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https://github.com/libretro/RetroArch
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Make a struct to save the colors used in the RGUI
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cca9bcc09d
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@ -53,6 +53,17 @@
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#define RGUI_TERM_WIDTH(width) (((width - RGUI_TERM_START_X(width) - RGUI_TERM_START_X(width)) / (FONT_WIDTH_STRIDE)))
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#define RGUI_TERM_HEIGHT(width, height) (((height - RGUI_TERM_START_Y(height) - RGUI_TERM_START_X(width)) / (FONT_HEIGHT_STRIDE)) - 1)
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typedef struct
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{
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uint16_t hover_color;
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uint16_t normal_color;
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uint16_t title_color;
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uint16_t bg_dark_color;
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uint16_t bg_light_color;
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uint16_t border_dark_color;
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uint16_t border_light_color;
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} rgui_colors_t;
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typedef struct
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{
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bool bg_modified;
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@ -65,6 +76,7 @@ typedef struct
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bool border_thickness;
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float scroll_y;
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char *msgbox;
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rgui_colors_t colors;
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} rgui_t;
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static uint16_t *rgui_framebuf_data = NULL;
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@ -97,13 +109,16 @@ static uint16_t argb32_to_rgba4444(uint32_t col)
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#endif
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#define HOVER_COLOR(settings) (argb32_to_pixel_platform_format(settings->uints.menu_entry_hover_color))
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#define NORMAL_COLOR(settings) (argb32_to_pixel_platform_format(settings->uints.menu_entry_normal_color))
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#define TITLE_COLOR(settings) (argb32_to_pixel_platform_format(settings->uints.menu_title_color))
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#define BG_DARK_COLOR(settings) (argb32_to_pixel_platform_format(settings->uints.menu_bg_dark_color))
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#define BG_LIGHT_COLOR(settings) (argb32_to_pixel_platform_format(settings->uints.menu_bg_light_color))
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#define BORDER_DARK_COLOR(settings) (argb32_to_pixel_platform_format(settings->uints.menu_border_dark_color))
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#define BORDER_LIGHT_COLOR(settings) (argb32_to_pixel_platform_format(settings->uints.menu_border_light_color))
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static void prepare_rgui_colors(rgui_t *rgui, settings_t *settings)
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{
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rgui->colors.hover_color = argb32_to_pixel_platform_format(settings->uints.menu_entry_hover_color);
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rgui->colors.normal_color = argb32_to_pixel_platform_format(settings->uints.menu_entry_normal_color);
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rgui->colors.title_color = argb32_to_pixel_platform_format(settings->uints.menu_title_color);
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rgui->colors.bg_dark_color = argb32_to_pixel_platform_format(settings->uints.menu_bg_dark_color);
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rgui->colors.bg_light_color = argb32_to_pixel_platform_format(settings->uints.menu_bg_light_color);
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rgui->colors.border_dark_color = argb32_to_pixel_platform_format(settings->uints.menu_border_dark_color);
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rgui->colors.border_light_color = argb32_to_pixel_platform_format(settings->uints.menu_border_light_color);
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}
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static uint16_t rgui_bg_filler(rgui_t *rgui, unsigned x, unsigned y, uint16_t dark_color, uint16_t light_color)
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{
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@ -282,8 +297,8 @@ static void rgui_render_background(rgui_t *rgui)
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if (settings->bools.menu_rgui_border_filler_enable)
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{
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dark_color = BORDER_DARK_COLOR(settings);
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light_color = BORDER_LIGHT_COLOR(settings);
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dark_color = rgui->colors.border_dark_color;
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light_color = rgui->colors.border_light_color;
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rgui_fill_rect(rgui, rgui_framebuf_data, fb_pitch, 5, 5, fb_width - 10, 5,
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dark_color, light_color, rgui_border_filler);
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@ -365,8 +380,8 @@ static void rgui_render_messagebox(rgui_t *rgui, const char *message)
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if (rgui_framebuf_data)
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{
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dark_color = BG_DARK_COLOR(settings);
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light_color = BG_LIGHT_COLOR(settings);
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dark_color = rgui->colors.bg_dark_color;
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light_color = rgui->colors.bg_light_color;
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rgui_fill_rect(rgui, rgui_framebuf_data, fb_pitch, x + 5, y + 5, width - 10, height - 10,
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dark_color, light_color, rgui_bg_filler);
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@ -374,8 +389,8 @@ static void rgui_render_messagebox(rgui_t *rgui, const char *message)
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if (settings->bools.menu_rgui_border_filler_enable)
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{
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dark_color = BORDER_DARK_COLOR(settings);
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light_color = BORDER_LIGHT_COLOR(settings);
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dark_color = rgui->colors.border_dark_color;
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light_color = rgui->colors.border_light_color;
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rgui_fill_rect(rgui, rgui_framebuf_data, fb_pitch, x, y, width - 5, 5,
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dark_color, light_color, rgui_border_filler);
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@ -388,7 +403,7 @@ static void rgui_render_messagebox(rgui_t *rgui, const char *message)
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}
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}
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normal_color = NORMAL_COLOR(settings);
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normal_color = rgui->colors.normal_color;
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for (i = 0; i < list->size; i++)
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{
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@ -478,8 +493,8 @@ static void rgui_render(void *data, bool is_idle)
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{
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if (rgui_framebuf_data)
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{
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dark_color = BG_DARK_COLOR(settings);
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light_color = BG_LIGHT_COLOR(settings);
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dark_color = rgui->colors.bg_dark_color;
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light_color = rgui->colors.bg_light_color;
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rgui_fill_rect(rgui, rgui_framebuf_data, fb_pitch, 0, fb_height, fb_width, 4,
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dark_color, light_color, rgui_bg_filler);
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@ -566,8 +581,8 @@ static void rgui_render(void *data, bool is_idle)
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menu_animation_ticker(&ticker);
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hover_color = HOVER_COLOR(settings);
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normal_color = NORMAL_COLOR(settings);
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hover_color = rgui->colors.hover_color;
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normal_color = rgui->colors.normal_color;
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if (menu_entries_ctl(MENU_ENTRIES_CTL_SHOW_BACK, NULL))
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{
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@ -583,7 +598,7 @@ static void rgui_render(void *data, bool is_idle)
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RGUI_TERM_START_X(fb_width),
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RGUI_TERM_START_X(fb_width),
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back_msg,
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TITLE_COLOR(settings));
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rgui->colors.title_color);
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}
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string_to_upper(title_buf);
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@ -593,7 +608,7 @@ static void rgui_render(void *data, bool is_idle)
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(int)(RGUI_TERM_START_X(fb_width) + (RGUI_TERM_WIDTH(fb_width)
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- utf8len(title_buf)) * FONT_WIDTH_STRIDE / 2),
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RGUI_TERM_START_X(fb_width),
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title_buf, TITLE_COLOR(settings));
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title_buf, rgui->colors.title_color);
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if (settings->bools.menu_core_enable &&
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menu_entries_get_core_title(title_msg, sizeof(title_msg)) == 0)
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@ -749,6 +764,9 @@ static void *rgui_init(void **userdata, bool video_is_threaded)
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*userdata = rgui;
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/* Prepare RGUI colors, to improve performance */
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prepare_rgui_colors(rgui, settings);
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/* 4 extra lines to cache the checked background */
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rgui_framebuf_data = (uint16_t*)
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calloc(400 * (240 + 4), sizeof(uint16_t));
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