diff --git a/Makefile b/Makefile
index c7ade66337..b59085c929 100644
--- a/Makefile
+++ b/Makefile
@@ -25,6 +25,8 @@ OBJ = retroarch.o \
gfx/scaler/scaler_int.o \
gfx/scaler/filter.o \
gfx/image.o \
+ gfx/fonts/fonts.o \
+ gfx/fonts/bitmapfont.o \
performance.o
JOYCONFIG_OBJ = tools/retroarch-joyconfig.o \
@@ -160,7 +162,7 @@ ifeq ($(HAVE_SDL), 1)
endif
ifeq ($(HAVE_OPENGL), 1)
- OBJ += gfx/gl.o gfx/gfx_context.o gfx/fonts/freetype.o gfx/math/matrix.o
+ OBJ += gfx/gl.o gfx/gfx_context.o gfx/fonts/gl_font.o gfx/math/matrix.o
ifeq ($(HAVE_KMS), 1)
OBJ += gfx/context/drm_egl_ctx.o
@@ -250,7 +252,7 @@ ifeq ($(HAVE_DYLIB), 1)
endif
ifeq ($(HAVE_FREETYPE), 1)
- OBJ += gfx/fonts/fonts.o
+ OBJ += gfx/fonts/freetype.o
LIBS += $(FREETYPE_LIBS)
DEFINES += $(FREETYPE_CFLAGS)
endif
diff --git a/Makefile.win b/Makefile.win
index 078a9497f2..f364bb79a8 100644
--- a/Makefile.win
+++ b/Makefile.win
@@ -28,6 +28,8 @@ OBJ = retroarch.o \
gfx/scaler/scaler_int.o \
gfx/scaler/filter.o \
gfx/state_tracker.o \
+ gfx/fonts/fonts.o \
+ gfx/fonts/bitmapfont.o \
gfx/image.o \
performance.o
@@ -100,7 +102,7 @@ ifeq ($(HAVE_THREADS), 1)
endif
ifeq ($(HAVE_OPENGL), 1)
- OBJ += gfx/gl.o gfx/math/matrix.o gfx/fonts/freetype.o gfx/gfx_context.o gfx/context/wgl_ctx.o
+ OBJ += gfx/gl.o gfx/math/matrix.o gfx/fonts/gl_font.o gfx/gfx_context.o gfx/context/wgl_ctx.o
DEFINES += -DHAVE_OPENGL
LIBS += -lopengl32 -lgdi32
endif
@@ -164,7 +166,7 @@ ifeq ($(HAVE_NETPLAY), 1)
endif
ifeq ($(HAVE_FREETYPE), 1)
- OBJ += gfx/fonts/fonts.o
+ OBJ += gfx/fonts/freetype.o
DEFINES += -DHAVE_FREETYPE -Ifreetype2
LIBS += -lfreetype -lz
endif
diff --git a/gfx/ext_gfx.c b/gfx/ext_gfx.c
index a5d4c50cac..4900d22072 100644
--- a/gfx/ext_gfx.c
+++ b/gfx/ext_gfx.c
@@ -276,15 +276,8 @@ static bool setup_video(ext_t *ext, const video_info_t *video, const input_drive
const char *font = NULL;
if (g_settings.video.font_enable)
{
-#ifdef HAVE_FREETYPE
- if (*g_settings.video.font_path)
- font = g_settings.video.font_path;
- else
- font = font_renderer_get_default_font();
-#else
font = *g_settings.video.font_path ?
g_settings.video.font_path : NULL;
-#endif
}
char title_buf[128];
diff --git a/gfx/fonts/bitmapfont.c b/gfx/fonts/bitmapfont.c
index 2ecb16c1a2..4d0b6f443a 100644
--- a/gfx/fonts/bitmapfont.c
+++ b/gfx/fonts/bitmapfont.c
@@ -44,10 +44,8 @@ static void char_to_texture(uint8_t letter, uint8_t *buffer)
}
-font_renderer_t *font_renderer_new(const char *font_path, unsigned font_size)
+static font_renderer_t *font_renderer_init(const char *font_path, unsigned font_size)
{
- (void)font_size;
-
font_renderer_t *handle = (font_renderer_t*)calloc(1, sizeof(*handle));
if (!handle)
return NULL;
@@ -63,7 +61,7 @@ font_renderer_t *font_renderer_new(const char *font_path, unsigned font_size)
return handle;
}
-void font_renderer_msg(font_renderer_t *handle, const char *msg, struct font_output_list *output)
+static void font_renderer_msg(font_renderer_t *handle, const char *msg, struct font_output_list *output)
{
output->head = NULL;
@@ -113,8 +111,9 @@ void font_renderer_msg(font_renderer_t *handle, const char *msg, struct font_out
}
}
-void font_renderer_free_output(struct font_output_list *output)
+static void font_renderer_free_output(font_renderer_t *handle, struct font_output_list *output)
{
+ (void)handle;
struct font_output *itr = output->head;
struct font_output *tmp = NULL;
while (itr != NULL)
@@ -127,12 +126,22 @@ void font_renderer_free_output(struct font_output_list *output)
output->head = NULL;
}
-void font_renderer_free(font_renderer_t *handle)
+static void font_renderer_free(font_renderer_t *handle)
{
free(handle);
}
-const char *font_renderer_get_default_font(void)
+static const char *font_renderer_get_default_font(void)
{
return "";
}
+
+const font_renderer_driver_t bitmap_font_renderer = {
+ font_renderer_init,
+ font_renderer_msg,
+ font_renderer_free_output,
+ font_renderer_free,
+ font_renderer_get_default_font,
+ "bitmap",
+};
+
diff --git a/gfx/fonts/fonts.c b/gfx/fonts/fonts.c
deleted file mode 100644
index b1f0a574ce..0000000000
--- a/gfx/fonts/fonts.c
+++ /dev/null
@@ -1,168 +0,0 @@
-/* RetroArch - A frontend for libretro.
- * Copyright (C) 2010-2012 - Hans-Kristian Arntzen
- *
- * RetroArch is free software: you can redistribute it and/or modify it under the terms
- * of the GNU General Public License as published by the Free Software Found-
- * ation, either version 3 of the License, or (at your option) any later version.
- *
- * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
- * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- * PURPOSE. See the GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along with RetroArch.
- * If not, see .
- */
-
-#include "fonts.h"
-#include "../../file.h"
-#include
-#include
-#include
-
-#include
-#include FT_FREETYPE_H
-
-struct font_renderer
-{
- FT_Library lib;
- FT_Face face;
-};
-
-font_renderer_t *font_renderer_new(const char *font_path, unsigned font_size)
-{
- (void)font_size;
- FT_Error err;
- font_renderer_t *handle = (font_renderer_t*)calloc(1, sizeof(*handle));
- if (!handle)
- goto error;
-
- err = FT_Init_FreeType(&handle->lib);
- if (err)
- goto error;
-
- err = FT_New_Face(handle->lib, font_path, 0, &handle->face);
- if (err)
- goto error;
-
- err = FT_Set_Pixel_Sizes(handle->face, 0, font_size);
- if (err)
- goto error;
-
- return handle;
-
-error:
- font_renderer_free(handle);
- return NULL;
-}
-
-void font_renderer_msg(font_renderer_t *handle, const char *msg, struct font_output_list *output)
-{
- output->head = NULL;
-
- FT_GlyphSlot slot = handle->face->glyph;
- struct font_output *cur = NULL;
- size_t len = strlen(msg);
- int off_x = 0, off_y = 0;
-
- for (size_t i = 0; i < len; i++)
- {
- FT_Error err = FT_Load_Char(handle->face, msg[i], FT_LOAD_RENDER);
-
- if (!err)
- {
- struct font_output *tmp = (struct font_output*)calloc(1, sizeof(*tmp));
- if (!tmp)
- break;
-
- tmp->output = (uint8_t*)malloc(slot->bitmap.pitch * slot->bitmap.rows);
- if (!tmp->output)
- {
- free(tmp);
- break;
- }
-
- memcpy(tmp->output, slot->bitmap.buffer, slot->bitmap.pitch * slot->bitmap.rows);
-
- tmp->width = slot->bitmap.width;
- tmp->height = slot->bitmap.rows;
- tmp->pitch = slot->bitmap.pitch;
- tmp->advance_x = slot->advance.x >> 6;
- tmp->advance_y = slot->advance.y >> 6;
- tmp->char_off_x = slot->bitmap_left;
- tmp->char_off_y = slot->bitmap_top - slot->bitmap.rows;
- tmp->off_x = off_x + tmp->char_off_x;
- tmp->off_y = off_y + tmp->char_off_y;
- tmp->next = NULL;
-
- if (i == 0)
- output->head = tmp;
- else
- cur->next = tmp;
-
- cur = tmp;
- }
-
- off_x += slot->advance.x >> 6;
- off_y += slot->advance.y >> 6;
- }
-}
-
-void font_renderer_free_output(struct font_output_list *output)
-{
- struct font_output *itr = output->head;
- struct font_output *tmp = NULL;
- while (itr != NULL)
- {
- free(itr->output);
- tmp = itr;
- itr = itr->next;
- free(tmp);
- }
- output->head = NULL;
-}
-
-void font_renderer_free(font_renderer_t *handle)
-{
- if (!handle)
- return;
-
- if (handle->face)
- FT_Done_Face(handle->face);
- if (handle->lib)
- FT_Done_FreeType(handle->lib);
- free(handle);
-}
-
-// Not the cleanest way to do things for sure, but should hopefully work ... :)
-
-#if defined(_WIN32)
-static const char *font_paths[] = {
- "C:\\Windows\\Fonts\\consola.ttf",
- "C:\\Windows\\Fonts\\verdana.ttf",
-#elif defined(__APPLE__)
-static const char *font_paths[] = {
- "/Library/Fonts/Microsoft/Candara.ttf",
- "/Library/Fonts/Verdana.ttf",
- "/Library/Fonts/Tahoma.ttf",
-#else
-static const char *font_paths[] = {
- "/usr/share/fonts/TTF/DejaVuSansMono.ttf",
- "/usr/share/fonts/TTF/DejaVuSans.ttf",
- "/usr/share/fonts/truetype/ttf-dejavu/DejaVuSansMono.ttf",
- "/usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf",
-#endif
- "osd-font.ttf", // Magic font to search for, useful for distribution.
-};
-
-// Highly OS/platform dependent.
-const char *font_renderer_get_default_font(void)
-{
- for (size_t i = 0; i < sizeof(font_paths) / sizeof(font_paths[0]); i++)
- {
- if (path_file_exists(font_paths[i]))
- return font_paths[i];
- }
-
- return NULL;
-}
-
diff --git a/gfx/fonts/fonts.h b/gfx/fonts/fonts.h
index f99f94df2c..71f060771d 100644
--- a/gfx/fonts/fonts.h
+++ b/gfx/fonts/fonts.h
@@ -18,12 +18,13 @@
#define __RARCH_FONTS_H
#include
+#include "../../boolean.h"
typedef struct font_renderer font_renderer_t;
struct font_output
{
- uint8_t *output; // 8-bit intensity.
+ uint8_t *output; // 8-bit alpha.
unsigned width, height, pitch;
int off_x, off_y;
int advance_x, advance_y, char_off_x, char_off_y; // for advanced font rendering
@@ -35,13 +36,20 @@ struct font_output_list
struct font_output *head;
};
-font_renderer_t *font_renderer_new(const char *font_path, unsigned font_size);
-void font_renderer_msg(font_renderer_t *handle, const char *msg,
- struct font_output_list *output);
+typedef struct font_renderer_driver
+{
+ font_renderer_t *(*init)(const char *font_path, unsigned font_size);
+ void (*render_msg)(font_renderer_t *handle, const char *msg, struct font_output_list *output);
+ void (*free_output)(font_renderer_t *handle, struct font_output_list *list);
+ void (*free)(font_renderer_t *handle);
+ const char *(*get_default_font)(void);
+ const char *ident;
+} font_renderer_driver_t;
-void font_renderer_free_output(struct font_output_list *list);
-void font_renderer_free(font_renderer_t *handle);
+extern const font_renderer_driver_t ft_font_renderer;
+extern const font_renderer_driver_t bitmap_font_renderer;
-const char *font_renderer_get_default_font(void);
+bool font_renderer_create_default(const font_renderer_driver_t **driver, font_renderer_t **handle);
#endif
+
diff --git a/gfx/fonts/freetype.c b/gfx/fonts/freetype.c
index bc8615981f..0e31530f7a 100644
--- a/gfx/fonts/freetype.c
+++ b/gfx/fonts/freetype.c
@@ -1,6 +1,5 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
- * Copyright (C) 2011-2012 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
@@ -14,326 +13,165 @@
* If not, see .
*/
-#include "../gl_common.h"
+#include "fonts.h"
+#include "../../file.h"
+#include
+#include
+#include
-void gl_init_font(void *data, const char *font_path, unsigned font_size)
+#include
+#include FT_FREETYPE_H
+
+struct font_renderer
{
-#ifdef HAVE_FREETYPE
- if (!g_settings.video.font_enable)
- return;
-
- gl_t *gl = (gl_t*)data;
-
- const char *path = font_path;
- if (!*path)
- path = font_renderer_get_default_font();
-
- if (path)
- {
- gl->font = font_renderer_new(path, font_size);
- if (gl->font)
- {
- glGenTextures(1, &gl->font_tex);
- glBindTexture(GL_TEXTURE_2D, gl->font_tex);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
- }
- else
- RARCH_WARN("Couldn't init font renderer with font \"%s\"...\n", font_path);
- }
- else
- RARCH_LOG("Did not find default font.\n");
-
- for (unsigned i = 0; i < 4; i++)
- {
- gl->font_color[4 * i + 0] = g_settings.video.msg_color_r;
- gl->font_color[4 * i + 1] = g_settings.video.msg_color_g;
- gl->font_color[4 * i + 2] = g_settings.video.msg_color_b;
- gl->font_color[4 * i + 3] = 1.0;
- }
-
- for (unsigned i = 0; i < 4; i++)
- {
- for (unsigned j = 0; j < 3; j++)
- gl->font_color_dark[4 * i + j] = 0.3 * gl->font_color[4 * i + j];
- gl->font_color_dark[4 * i + 3] = 1.0;
- }
-#else
- (void)data;
- (void)font_path;
- (void)font_size;
-#endif
-}
-
-void gl_deinit_font(void *data)
-{
-#ifdef HAVE_FREETYPE
- gl_t *gl = (gl_t*)data;
-
- if (gl->font)
- {
- font_renderer_free(gl->font);
- glDeleteTextures(1, &gl->font_tex);
-
- if (gl->font_tex_buf)
- free(gl->font_tex_buf);
- }
-#else
- (void)data;
-#endif
-}
-
-#ifdef HAVE_FREETYPE
-// Somewhat overwhelming code just to render some damn fonts.
-// We aim to use NPOT textures for compatibility with old and shitty cards.
-// Also, we want to avoid reallocating a texture for each glyph (performance dips), so we
-// contruct the whole texture using one call, and copy straight to it with
-// glTexSubImage.
-
-struct font_rect
-{
- int x, y;
- int width, height;
- int pot_width, pot_height;
+ FT_Library lib;
+ FT_Face face;
};
-static void calculate_msg_geometry(const struct font_output *head, struct font_rect *rect)
+static void font_renderer_free(font_renderer_t *handle)
{
- int x_min = head->off_x;
- int x_max = head->off_x + head->width;
- int y_min = head->off_y;
- int y_max = head->off_y + head->height;
-
- while ((head = head->next))
- {
- int left = head->off_x;
- int right = head->off_x + head->width;
- int bottom = head->off_y;
- int top = head->off_y + head->height;
-
- if (left < x_min)
- x_min = left;
- if (right > x_max)
- x_max = right;
-
- if (bottom < y_min)
- y_min = bottom;
- if (top > y_max)
- y_max = top;
- }
-
- rect->x = x_min;
- rect->y = y_min;
- rect->width = x_max - x_min;
- rect->height = y_max - y_min;
-}
-
-static void adjust_power_of_two(gl_t *gl, struct font_rect *geom)
-{
- // Some systems really hate NPOT textures.
- geom->pot_width = next_pow2(geom->width);
- geom->pot_height = next_pow2(geom->height);
-
- if ((geom->pot_width > gl->font_tex_w) || (geom->pot_height > gl->font_tex_h))
- {
- gl->font_tex_buf = (uint16_t*)realloc(gl->font_tex_buf,
- geom->pot_width * geom->pot_height * sizeof(uint16_t));
-
- glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, geom->pot_width, geom->pot_height,
- 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, NULL);
-
- gl->font_tex_w = geom->pot_width;
- gl->font_tex_h = geom->pot_height;
- }
-}
-
-static void copy_glyph(const struct font_output *head, const struct font_rect *geom, uint16_t *buffer, unsigned width, unsigned height)
-{
- // head has top-left oriented coords.
- int x = head->off_x - geom->x;
- int y = head->off_y - geom->y;
- y = height - head->height - y - 1;
-
- const uint8_t *src = head->output;
- int font_width = head->width + ((x < 0) ? x : 0);
- int font_height = head->height + ((y < 0) ? y : 0);
-
- if (x < 0)
- {
- src += -x;
- x = 0;
- }
-
- if (y < 0)
- {
- src += -y * head->pitch;
- y = 0;
- }
-
- if (x + font_width > (int)width)
- font_width = width - x;
-
- if (y + font_height > (int)height)
- font_height = height - y;
-
- uint16_t *dst = buffer + y * width + x;
-
- for (int h = 0; h < font_height; h++, dst += width, src += head->pitch)
- for (int w = 0; w < font_width; w++)
- dst[w] = 0xff | (src[w] << 8); // Assume little endian for now.
-}
-
-// Old style "blitting", so we can render all the fonts in one go.
-// TODO: Is it possible that fonts could overlap if we blit without alpha blending?
-static void blit_fonts(gl_t *gl, const struct font_output *head, const struct font_rect *geom)
-{
- memset(gl->font_tex_buf, 0, gl->font_tex_w * gl->font_tex_h * sizeof(uint16_t));
-
- while (head)
- {
- copy_glyph(head, geom, gl->font_tex_buf, gl->font_tex_w, gl->font_tex_h);
- head = head->next;
- }
-
- glPixelStorei(GL_UNPACK_ALIGNMENT, 8);
- glTexSubImage2D(GL_TEXTURE_2D,
- 0, 0, 0, gl->font_tex_w, gl->font_tex_h,
- GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, gl->font_tex_buf);
-}
-
-static void calculate_font_coords(gl_t *gl,
- GLfloat font_vertex[8], GLfloat font_vertex_dark[8], GLfloat font_tex_coords[8], GLfloat scale, GLfloat pos_x, GLfloat pos_y)
-{
- GLfloat scale_factor = scale;
-
- GLfloat lx = pos_x;
- GLfloat hx = (GLfloat)gl->font_last_width * scale_factor / gl->vp.width + lx;
- GLfloat ly = pos_y;
- GLfloat hy = (GLfloat)gl->font_last_height * scale_factor / gl->vp.height + ly;
-
- font_vertex[0] = lx;
- font_vertex[2] = hx;
- font_vertex[4] = lx;
- font_vertex[6] = hx;
- font_vertex[1] = hy;
- font_vertex[3] = hy;
- font_vertex[5] = ly;
- font_vertex[7] = ly;
-
- GLfloat shift_x = 2.0f / gl->vp.width;
- GLfloat shift_y = 2.0f / gl->vp.height;
- for (unsigned i = 0; i < 4; i++)
- {
- font_vertex_dark[2 * i + 0] = font_vertex[2 * i + 0] - shift_x;
- font_vertex_dark[2 * i + 1] = font_vertex[2 * i + 1] - shift_y;
- }
-
- lx = 0.0f;
- hx = (GLfloat)gl->font_last_width / gl->font_tex_w;
- ly = 1.0f - (GLfloat)gl->font_last_height / gl->font_tex_h;
- hy = 1.0f;
-
- font_tex_coords[0] = lx;
- font_tex_coords[2] = hx;
- font_tex_coords[4] = lx;
- font_tex_coords[6] = hx;
- font_tex_coords[1] = ly;
- font_tex_coords[3] = ly;
- font_tex_coords[5] = hy;
- font_tex_coords[7] = hy;
-}
-
-extern const GLfloat vertexes_flipped[];
-extern const GLfloat white_color[];
-
-static void setup_font(void *data, const char *msg, GLfloat scale, GLfloat pos_x, GLfloat pos_y)
-{
- gl_t *gl = (gl_t*)data;
- if (!gl->font)
+ if (!handle)
return;
- gl_shader_use(gl, 0);
- gl_set_viewport(gl, gl->win_width, gl->win_height, false, false);
+ if (handle->face)
+ FT_Done_Face(handle->face);
+ if (handle->lib)
+ FT_Done_FreeType(handle->lib);
+ free(handle);
+}
- glEnable(GL_BLEND);
+static font_renderer_t *font_renderer_init(const char *font_path, unsigned font_size)
+{
+ (void)font_size;
+ FT_Error err;
+ font_renderer_t *handle = (font_renderer_t*)calloc(1, sizeof(*handle));
+ if (!handle)
+ goto error;
- GLfloat font_vertex[8];
- GLfloat font_vertex_dark[8];
- GLfloat font_tex_coords[8];
+ err = FT_Init_FreeType(&handle->lib);
+ if (err)
+ goto error;
- glBindTexture(GL_TEXTURE_2D, gl->font_tex);
+ err = FT_New_Face(handle->lib, font_path, 0, &handle->face);
+ if (err)
+ goto error;
- gl->coords.tex_coord = font_tex_coords;
+ err = FT_Set_Pixel_Sizes(handle->face, 0, font_size);
+ if (err)
+ goto error;
- struct font_output_list out;
+ return handle;
- // If we get the same message, there's obviously no need to render fonts again ...
- if (strcmp(gl->font_last_msg, msg) != 0)
+error:
+ font_renderer_free(handle);
+ return NULL;
+}
+
+static void font_renderer_msg(font_renderer_t *handle, const char *msg, struct font_output_list *output)
+{
+ output->head = NULL;
+
+ FT_GlyphSlot slot = handle->face->glyph;
+ struct font_output *cur = NULL;
+ size_t len = strlen(msg);
+ int off_x = 0, off_y = 0;
+
+ for (size_t i = 0; i < len; i++)
{
- font_renderer_msg(gl->font, msg, &out);
- struct font_output *head = out.head;
+ FT_Error err = FT_Load_Char(handle->face, msg[i], FT_LOAD_RENDER);
- struct font_rect geom;
- calculate_msg_geometry(head, &geom);
- adjust_power_of_two(gl, &geom);
- blit_fonts(gl, head, &geom);
+ if (!err)
+ {
+ struct font_output *tmp = (struct font_output*)calloc(1, sizeof(*tmp));
+ if (!tmp)
+ break;
- font_renderer_free_output(&out);
- strlcpy(gl->font_last_msg, msg, sizeof(gl->font_last_msg));
+ tmp->output = (uint8_t*)malloc(slot->bitmap.pitch * slot->bitmap.rows);
+ if (!tmp->output)
+ {
+ free(tmp);
+ break;
+ }
- gl->font_last_width = geom.width;
- gl->font_last_height = geom.height;
+ memcpy(tmp->output, slot->bitmap.buffer, slot->bitmap.pitch * slot->bitmap.rows);
+
+ tmp->width = slot->bitmap.width;
+ tmp->height = slot->bitmap.rows;
+ tmp->pitch = slot->bitmap.pitch;
+ tmp->advance_x = slot->advance.x >> 6;
+ tmp->advance_y = slot->advance.y >> 6;
+ tmp->char_off_x = slot->bitmap_left;
+ tmp->char_off_y = slot->bitmap_top - slot->bitmap.rows;
+ tmp->off_x = off_x + tmp->char_off_x;
+ tmp->off_y = off_y + tmp->char_off_y;
+ tmp->next = NULL;
+
+ if (i == 0)
+ output->head = tmp;
+ else
+ cur->next = tmp;
+
+ cur = tmp;
+ }
+
+ off_x += slot->advance.x >> 6;
+ off_y += slot->advance.y >> 6;
}
- calculate_font_coords(gl, font_vertex, font_vertex_dark, font_tex_coords,
- scale, pos_x, pos_y);
-
- gl->coords.vertex = font_vertex_dark;
- gl->coords.color = gl->font_color_dark;
- gl_shader_set_coords(gl, &gl->coords, &gl->mvp);
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
-
- gl->coords.vertex = font_vertex;
- gl->coords.color = gl->font_color;
- gl_shader_set_coords(gl, &gl->coords, &gl->mvp);
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
-
- // Post - Go back to old rendering path.
- gl->coords.vertex = vertexes_flipped;
- gl->coords.tex_coord = gl->tex_coords;
- gl->coords.color = white_color;
- glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
-
- glDisable(GL_BLEND);
-
- struct gl_ortho ortho = {0, 1, 0, 1, -1, 1};
- gl_set_projection(gl, &ortho, true);
}
-#endif
-
-void gl_render_msg(void *data, const char *msg)
+static void font_renderer_free_output(font_renderer_t *handle, struct font_output_list *output)
{
- (void)data;
- (void)msg;
+ (void)handle;
-#ifdef HAVE_FREETYPE
- gl_t *gl = (gl_t*)data;
- setup_font(data, msg,
- g_settings.video.font_scale ? (GLfloat)gl->vp.width / (GLfloat)gl->full_x : 1.0f,
- g_settings.video.msg_pos_x, g_settings.video.msg_pos_y);
-#endif
+ struct font_output *itr = output->head;
+ struct font_output *tmp = NULL;
+ while (itr != NULL)
+ {
+ free(itr->output);
+ tmp = itr;
+ itr = itr->next;
+ free(tmp);
+ }
+ output->head = NULL;
}
-void gl_render_msg_place(void *data, float pos_x, float pos_y, float scale, uint32_t color, const char *msg)
+// Not the cleanest way to do things for sure, but should hopefully work ... :)
+
+static const char *font_paths[] = {
+#if defined(_WIN32)
+ "C:\\Windows\\Fonts\\consola.ttf",
+ "C:\\Windows\\Fonts\\verdana.ttf",
+#elif defined(__APPLE__)
+ "/Library/Fonts/Microsoft/Candara.ttf",
+ "/Library/Fonts/Verdana.ttf",
+ "/Library/Fonts/Tahoma.ttf",
+#else
+ "/usr/share/fonts/TTF/DejaVuSansMono.ttf",
+ "/usr/share/fonts/TTF/DejaVuSans.ttf",
+ "/usr/share/fonts/truetype/ttf-dejavu/DejaVuSansMono.ttf",
+ "/usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf",
+#endif
+ "osd-font.ttf", // Magic font to search for, useful for distribution.
+};
+
+// Highly OS/platform dependent.
+static const char *font_renderer_get_default_font(void)
{
- (void)data;
- (void)msg;
- (void)color;
+ for (size_t i = 0; i < sizeof(font_paths) / sizeof(font_paths[0]); i++)
+ {
+ if (path_file_exists(font_paths[i]))
+ return font_paths[i];
+ }
-#ifdef HAVE_FREETYPE
- setup_font(data, msg, scale, pos_x, pos_y);
-#endif
+ return NULL;
}
+
+const font_renderer_driver_t ft_font_renderer = {
+ font_renderer_init,
+ font_renderer_msg,
+ font_renderer_free_output,
+ font_renderer_free,
+ font_renderer_get_default_font,
+ "freetype",
+};
+
diff --git a/gfx/fonts/gl_font.c b/gfx/fonts/gl_font.c
new file mode 100644
index 0000000000..af7ecc0a77
--- /dev/null
+++ b/gfx/fonts/gl_font.c
@@ -0,0 +1,314 @@
+/* RetroArch - A frontend for libretro.
+ * Copyright (C) 2010-2012 - Hans-Kristian Arntzen
+ * Copyright (C) 2011-2012 - Daniel De Matteis
+ *
+ * RetroArch is free software: you can redistribute it and/or modify it under the terms
+ * of the GNU General Public License as published by the Free Software Found-
+ * ation, either version 3 of the License, or (at your option) any later version.
+ *
+ * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
+ * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ * PURPOSE. See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along with RetroArch.
+ * If not, see .
+ */
+
+#include "../gl_common.h"
+
+void gl_init_font(void *data, const char *font_path, unsigned font_size)
+{
+ if (!g_settings.video.font_enable)
+ return;
+
+ gl_t *gl = (gl_t*)data;
+
+ if (font_renderer_create_default(&gl->font_driver, &gl->font))
+ {
+ glGenTextures(1, &gl->font_tex);
+ glBindTexture(GL_TEXTURE_2D, gl->font_tex);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
+ }
+ else
+ RARCH_WARN("Couldn't init font renderer.\n");
+
+ for (unsigned i = 0; i < 4; i++)
+ {
+ gl->font_color[4 * i + 0] = g_settings.video.msg_color_r;
+ gl->font_color[4 * i + 1] = g_settings.video.msg_color_g;
+ gl->font_color[4 * i + 2] = g_settings.video.msg_color_b;
+ gl->font_color[4 * i + 3] = 1.0;
+ }
+
+ for (unsigned i = 0; i < 4; i++)
+ {
+ for (unsigned j = 0; j < 3; j++)
+ gl->font_color_dark[4 * i + j] = 0.3 * gl->font_color[4 * i + j];
+ gl->font_color_dark[4 * i + 3] = 1.0;
+ }
+}
+
+void gl_deinit_font(void *data)
+{
+ gl_t *gl = (gl_t*)data;
+
+ if (gl->font)
+ {
+ gl->font_driver->free(gl->font);
+ glDeleteTextures(1, &gl->font_tex);
+
+ if (gl->font_tex_buf)
+ free(gl->font_tex_buf);
+ }
+}
+
+// Somewhat overwhelming code just to render some damn fonts.
+// We aim to use NPOT textures for compatibility with old and shitty cards.
+// Also, we want to avoid reallocating a texture for each glyph (performance dips), so we
+// contruct the whole texture using one call, and copy straight to it with
+// glTexSubImage.
+
+struct font_rect
+{
+ int x, y;
+ int width, height;
+ int pot_width, pot_height;
+};
+
+static void calculate_msg_geometry(const struct font_output *head, struct font_rect *rect)
+{
+ int x_min = head->off_x;
+ int x_max = head->off_x + head->width;
+ int y_min = head->off_y;
+ int y_max = head->off_y + head->height;
+
+ while ((head = head->next))
+ {
+ int left = head->off_x;
+ int right = head->off_x + head->width;
+ int bottom = head->off_y;
+ int top = head->off_y + head->height;
+
+ if (left < x_min)
+ x_min = left;
+ if (right > x_max)
+ x_max = right;
+
+ if (bottom < y_min)
+ y_min = bottom;
+ if (top > y_max)
+ y_max = top;
+ }
+
+ rect->x = x_min;
+ rect->y = y_min;
+ rect->width = x_max - x_min;
+ rect->height = y_max - y_min;
+}
+
+static void adjust_power_of_two(gl_t *gl, struct font_rect *geom)
+{
+ // Some systems really hate NPOT textures.
+ geom->pot_width = next_pow2(geom->width);
+ geom->pot_height = next_pow2(geom->height);
+
+ if ((geom->pot_width > gl->font_tex_w) || (geom->pot_height > gl->font_tex_h))
+ {
+ gl->font_tex_buf = (uint16_t*)realloc(gl->font_tex_buf,
+ geom->pot_width * geom->pot_height * sizeof(uint16_t));
+
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, geom->pot_width, geom->pot_height,
+ 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, NULL);
+
+ gl->font_tex_w = geom->pot_width;
+ gl->font_tex_h = geom->pot_height;
+ }
+}
+
+static void copy_glyph(const struct font_output *head, const struct font_rect *geom, uint16_t *buffer, unsigned width, unsigned height)
+{
+ // head has top-left oriented coords.
+ int x = head->off_x - geom->x;
+ int y = head->off_y - geom->y;
+ y = height - head->height - y - 1;
+
+ const uint8_t *src = head->output;
+ int font_width = head->width + ((x < 0) ? x : 0);
+ int font_height = head->height + ((y < 0) ? y : 0);
+
+ if (x < 0)
+ {
+ src += -x;
+ x = 0;
+ }
+
+ if (y < 0)
+ {
+ src += -y * head->pitch;
+ y = 0;
+ }
+
+ if (x + font_width > (int)width)
+ font_width = width - x;
+
+ if (y + font_height > (int)height)
+ font_height = height - y;
+
+ uint16_t *dst = buffer + y * width + x;
+
+ for (int h = 0; h < font_height; h++, dst += width, src += head->pitch)
+ for (int w = 0; w < font_width; w++)
+ dst[w] = 0xff | (src[w] << 8); // Assume little endian for now.
+}
+
+// Old style "blitting", so we can render all the fonts in one go.
+// TODO: Is it possible that fonts could overlap if we blit without alpha blending?
+static void blit_fonts(gl_t *gl, const struct font_output *head, const struct font_rect *geom)
+{
+ memset(gl->font_tex_buf, 0, gl->font_tex_w * gl->font_tex_h * sizeof(uint16_t));
+
+ while (head)
+ {
+ copy_glyph(head, geom, gl->font_tex_buf, gl->font_tex_w, gl->font_tex_h);
+ head = head->next;
+ }
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 8);
+ glTexSubImage2D(GL_TEXTURE_2D,
+ 0, 0, 0, gl->font_tex_w, gl->font_tex_h,
+ GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, gl->font_tex_buf);
+}
+
+static void calculate_font_coords(gl_t *gl,
+ GLfloat font_vertex[8], GLfloat font_vertex_dark[8], GLfloat font_tex_coords[8], GLfloat scale, GLfloat pos_x, GLfloat pos_y)
+{
+ GLfloat scale_factor = scale;
+
+ GLfloat lx = pos_x;
+ GLfloat hx = (GLfloat)gl->font_last_width * scale_factor / gl->vp.width + lx;
+ GLfloat ly = pos_y;
+ GLfloat hy = (GLfloat)gl->font_last_height * scale_factor / gl->vp.height + ly;
+
+ font_vertex[0] = lx;
+ font_vertex[2] = hx;
+ font_vertex[4] = lx;
+ font_vertex[6] = hx;
+ font_vertex[1] = hy;
+ font_vertex[3] = hy;
+ font_vertex[5] = ly;
+ font_vertex[7] = ly;
+
+ GLfloat shift_x = 2.0f / gl->vp.width;
+ GLfloat shift_y = 2.0f / gl->vp.height;
+ for (unsigned i = 0; i < 4; i++)
+ {
+ font_vertex_dark[2 * i + 0] = font_vertex[2 * i + 0] - shift_x;
+ font_vertex_dark[2 * i + 1] = font_vertex[2 * i + 1] - shift_y;
+ }
+
+ lx = 0.0f;
+ hx = (GLfloat)gl->font_last_width / gl->font_tex_w;
+ ly = 1.0f - (GLfloat)gl->font_last_height / gl->font_tex_h;
+ hy = 1.0f;
+
+ font_tex_coords[0] = lx;
+ font_tex_coords[2] = hx;
+ font_tex_coords[4] = lx;
+ font_tex_coords[6] = hx;
+ font_tex_coords[1] = ly;
+ font_tex_coords[3] = ly;
+ font_tex_coords[5] = hy;
+ font_tex_coords[7] = hy;
+}
+
+extern const GLfloat vertexes_flipped[];
+extern const GLfloat white_color[];
+
+static void setup_font(void *data, const char *msg, GLfloat scale, GLfloat pos_x, GLfloat pos_y)
+{
+ gl_t *gl = (gl_t*)data;
+ if (!gl->font)
+ return;
+
+ gl_shader_use(gl, 0);
+ gl_set_viewport(gl, gl->win_width, gl->win_height, false, false);
+
+ glEnable(GL_BLEND);
+
+ GLfloat font_vertex[8];
+ GLfloat font_vertex_dark[8];
+ GLfloat font_tex_coords[8];
+
+ glBindTexture(GL_TEXTURE_2D, gl->font_tex);
+
+ gl->coords.tex_coord = font_tex_coords;
+
+ struct font_output_list out;
+
+ // If we get the same message, there's obviously no need to render fonts again ...
+ if (strcmp(gl->font_last_msg, msg) != 0)
+ {
+ gl->font_driver->render_msg(gl->font, msg, &out);
+ struct font_output *head = out.head;
+
+ struct font_rect geom;
+ calculate_msg_geometry(head, &geom);
+ adjust_power_of_two(gl, &geom);
+ blit_fonts(gl, head, &geom);
+
+ gl->font_driver->free_output(gl->font, &out);
+ strlcpy(gl->font_last_msg, msg, sizeof(gl->font_last_msg));
+
+ gl->font_last_width = geom.width;
+ gl->font_last_height = geom.height;
+ }
+ calculate_font_coords(gl, font_vertex, font_vertex_dark, font_tex_coords,
+ scale, pos_x, pos_y);
+
+ gl->coords.vertex = font_vertex_dark;
+ gl->coords.color = gl->font_color_dark;
+ gl_shader_set_coords(gl, &gl->coords, &gl->mvp);
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+
+ gl->coords.vertex = font_vertex;
+ gl->coords.color = gl->font_color;
+ gl_shader_set_coords(gl, &gl->coords, &gl->mvp);
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+
+ // Post - Go back to old rendering path.
+ gl->coords.vertex = vertexes_flipped;
+ gl->coords.tex_coord = gl->tex_coords;
+ gl->coords.color = white_color;
+ glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
+
+ glDisable(GL_BLEND);
+
+ struct gl_ortho ortho = {0, 1, 0, 1, -1, 1};
+ gl_set_projection(gl, &ortho, true);
+}
+
+void gl_render_msg(void *data, const char *msg)
+{
+ (void)data;
+ (void)msg;
+
+ gl_t *gl = (gl_t*)data;
+ setup_font(data, msg,
+ g_settings.video.font_scale ? (GLfloat)gl->vp.width / (GLfloat)gl->full_x : 1.0f,
+ g_settings.video.msg_pos_x, g_settings.video.msg_pos_y);
+}
+
+void gl_render_msg_place(void *data, float pos_x, float pos_y, float scale, uint32_t color, const char *msg)
+{
+ (void)data;
+ (void)msg;
+ (void)color;
+
+#ifdef HAVE_FREETYPE
+ setup_font(data, msg, scale, pos_x, pos_y);
+#endif
+}
diff --git a/gfx/gl_common.h b/gfx/gl_common.h
index fca464d851..c0729b536b 100644
--- a/gfx/gl_common.h
+++ b/gfx/gl_common.h
@@ -264,8 +264,9 @@ typedef struct gl
GLenum border_type;
unsigned base_size; // 2 or 4
-#ifdef HAVE_FREETYPE
+ // Fonts
font_renderer_t *font;
+ const font_renderer_driver_t *font_driver;
GLuint font_tex;
int font_tex_w, font_tex_h;
uint16_t *font_tex_buf;
@@ -273,7 +274,6 @@ typedef struct gl
int font_last_width, font_last_height;
GLfloat font_color[16];
GLfloat font_color_dark[16];
-#endif
#ifdef HAVE_RMENU
bool block_swap;
diff --git a/gfx/sdl_gfx.c b/gfx/sdl_gfx.c
index f52ea1a9e3..c981565e2b 100644
--- a/gfx/sdl_gfx.c
+++ b/gfx/sdl_gfx.c
@@ -21,6 +21,7 @@
#include "scaler/scaler.h"
#include "gfx_common.h"
#include "gfx_context.h"
+#include "fonts/fonts.h"
#ifdef HAVE_X11
#include "context/x11_common.h"
@@ -30,10 +31,6 @@
#include "config.h"
#endif
-#ifdef HAVE_FREETYPE
-#include "fonts/fonts.h"
-#endif
-
#ifndef __APPLE__ // Broken on OSX.
#include "SDL/SDL_syswm.h"
#endif
@@ -43,12 +40,11 @@ typedef struct sdl_video
SDL_Surface *screen;
bool quitting;
-#ifdef HAVE_FREETYPE
font_renderer_t *font;
+ const font_renderer_driver_t *font_driver;
uint8_t font_r;
uint8_t font_g;
uint8_t font_b;
-#endif
struct scaler_ctx scaler;
unsigned last_width;
@@ -63,10 +59,8 @@ static void sdl_gfx_free(void *data)
SDL_QuitSubSystem(SDL_INIT_VIDEO);
-#ifdef HAVE_FREETYPE
if (vid->font)
- font_renderer_free(vid->font);
-#endif
+ vid->font_driver->free(vid->font);
scaler_ctx_gen_reset(&vid->scaler);
@@ -75,19 +69,11 @@ static void sdl_gfx_free(void *data)
static void sdl_init_font(sdl_video_t *vid, const char *font_path, unsigned font_size)
{
-#ifdef HAVE_FREETYPE
if (!g_settings.video.font_enable)
return;
- const char *path = font_path;
- if (!*path)
- path = font_renderer_get_default_font();
-
- if (path)
+ if (font_renderer_create_default(&vid->font_driver, &vid->font))
{
- vid->font = font_renderer_new(path, font_size);
- if (vid->font)
- {
int r = g_settings.video.msg_color_r * 255;
int g = g_settings.video.msg_color_g * 255;
int b = g_settings.video.msg_color_b * 255;
@@ -99,28 +85,19 @@ static void sdl_init_font(sdl_video_t *vid, const char *font_path, unsigned font
vid->font_r = r;
vid->font_g = g;
vid->font_b = b;
- }
- else
- RARCH_WARN("Failed to init font.\n");
}
else
- RARCH_LOG("Did not find default font.\n");
-#else
- (void)vid;
- (void)font_path;
- (void)font_size;
-#endif
+ RARCH_LOG("Could not initialize fonts.\n");
}
static void sdl_render_msg(sdl_video_t *vid, SDL_Surface *buffer,
const char *msg, unsigned width, unsigned height, const SDL_PixelFormat *fmt)
{
-#ifdef HAVE_FREETYPE
if (!vid->font)
return;
struct font_output_list out;
- font_renderer_msg(vid->font, msg, &out);
+ vid->font_driver->render_msg(vid->font, msg, &out);
struct font_output *head = out.head;
int msg_base_x = g_settings.video.msg_pos_x * width;
@@ -185,15 +162,7 @@ static void sdl_render_msg(sdl_video_t *vid, SDL_Surface *buffer,
}
}
- font_renderer_free_output(&out);
-
-#else
- (void)vid;
- (void)buffer;
- (void)msg;
- (void)width;
- (void)height;
-#endif
+ vid->font_driver->free_output(vid->font, &out);
}
static void sdl_gfx_set_handles(void)
diff --git a/gfx/xvideo.c b/gfx/xvideo.c
index b67aed8417..a16f7d7e2f 100644
--- a/gfx/xvideo.c
+++ b/gfx/xvideo.c
@@ -20,10 +20,7 @@
#include
#include
#include "gfx_common.h"
-
-#ifdef HAVE_FREETYPE
#include "fonts/fonts.h"
-#endif
#include "context/x11_common.h"
@@ -65,8 +62,8 @@ typedef struct xv
uint8_t *utable;
uint8_t *vtable;
-#ifdef HAVE_FREETYPE
font_renderer_t *font;
+ const font_renderer_driver_t *font_driver;
unsigned luma_index[2];
unsigned chroma_u_index;
@@ -75,7 +72,6 @@ typedef struct xv
uint8_t font_y;
uint8_t font_u;
uint8_t font_v;
-#endif
void (*render_func)(struct xv*, const void *frame, unsigned width, unsigned height, unsigned pitch);
} xv_t;
@@ -127,35 +123,23 @@ static void init_yuv_tables(xv_t *xv)
static void xv_init_font(xv_t *xv, const char *font_path, unsigned font_size)
{
-#ifdef HAVE_FREETYPE
if (!g_settings.video.font_enable)
return;
- const char *path = font_path;
- if (!*path)
- path = font_renderer_get_default_font();
-
- if (path)
+ if (font_renderer_create_default(&xv->font_driver, &xv->font))
{
- xv->font = font_renderer_new(path, font_size);
- if (xv->font)
- {
- int r = g_settings.video.msg_color_r * 255;
- r = (r < 0 ? 0 : (r > 255 ? 255 : r));
- int g = g_settings.video.msg_color_g * 255;
- g = (g < 0 ? 0 : (g > 255 ? 255 : g));
- int b = g_settings.video.msg_color_b * 255;
- b = (b < 0 ? 0 : (b > 255 ? 255 : b));
+ int r = g_settings.video.msg_color_r * 255;
+ r = (r < 0 ? 0 : (r > 255 ? 255 : r));
+ int g = g_settings.video.msg_color_g * 255;
+ g = (g < 0 ? 0 : (g > 255 ? 255 : g));
+ int b = g_settings.video.msg_color_b * 255;
+ b = (b < 0 ? 0 : (b > 255 ? 255 : b));
- calculate_yuv(&xv->font_y, &xv->font_u, &xv->font_v,
- r, g, b);
- }
- else
- RARCH_WARN("Failed to init font.\n");
+ calculate_yuv(&xv->font_y, &xv->font_u, &xv->font_v,
+ r, g, b);
}
else
- RARCH_LOG("Did not find default font.\n");
-#endif
+ RARCH_LOG("Could not initialize fonts.\n");
}
// We render @ 2x scale to combat chroma downsampling. Also makes fonts more bearable :)
@@ -325,12 +309,10 @@ static bool adaptor_set_format(xv_t *xv, Display *dpy, XvPortID port, const vide
xv->fourcc = format[i].id;
xv->render_func = video->rgb32 ? formats[j].render_32 : formats[j].render_16;
-#ifdef HAVE_FREETYPE
xv->luma_index[0] = formats[j].luma_index[0];
xv->luma_index[1] = formats[j].luma_index[1];
xv->chroma_u_index = formats[j].u_index;
xv->chroma_v_index = formats[j].v_index;
-#endif
XFree(format);
return true;
}
@@ -590,12 +572,11 @@ static void calc_out_rect(bool keep_aspect, struct rarch_viewport *vp, unsigned
// Hacky C code is hacky :D Yay.
static void xv_render_msg(xv_t *xv, const char *msg, unsigned width, unsigned height)
{
-#ifdef HAVE_FREETYPE
if (!xv->font)
return;
struct font_output_list out;
- font_renderer_msg(xv->font, msg, &out);
+ xv->font_driver->render_msg(xv->font, msg, &out);
struct font_output *head = out.head;
int msg_base_x = g_settings.video.msg_pos_x * width;
@@ -677,13 +658,7 @@ static void xv_render_msg(xv_t *xv, const char *msg, unsigned width, unsigned he
}
}
- font_renderer_free_output(&out);
-#else
- (void)xv;
- (void)msg;
- (void)width;
- (void)height;
-#endif
+ xv->font_driver->free_output(xv->font, &out);
}
static bool xv_frame(void *data, const void *frame, unsigned width, unsigned height, unsigned pitch, const char *msg)
@@ -774,10 +749,8 @@ static void xv_free(void *data)
free(xv->utable);
free(xv->vtable);
-#ifdef HAVE_FREETYPE
if (xv->font)
- font_renderer_free(xv->font);
-#endif
+ xv->font_driver->free(xv->font);
free(xv);
}