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https://github.com/libretro/RetroArch
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@ -768,7 +768,8 @@ static void video_driver_init_input(const input_driver_t *tmp)
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/* Video driver didn't provide an input driver,
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/* Video driver didn't provide an input driver,
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* so we use configured one. */
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* so we use configured one. */
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RARCH_LOG("[Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.\n");
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RARCH_LOG("[Video]: Graphics driver did not initialize an input driver."
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" Attempting to pick a suitable driver.\n");
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if (tmp)
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if (tmp)
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*input = tmp;
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*input = tmp;
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@ -804,14 +805,16 @@ static void video_driver_monitor_compute_fps_statistics(void)
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(2 * MEASURE_FRAME_TIME_SAMPLES_COUNT))
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(2 * MEASURE_FRAME_TIME_SAMPLES_COUNT))
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{
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{
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RARCH_LOG(
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RARCH_LOG(
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"[Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least %u frames.\n",
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"[Video]: Does not have enough samples for monitor refresh rate"
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" estimation. Requires to run for at least %u frames.\n",
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2 * MEASURE_FRAME_TIME_SAMPLES_COUNT);
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2 * MEASURE_FRAME_TIME_SAMPLES_COUNT);
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return;
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return;
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}
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}
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if (video_monitor_fps_statistics(&avg_fps, &stddev, &samples))
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if (video_monitor_fps_statistics(&avg_fps, &stddev, &samples))
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{
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{
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RARCH_LOG("[Video]: Average monitor Hz: %.6f Hz. (%.3f %% frame time deviation, based on %u last samples).\n",
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RARCH_LOG("[Video]: Average monitor Hz: %.6f Hz. (%.3f %% frame time"
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" deviation, based on %u last samples).\n",
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avg_fps, 100.0 * stddev, samples);
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avg_fps, 100.0 * stddev, samples);
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}
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}
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}
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}
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@ -3247,7 +3250,8 @@ static const shader_backend_t *video_shader_set_backend(enum rarch_shader_type t
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if (BIT32_GET(flags.flags, GFX_CTX_FLAGS_GL_CORE_CONTEXT))
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if (BIT32_GET(flags.flags, GFX_CTX_FLAGS_GL_CORE_CONTEXT))
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{
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{
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RARCH_ERR("[Shader driver]: Cg cannot be used with core GL context. Trying to fall back to GLSL...\n");
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RARCH_ERR("[Shader driver]: Cg cannot be used with core"
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" GL context. Trying to fall back to GLSL...\n");
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return video_shader_set_backend(RARCH_SHADER_GLSL);
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return video_shader_set_backend(RARCH_SHADER_GLSL);
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}
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}
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@ -3343,7 +3347,8 @@ static struct video_shader *video_shader_driver_get_current_shader_null(void *da
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return NULL;
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return NULL;
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}
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}
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static void video_shader_driver_set_params_null(void *data, void *shader_data,
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static void video_shader_driver_set_params_null(
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void *data, void *shader_data,
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unsigned width, unsigned height,
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unsigned width, unsigned height,
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unsigned tex_width, unsigned tex_height,
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unsigned tex_width, unsigned tex_height,
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unsigned out_width, unsigned out_height,
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unsigned out_width, unsigned out_height,
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@ -3515,11 +3520,13 @@ bool video_shader_driver_wrap_type(video_shader_ctx_wrap_t *wrap)
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void video_driver_set_coords(video_shader_ctx_coords_t *coords)
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void video_driver_set_coords(video_shader_ctx_coords_t *coords)
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{
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{
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if (current_shader && current_shader->set_coords)
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if (current_shader && current_shader->set_coords)
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current_shader->set_coords(coords->handle_data, shader_data, (const struct video_coords*)coords->data);
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current_shader->set_coords(coords->handle_data,
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shader_data, (const struct video_coords*)coords->data);
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else
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else
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{
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{
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if (video_driver_poke && video_driver_poke->set_coords)
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if (video_driver_poke && video_driver_poke->set_coords)
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video_driver_poke->set_coords(coords->handle_data, shader_data, (const struct video_coords*)coords->data);
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video_driver_poke->set_coords(coords->handle_data,
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shader_data, (const struct video_coords*)coords->data);
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}
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}
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}
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}
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@ -86,7 +86,8 @@ static enum gfx_wrap_type wrap_str_to_mode(const char *wrap_mode)
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else if (string_is_equal(wrap_mode, "mirrored_repeat"))
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else if (string_is_equal(wrap_mode, "mirrored_repeat"))
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return RARCH_WRAP_MIRRORED_REPEAT;
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return RARCH_WRAP_MIRRORED_REPEAT;
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RARCH_WARN("Invalid wrapping type %s. Valid ones are: clamp_to_border (default), clamp_to_edge, repeat and mirrored_repeat. Falling back to default.\n",
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RARCH_WARN("Invalid wrapping type %s. Valid ones are: clamp_to_border"
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" (default), clamp_to_edge, repeat and mirrored_repeat. Falling back to default.\n",
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wrap_mode);
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wrap_mode);
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return RARCH_WRAP_DEFAULT;
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return RARCH_WRAP_DEFAULT;
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}
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}
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@ -452,7 +453,8 @@ bool video_shader_resolve_current_parameters(config_file_t *conf,
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if (!parameter)
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if (!parameter)
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{
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{
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RARCH_WARN("[CGP/GLSLP]: Parameter %s is set in the preset, but no shader uses this parameter, ignoring.\n", id);
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RARCH_WARN("[CGP/GLSLP]: Parameter %s is set in the preset,"
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" but no shader uses this parameter, ignoring.\n", id);
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continue;
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continue;
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}
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}
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@ -701,10 +703,10 @@ bool video_shader_read_conf_cgp(config_file_t *conf,
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struct video_shader *shader)
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struct video_shader *shader)
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{
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{
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unsigned i;
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unsigned i;
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union string_list_elem_attr attr;
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unsigned shaders = 0;
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unsigned shaders = 0;
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settings_t *settings = config_get_ptr();
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settings_t *settings = config_get_ptr();
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struct string_list *file_list = NULL;
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struct string_list *file_list = NULL;
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union string_list_elem_attr attr = {0};
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(void)file_list;
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(void)file_list;
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@ -728,6 +730,7 @@ bool video_shader_read_conf_cgp(config_file_t *conf,
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shader->feedback_pass = -1;
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shader->feedback_pass = -1;
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shader->passes = MIN(shaders, GFX_MAX_SHADERS);
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shader->passes = MIN(shaders, GFX_MAX_SHADERS);
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attr.i = 0;
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if (settings->bools.video_shader_watch_files)
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if (settings->bools.video_shader_watch_files)
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{
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{
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