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Merge pull request #3382 from Ezio-PS/master
(PS3) Fix the packaging for the cex build
This commit is contained in:
commit
563af1ea68
@ -78,6 +78,7 @@ MAKE_PACKAGE_NPDRM=${EXE_PATH}/make_package_npdrm.exe
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# CEX PS3
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elif [ $PLATFORM = "cex-ps3" ]; then
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#For this script to work correctly, you must place scetool.exe and the "data" folder containing your ps3 keys for scetool to use in the dist-scripts folder.
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platform=ps3
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SALAMANDER=yes
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EXT=a
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@ -89,7 +90,7 @@ SCETOOL_FLAGS_EBOOT="--sce-type=SELF --compress-data=TRUE --skip-sections=TRUE -
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# ODE PS3
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elif [ $PLATFORM = "ode-ps3" ]; then
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#For this script to work correctly, you must place the "data" folder containing your ps3 keys for scetool to use in the dist-scripts folder.
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#For this script to work correctly, you must place scetool.exe and the "data" folder containing your ps3 keys for scetool to use in the dist-scripts folder.
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platform=ps3
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SALAMANDER=yes
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EXT=a
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@ -195,10 +196,10 @@ for f in `ls -v *_${platform}.${EXT}`; do
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cp -fv ../../dist/info/"${name}_libretro.info" ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/info/"${name}_libretro.info"
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fi
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else
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mv -fv ../CORE.SELF ../pkg/${platform}/USRDIR/cores/"${name}_libretro_${platform}.SELF"
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mv -fv ../CORE.SELF ../pkg/${platform}/SSNE10000/USRDIR/cores/"${name}_libretro_${platform}.SELF"
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if [ -d ../../dist/info ]; then
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mkdir -p ../pkg/${platform}/USRDIR/cores/info
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cp -fv ../../dist/info/"${name}_libretro.info" ../pkg/${platform}/USRDIR/cores/info/"${name}_libretro.info"
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mkdir -p ../pkg/${platform}/SSNE10000/USRDIR/cores/info
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cp -fv ../../dist/info/"${name}_libretro.info" ../pkg/${platform}/SSNE10000/USRDIR/cores/info/"${name}_libretro.info"
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fi
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fi
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elif [ $PLATFORM = "psp1" ] ; then
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@ -298,41 +299,41 @@ if [ $platform = "ps3" ] ; then
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else
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echo Deploy : Assets...
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if [ -d ../media/assets ]; then
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mkdir -p ../pkg/${platform}/USRDIR/cores/assets
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cp -r ../media/assets/* ../pkg/${platform}/USRDIR/cores/assets
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mkdir -p ../pkg/${platform}/SSNE10000/USRDIR/cores/assets
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cp -r ../media/assets/* ../pkg/${platform}/SSNE10000/USRDIR/cores/assets
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fi
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echo Deploy : Databases...
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if [ -d ../media/libretrodb/rdb ]; then
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mkdir -p ../pkg/${platform}/USRDIR/cores/database/rdb
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cp -r ../media/libretrodb/rdb/* ../pkg/${platform}/USRDIR/cores/database/rdb
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mkdir -p ../pkg/${platform}/SSNE10000/USRDIR/cores/database/rdb
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cp -r ../media/libretrodb/rdb/* ../pkg/${platform}/SSNE10000/USRDIR/cores/database/rdb
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fi
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if [ -d ../media/libretrodb/cursors ]; then
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mkdir -p ../pkg/${platform}/USRDIR/cores/database/cursors
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cp -r ../media/libretrodb/cursors/* ../pkg/${platform}/USRDIR/cores/database/cursors
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mkdir -p ../pkg/${platform}/SSNE10000/USRDIR/cores/database/cursors
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cp -r ../media/libretrodb/cursors/* ../pkg/${platform}/SSNE10000/USRDIR/cores/database/cursors
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fi
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echo Deploy : Overlays...
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if [ -d ../media/overlays ]; then
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mkdir -p ../pkg/${platform}/USRDIR/cores/overlays
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cp -r ../media/overlays/* ../pkg/${platform}/USRDIR/cores/overlays
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mkdir -p ../pkg/${platform}/SSNE10000/USRDIR/cores/overlays
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cp -r ../media/overlays/* ../pkg/${platform}/SSNE10000/USRDIR/cores/overlays
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fi
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echo Deploy : Shaders...
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if [ -d ../media/shaders_cg ]; then
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mkdir -p ../pkg/${platform}/USRDIR/cores/shaders_cg
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cp -r ../media/shaders_cg/* ../pkg/${platform}/USRDIR/cores/shaders_cg
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mkdir -p ../pkg/${platform}/SSNE10000/USRDIR/cores/shaders_cg
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cp -r ../media/shaders_cg/* ../pkg/${platform}/SSNE10000/USRDIR/cores/shaders_cg
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fi
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fi
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fi
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# Packaging
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if [ $PLATFORM = "dex-ps3" ] ; then
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$MAKE_FSELF_NPDRM -c ../retroarch-salamander_${platform}.elf ../pkg/${platform}/USRDIR/EBOOT.BIN
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$MAKE_FSELF_NPDRM -c ../retroarch-salamander_${platform}.elf ../pkg/${platform}/SSNE10000/USRDIR/EBOOT.BIN
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rm -rf ../retroarch-salamander_${platform}.elf
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$MAKE_PACKAGE_NPDRM ../pkg/${platform}_dex/package.conf ../pkg/${platform}
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$MAKE_PACKAGE_NPDRM ../pkg/${platform}_dex/package.conf ../pkg/${platform}/SSNE10000
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mv UP0001-SSNE10000_00-0000000000000001.pkg ../pkg/${platform}/RetroArch.PS3.DEX.PS3.pkg
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elif [ $PLATFORM = "cex-ps3" ] ; then
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$SCETOOL_PATH $SCETOOL_FLAGS_EBOOT ../retroarch-salamander_${platform}.elf ../pkg/${platform}/USRDIR/EBOOT.BIN
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$SCETOOL_PATH $SCETOOL_FLAGS_EBOOT ../retroarch-salamander_${platform}.elf ../pkg/${platform}/SSNE10000/USRDIR/EBOOT.BIN
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rm -rf ../retroarch-salamander_${platform}.elf
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../tools/ps3/ps3py/pkg.py --contentid UP0001-SSNE10000_00-0000000000000001 ../pkg/${platform}/RetroArch.PS3.CEX.PS3.pkg
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../tools/ps3/ps3py/pkg.py --contentid UP0001-SSNE10000_00-0000000000000001 ../pkg/${platform}/SSNE10000/ ../pkg/${platform}/RetroArch.PS3.CEX.PS3.pkg
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elif [ $PLATFORM = "ode-ps3" ] ; then
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$SCETOOL_PATH $SCETOOL_FLAGS_ODE ../retroarch-salamander_${platform}.elf ../pkg/${platform}_iso/PS3_GAME/USRDIR/EBOOT.BIN
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rm -rf ../retroarch-salamander_${platform}.elf
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