Add API extension for setting 'need_fullpath' based on content file extension and to request persistent frontend content data buffers

This commit is contained in:
jdgleaver 2021-06-01 15:11:34 +01:00
parent 6772b89872
commit 55c855267e
6 changed files with 1076 additions and 153 deletions

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@ -124,6 +124,10 @@ bool content_set_subsystem_by_name(const char* subsystem_name);
/* Get the current subsystem "friendly name" */
void content_get_subsystem_friendly_name(const char* subsystem_name, char* subsystem_friendly_name, size_t len);
/* Sets overrides which modify frontend handling of
* specific content file types */
bool content_file_override_set(const struct retro_system_content_info_override *overrides);
RETRO_END_DECLS
#endif

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@ -1388,6 +1388,111 @@ enum retro_mod
* fastforwarding state will occur in this case).
*/
#define RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE 65
/* const struct retro_system_content_info_override * --
* Allows an implementation to override 'global' content
* info parameters reported by retro_get_system_info().
* Overrides also affect subsystem content info parameters
* set via RETRO_ENVIRONMENT_SET_SUBSYSTEM_INFO.
* This function must be called inside retro_set_environment().
* If callback returns false, content info overrides
* are unsupported by the frontend, and will be ignored.
* If callback returns true, extended game info may be
* retrieved by calling RETRO_ENVIRONMENT_GET_GAME_INFO_EXT
* in retro_load_game() or retro_load_game_special().
*
* 'data' points to an array of retro_system_content_info_override
* structs terminated by a { NULL, false, false } element.
* If 'data' is NULL, no changes will be made to the frontend;
* a core may therefore pass NULL in order to test whether
* the RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE and
* RETRO_ENVIRONMENT_GET_GAME_INFO_EXT callbacks are supported
* by the frontend.
*
* For struct member descriptions, see the definition of
* struct retro_system_content_info_override.
*
* Example:
*
* - struct retro_system_info:
* {
* "My Core", // library_name
* "v1.0", // library_version
* "m3u|md|cue|iso|chd|sms|gg|sg", // valid_extensions
* true, // need_fullpath
* false // block_extract
* }
*
* - Array of struct retro_system_content_info_override:
* {
* {
* "md|sms|gg", // extensions
* false, // need_fullpath
* true // persistent_data
* },
* {
* "sg", // extensions
* false, // need_fullpath
* false // persistent_data
* },
* { NULL, false, false }
* }
*
* Result:
* - Files of type m3u, cue, iso, chd will not be
* loaded by the frontend. Frontend will pass a
* valid path to the core, and core will handle
* loading internally
* - Files of type md, sms, gg will be loaded by
* the frontend. A valid memory buffer will be
* passed to the core. This memory buffer will
* remain valid until retro_deinit() returns
* - Files of type sg will be loaded by the frontend.
* A valid memory buffer will be passed to the core.
* This memory buffer will remain valid until
* retro_load_game() (or retro_load_game_special())
* returns
*
* NOTE: If an extension is listed multiple times in
* an array of retro_system_content_info_override
* structs, only the first instance will be registered
*/
#define RETRO_ENVIRONMENT_GET_GAME_INFO_EXT 66
/* const struct retro_game_info_ext ** --
* Allows an implementation to fetch extended game
* information, providing additional content path
* and memory buffer status details.
* This function may only be called inside
* retro_load_game() or retro_load_game_special().
* If callback returns false, extended game information
* is unsupported by the frontend. In this case, only
* regular retro_game_info will be available.
* RETRO_ENVIRONMENT_GET_GAME_INFO_EXT is guaranteed
* to return true if RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE
* returns true.
*
* 'data' points to an array of retro_game_info_ext structs.
*
* For struct member descriptions, see the definition of
* struct retro_game_info_ext.
*
* - If function is called inside retro_load_game(),
* the retro_game_info_ext array is guaranteed to
* have a size of 1 - i.e. the returned pointer may
* be used to access directly the members of the
* first retro_game_info_ext struct, for example:
*
* struct retro_game_info_ext *game_info_ext;
* if (environ_cb(RETRO_ENVIRONMENT_GET_GAME_INFO_EXT, &game_info_ext))
* printf("Content Directory: %s\n", game_info_ext->dir);
*
* - If the function is called inside retro_load_game_special(),
* the retro_game_info_ext array is guaranteed to have a
* size equal to the num_info argument passed to
* retro_load_game_special()
*/
/* VFS functionality */
/* File paths:
@ -2791,6 +2896,213 @@ struct retro_system_info
bool block_extract;
};
/* Defines overrides which modify frontend handling of
* specific content file types.
* An array of retro_system_content_info_override is
* passed to RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE
* NOTE: In the following descriptions, references to
* retro_load_game() may be replaced with
* retro_load_game_special() */
struct retro_system_content_info_override
{
/* A list of file extensions for which the override
* should apply, delimited by a 'pipe' character
* (e.g. "md|sms|gg")
* Permitted file extensions are limited to those
* included in retro_system_info::valid_extensions
* and/or retro_subsystem_rom_info::valid_extensions */
const char *extensions;
/* Overrides the need_fullpath value set in
* retro_system_info and/or retro_subsystem_rom_info.
* To reiterate:
*
* If need_fullpath is true and retro_load_game() is called:
* - retro_game_info::path is guaranteed to contain a valid
* path to an existent file
* - retro_game_info::data and retro_game_info::size are invalid
*
* If need_fullpath is false and retro_load_game() is called:
* - retro_game_info::path may be NULL
* - retro_game_info::data and retro_game_info::size are guaranteed
* to be valid
*
* In addition:
*
* If need_fullpath is true and retro_load_game() is called:
* - retro_game_info_ext::full_path is guaranteed to contain a valid
* path to an existent file
* - retro_game_info_ext::archive_path may be NULL
* - retro_game_info_ext::archive_file may be NULL
* - retro_game_info_ext::dir is guaranteed to contain a valid path
* to the directory in which the content file exists
* - retro_game_info_ext::name is guaranteed to contain the
* basename of the content file, without extension
* - retro_game_info_ext::ext is guaranteed to contain the
* extension of the content file in lower case format
* - retro_game_info_ext::data and retro_game_info_ext::size
* are invalid
*
* If need_fullpath is false and retro_load_game() is called:
* - If retro_game_info_ext::file_in_archive is false:
* - retro_game_info_ext::full_path is guaranteed to contain
* a valid path to an existent file
* - retro_game_info_ext::archive_path may be NULL
* - retro_game_info_ext::archive_file may be NULL
* - retro_game_info_ext::dir is guaranteed to contain a
* valid path to the directory in which the content file exists
* - retro_game_info_ext::name is guaranteed to contain the
* basename of the content file, without extension
* - retro_game_info_ext::ext is guaranteed to contain the
* extension of the content file in lower case format
* - If retro_game_info_ext::file_in_archive is true:
* - retro_game_info_ext::full_path may be NULL
* - retro_game_info_ext::archive_path is guaranteed to
* contain a valid path to an existent compressed file
* inside which the content file is located
* - retro_game_info_ext::archive_file is guaranteed to
* contain a valid path to an existent content file
* inside the compressed file referred to by
* retro_game_info_ext::archive_path
* e.g. for a compressed file '/path/to/foo.zip'
* containing 'bar.sfc'
* > retro_game_info_ext::archive_path will be '/path/to/foo.zip'
* > retro_game_info_ext::archive_file will be 'bar.sfc'
* - retro_game_info_ext::dir is guaranteed to contain a
* valid path to the directory in which the compressed file
* (containing the content file) exists
* - retro_game_info_ext::name is guaranteed to contain
* EITHER
* 1) the basename of the compressed file (containing
* the content file), without extension
* OR
* 2) the basename of the content file inside the
* compressed file, without extension
* In either case, a core should consider 'name' to
* be the canonical name/ID of the the content file
* - retro_game_info_ext::ext is guaranteed to contain the
* extension of the content file inside the compressed file,
* in lower case format
* - retro_game_info_ext::data and retro_game_info_ext::size are
* guaranteed to be valid */
bool need_fullpath;
/* If need_fullpath is false, specifies whether the content
* data buffer available in retro_load_game() is 'persistent'
*
* If persistent_data is false and retro_load_game() is called:
* - retro_game_info::data and retro_game_info::size
* are valid only until retro_load_game() returns
* - retro_game_info_ext::data and retro_game_info_ext::size
* are valid only until retro_load_game() returns
*
* If persistent_data is true and retro_load_game() is called:
* - retro_game_info::data and retro_game_info::size
* are valid until retro_deinit() returns
* - retro_game_info_ext::data and retro_game_info_ext::size
* are valid until retro_deinit() returns */
bool persistent_data;
};
/* Similar to retro_game_info, but provides extended
* information about the source content file and
* game memory buffer status.
* And array of retro_game_info_ext is returned by
* RETRO_ENVIRONMENT_GET_GAME_INFO_EXT
* NOTE: In the following descriptions, references to
* retro_load_game() may be replaced with
* retro_load_game_special() */
struct retro_game_info_ext
{
/* - If file_in_archive is false, contains a valid
* path to an existent content file (UTF-8 encoded)
* - If file_in_archive is true, may be NULL */
const char *full_path;
/* - If file_in_archive is false, may be NULL
* - If file_in_archive is true, contains a valid path
* to an existent compressed file inside which the
* content file is located (UTF-8 encoded) */
const char *archive_path;
/* - If file_in_archive is false, may be NULL
* - If file_in_archive is true, contain a valid path
* to an existent content file inside the compressed
* file referred to by archive_path (UTF-8 encoded)
* e.g. for a compressed file '/path/to/foo.zip'
* containing 'bar.sfc'
* > archive_path will be '/path/to/foo.zip'
* > archive_file will be 'bar.sfc' */
const char *archive_file;
/* - If file_in_archive is false, contains a valid path
* to the directory in which the content file exists
* (UTF-8 encoded)
* - If file_in_archive is true, contains a valid path
* to the directory in which the compressed file
* (containing the content file) exists (UTF-8 encoded) */
const char *dir;
/* Contains the canonical name/ID of the content file
* (UTF-8 encoded). Intended for use when identifying
* 'complementary' content named after the loaded file -
* i.e. companion data of a different format (a CD image
* required by a ROM), texture packs, internally handled
* save files, etc.
* - If file_in_archive is false, contains the basename
* of the content file, without extension
* - If file_in_archive is true, then string is
* implementation specific. A frontend may choose to
* set a name value of:
* EITHER
* 1) the basename of the compressed file (containing
* the content file), without extension
* OR
* 2) the basename of the content file inside the
* compressed file, without extension
* RetroArch sets the 'name' value according to (1).
* A frontend that supports routine loading of
* content from archives containing multiple unrelated
* content files may set the 'name' value according
* to (2). */
const char *name;
/* - If file_in_archive is false, contains the extension
* of the content file in lower case format
* - If file_in_archive is true, contains the extension
* of the content file inside the compressed file,
* in lower case format */
const char *ext;
/* String of implementation specific meta-data. */
const char *meta;
/* Memory buffer of loaded game content. Will be NULL:
* IF
* - retro_system_info::need_fullpath is true and
* retro_system_content_info_override::need_fullpath
* is unset
* OR
* - retro_system_content_info_override::need_fullpath
* is true */
const void *data;
/* Size of game content memory buffer, in bytes */
size_t size;
/* True if loaded content file is inside a compressed
* archive */
bool file_in_archive;
/* - If data is NULL, value is unset/ignored
* - If data is non-NULL:
* - If persistent_data is false, data and size are
* valid only until retro_load_game() returns
* - If persistent_data is true, data and size are
* are valid until retro_deinit() returns */
bool persistent_data;
};
struct retro_game_geometry
{
unsigned base_width; /* Nominal video width of game. */

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@ -18526,6 +18526,48 @@ static bool rarch_environment_cb(unsigned cmd, void *data)
}
break;
case RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE:
{
const struct retro_system_content_info_override *overrides =
(const struct retro_system_content_info_override *)data;
RARCH_LOG("[Environ]: RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE.\n");
/* Passing NULL always results in 'success' - this
* allows cores to test for frontend support of
* the RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE and
* RETRO_ENVIRONMENT_GET_GAME_INFO_EXT callbacks */
if (!overrides)
return true;
return content_file_override_set(overrides);
}
break;
case RETRO_ENVIRONMENT_GET_GAME_INFO_EXT:
{
content_state_t *p_content =
content_state_get_ptr();
const struct retro_game_info_ext **game_info_ext =
(const struct retro_game_info_ext **)data;
RARCH_LOG("[Environ]: RETRO_ENVIRONMENT_GET_GAME_INFO_EXT.\n");
if (!game_info_ext)
return false;
if (p_content &&
p_content->content_list &&
p_content->content_list->game_info_ext)
*game_info_ext = p_content->content_list->game_info_ext;
else
{
RARCH_ERR("[Environ]: Failed to retrieve extended game info\n");
*game_info_ext = NULL;
return false;
}
}
break;
default:
RARCH_LOG("[Environ]: UNSUPPORTED (#%u).\n", cmd);
@ -18938,7 +18980,6 @@ static void free_retro_ctx_load_content_info(struct
if (!dest)
return;
core_free_retro_game_info(dest->info);
string_list_free((struct string_list*)dest->content);
if (dest->info)
free(dest->info);
@ -18956,33 +18997,20 @@ static struct retro_game_info* clone_retro_game_info(const
if (!dest)
return NULL;
dest->path = NULL;
dest->data = NULL;
dest->size = 0;
dest->meta = NULL;
if (src->size && src->data)
{
void *data = malloc(src->size);
if (data)
{
memcpy(data, src->data, src->size);
dest->data = data;
}
}
if (!string_is_empty(src->path))
dest->path = strdup(src->path);
if (!string_is_empty(src->meta))
dest->meta = strdup(src->meta);
dest->size = src->size;
/* content_file_init() guarantees that all
* elements of the source retro_game_info
* struct will persist for the lifetime of
* the core. This means we do not have to
* copy any data; pointer assignment is
* sufficient */
dest->path = src->path;
dest->data = src->data;
dest->size = src->size;
dest->meta = src->meta;
return dest;
}
static struct retro_ctx_load_content_info
*clone_retro_ctx_load_content_info(
const struct retro_ctx_load_content_info *src)
@ -39391,23 +39419,6 @@ bool core_has_set_input_descriptor(void)
return p_rarch->current_core.has_set_input_descriptors;
}
#if defined(HAVE_RUNAHEAD)
static void core_free_retro_game_info(struct retro_game_info *dest)
{
if (!dest)
return;
if (dest->path)
free((void*)dest->path);
if (dest->data)
free((void*)dest->data);
if (dest->meta)
free((void*)dest->meta);
dest->path = NULL;
dest->data = NULL;
dest->meta = NULL;
}
#endif
unsigned int retroarch_get_rotation(void)
{
struct rarch_state *p_rarch = &rarch_st;

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@ -295,10 +295,43 @@ typedef struct global
bool cli_load_menu_on_error;
} global_t;
typedef struct content_file_override
{
char *ext;
bool need_fullpath;
bool persistent_data;
} content_file_override_t;
typedef struct content_file_info
{
char *full_path;
char *archive_path;
char *archive_file;
char *dir;
char *name;
char *ext;
char *meta; /* Unused at present */
void *data;
size_t data_size;
bool file_in_archive;
bool persistent_data;
} content_file_info_t;
typedef struct content_file_list
{
content_file_info_t *entries;
struct string_list *temporary_files;
struct retro_game_info *game_info;
struct retro_game_info_ext *game_info_ext;
size_t size;
} content_file_list_t;
typedef struct content_state
{
char *pending_subsystem_roms[RARCH_MAX_SUBSYSTEM_ROMS];
struct string_list *temporary_content;
content_file_override_t *content_override_list;
content_file_list_t *content_list;
int pending_subsystem_rom_num;
int pending_subsystem_id;

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@ -136,9 +136,6 @@ static void drivers_init(struct rarch_state *p_rarch,
int flags,
bool verbosity_enabled);
#if defined(HAVE_RUNAHEAD)
static void core_free_retro_game_info(struct retro_game_info *dest);
#endif
static bool core_load(struct rarch_state *p_rarch,
unsigned poll_type_behavior);
static bool core_unload_game(struct rarch_state *p_rarch);

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