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https://github.com/libretro/RetroArch
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(Wii) Bump up version
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4643e53cc8
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@ -70,6 +70,11 @@ static uint64_t nullinput_get_capabilities(void *data)
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return caps;
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return caps;
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}
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}
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static bool nullinput_set_sensor_state(void *data, unsigned port, enum retro_sensor_action action, unsigned event_rate)
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{
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return false;
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}
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const input_driver_t input_null = {
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const input_driver_t input_null = {
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nullinput_input_init,
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nullinput_input_init,
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nullinput_input_poll,
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nullinput_input_poll,
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@ -77,7 +82,7 @@ const input_driver_t input_null = {
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nullinput_input_key_pressed,
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nullinput_input_key_pressed,
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nullinput_input_free_input,
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nullinput_input_free_input,
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nullinput_set_keybinds,
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nullinput_set_keybinds,
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nullinput_set_sensor_state,
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nullinput_get_capabilities,
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nullinput_get_capabilities,
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"null",
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"null",
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};
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};
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@ -2,8 +2,8 @@
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<app version="1">
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<app version="1">
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<name>RetroArch GX</name>
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<name>RetroArch GX</name>
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<coder>Maister, Squarepusher, ToadKing</coder>
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<coder>Maister, Squarepusher, ToadKing</coder>
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<version>0.9.9.7</version>
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<version>1.0.0.0</version>
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<release_date>2012-2013</release_date>
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<release_date>2012-2014</release_date>
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<short_description>Multi-system game/emulator system</short_description>
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<short_description>Multi-system game/emulator system</short_description>
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<long_description>A port of RetroArch to the GameCube/Wii.</long_description>
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<long_description>A port of RetroArch to the GameCube/Wii.</long_description>
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<no_ios_reload/>
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<no_ios_reload/>
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