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fix game focus mode on udev as well
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@ -1060,7 +1060,7 @@ static int16_t udev_input_state(
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(binds[port][id].key < RETROK_LAST) &&
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udev_keyboard_pressed(udev, binds[port][id].key)
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&& (( id == RARCH_GAME_FOCUS_TOGGLE)
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|| !keyboard_mapping_blocked)
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&& !keyboard_mapping_blocked)
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)
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return 1;
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else if (udev_mouse_button_pressed(udev, port,
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