(GLUI) Indenting nits

This commit is contained in:
twinaphex 2015-07-08 17:26:51 +02:00
parent 82cd8263dc
commit 54e6048cd2

View File

@ -75,7 +75,7 @@ static void glui_blit_line(float x, float y,
params.x = x / width;
params.y = 1.0f - (y + glui->line_height/2 + disp->font.size/3)
/ height;
/ height;
params.scale = 1.0;
params.color = color;
params.full_screen = true;
@ -269,8 +269,8 @@ static void glui_render(void)
if (settings->menu.pointer.enable)
{
menu_input->pointer.ptr =
(menu_input->pointer.y - glui->line_height + menu->scroll_y - 16)
/ glui->line_height;
(menu_input->pointer.y - glui->line_height + menu->scroll_y - 16)
/ glui->line_height;
if (menu_input->pointer.dragging)
menu->scroll_y -= menu_input->pointer.dy;
@ -285,8 +285,8 @@ static void glui_render(void)
menu->scroll_y -= 10;
menu_input->mouse.ptr =
(menu_input->mouse.y - glui->line_height + menu->scroll_y - 16)
/ glui->line_height;
(menu_input->mouse.y - glui->line_height + menu->scroll_y - 16)
/ glui->line_height;
}
if (menu_entries_get_end() < height / glui->line_height)
@ -296,12 +296,12 @@ static void glui_render(void)
menu->scroll_y = 0;
bottom = menu_entries_get_end() * glui->line_height
- height + disp->header_height * 2;
- height + disp->header_height * 2;
if (menu->scroll_y > bottom)
menu->scroll_y = bottom;
if (menu_entries_get_end() * glui->line_height
< height - disp->header_height*2)
< height - disp->header_height*2)
menu->scroll_y = 0;
}
@ -510,10 +510,10 @@ static void glui_layout(menu_handle_t *menu, glui_handle_t *glui)
unsigned width, height;
video_driver_get_size(&width, &height);
/* Mobiles platforms may have very small display metrics coupled to a high
resolution, so we should be dpi aware to ensure the entries hitboxes are big
enough. On desktops, we just care about readability, with every widget size
proportional to the display width. */
/* Mobiles platforms may have very small display metrics coupled to a high
resolution, so we should be dpi aware to ensure the entries hitboxes are big
enough. On desktops, we just care about readability, with every widget size
proportional to the display width. */
#ifdef RARCH_MOBILE
scale_factor = menu_display_get_dpi();
#else
@ -610,7 +610,7 @@ static void glui_context_destroy(void)
glui_handle_t *glui = NULL;
menu_handle_t *menu = menu_driver_get_ptr();
driver_t *driver = driver_get_ptr();
if (!menu || !menu->userdata || !gl || !driver)
return;
@ -628,7 +628,7 @@ static bool glui_load_image(void *data, menu_image_type_t type)
if (!menu || !menu->userdata)
return false;
glui = (glui_handle_t*)menu->userdata;
switch (type)
@ -664,7 +664,7 @@ static float glui_get_scroll(void)
glui = (glui_handle_t*)menu->userdata;
if (glui->line_height)
half = (height / glui->line_height) / 2;
half = (height / glui->line_height) / 2;
if (nav->selection_ptr < (unsigned)half)
return 0;