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https://github.com/libretro/RetroArch
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(psp_audio.c) Get rid of most warnings
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@ -64,9 +64,6 @@ typedef struct psp_audio
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#define sceKernelGetThreadInfo sceKernelReferThreadRunStatus
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#endif
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int sceKernelLockLwMutex(void*, int, int);
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int sceKernelWaitLwCond(void*, int);
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static int audioMainLoop(SceSize args, void* argp)
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{
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psp_audio_t* psp = *((psp_audio_t**)argp);
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@ -84,7 +81,7 @@ static int audioMainLoop(SceSize args, void* argp)
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//sys_event_queue_receive(id, &event, SYS_NO_TIMEOUT);
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sceKernelLockLwMutex(&psp->lock, 1, 0);
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sceKernelLockLwMutex((struct SceKernelLwMutexWork*)&psp->lock, 1, 0);
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uint16_t readPos = psp->readPos;
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uint16_t readPos2 = psp->readPos;
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bool cond = ((uint16_t)(psp->writePos - readPos) & AUDIO_BUFFER_SIZE_MASK)
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@ -95,7 +92,7 @@ static int audioMainLoop(SceSize args, void* argp)
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readPos &= AUDIO_BUFFER_SIZE_MASK;
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psp->readPos = readPos;
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}
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sceKernelUnlockLwMutex(&psp->lock, 1);
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sceKernelUnlockLwMutex((struct SceKernelLwMutexWork*)&psp->lock, 1);
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sceKernelSignalLwCond(&psp->cond);
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sceAudioOutOutput(port,
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@ -157,8 +154,8 @@ static void *psp_audio_init(const char *device,
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psp->rate = rate;
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#if defined(VITA)
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sceKernelCreateLwMutex(&psp->lock, "audio_get_lock", 0, 0, 0);
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sceKernelCreateLwMutex(&psp->cond_lock, "audio_get_cond_lock", 0, 0, 0);
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sceKernelCreateLwMutex((struct SceKernelLwMutexWork*)&psp->lock, "audio_get_lock", 0, 0, 0);
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sceKernelCreateLwMutex((struct SceKernelLwMutexWork*)&psp->cond_lock, "audio_get_cond_lock", 0, 0, 0);
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sceKernelCreateLwCond(&psp->cond, "audio_get_cond", 0, &psp->cond_lock, 0);
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psp->thread = sceKernelCreateThread
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("audioMainLoop", audioMainLoop, 0x10000100, 0x10000, 0, 0, NULL);
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@ -184,8 +181,8 @@ static void psp_audio_free(void *data)
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psp->running = false;
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#if defined(VITA)
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sceKernelWaitThreadEnd(psp->thread, NULL, &timeout);
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sceKernelDeleteLwMutex(&psp->lock);
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sceKernelDeleteLwMutex(&psp->cond_lock);
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sceKernelDeleteLwMutex((struct SceKernelLwMutexWork*)&psp->lock);
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sceKernelDeleteLwMutex((struct SceKernelLwMutexWork*)&psp->cond_lock);
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sceKernelDeleteLwCond(&psp->cond);
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#else
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sceKernelWaitThreadEnd(psp->thread, &timeout);
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@ -218,7 +215,7 @@ static ssize_t psp_audio_write(void *data, const void *buf, size_t size)
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sceKernelWaitLwCond(&psp->cond, 0);
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}
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sceKernelLockLwMutex(&psp->lock, 1, 0);
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sceKernelLockLwMutex((struct SceKernelLwMutexWork*)&psp->lock, 1, 0);
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if((writePos + sampleCount) > AUDIO_BUFFER_SIZE)
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{
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memcpy(psp->buffer + writePos, buf,
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@ -233,7 +230,7 @@ static ssize_t psp_audio_write(void *data, const void *buf, size_t size)
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writePos += sampleCount;
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writePos &= AUDIO_BUFFER_SIZE_MASK;
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psp->writePos = writePos;
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sceKernelUnlockLwMutex(&psp->lock, 1);
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sceKernelUnlockLwMutex((struct SceKernelLwMutexWork*)&psp->lock, 1);
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return size;
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#else
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@ -335,18 +332,17 @@ static bool psp_audio_use_float(void *data)
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static size_t psp_write_avail(void *data)
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{
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#ifdef VITA
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psp_audio_t* psp = (psp_audio_t*)data;
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#ifdef VITA
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size_t val;
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sceKernelLockLwMutex(&psp->lock, 1, 0);
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sceKernelLockLwMutex((struct SceKernelLwMutexWork*)&psp->lock, 1, 0);
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val = AUDIO_BUFFER_SIZE - ((uint16_t)
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(psp->writePos - psp->readPos) & AUDIO_BUFFER_SIZE_MASK);
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sceKernelUnlockLwMutex(&psp->lock, 1);
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sceKernelUnlockLwMutex((struct SceKernelLwMutexWork*)&psp->lock, 1);
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return val;
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#else
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/* TODO */
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psp_audio_t* psp = (psp_audio_t*)data;
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return AUDIO_BUFFER_SIZE - ((uint16_t)
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(psp->writePos - psp->readPos) & AUDIO_BUFFER_SIZE_MASK);
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#endif
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