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https://github.com/libretro/RetroArch
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(GX) fix asm blitter in optimized builds
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545b530a50
@ -235,10 +235,11 @@ static void gx_start(void)
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g_vsync = true;
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}
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#if 0
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// TODO: Fix
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#define ASM_BLITTER
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static void update_texture_asm(const uint32_t *src,
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#ifdef ASM_BLITTER
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static __attribute__ ((noinline)) void update_texture_asm(const uint32_t *src,
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unsigned width, unsigned height, unsigned pitch)
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{
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register uint32_t tmp0, tmp1, tmp2, tmp3, line2, line2b, line3, line3b, line4, line4b, line5;
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@ -357,8 +358,8 @@ static void update_texture(const uint32_t *src,
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unsigned width, unsigned height, unsigned pitch)
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{
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gx_video_t *gx = (gx_video_t*)driver.video_data;
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#if 0
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if (!(width & 3) && !(height & 3))
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#ifdef ASM_BLITTER
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if (width && height && !(width & 3) && !(height & 3))
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{
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update_texture_asm(src, width, height, pitch);
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}
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@ -382,7 +383,6 @@ static void update_texture(const uint32_t *src,
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}
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}
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// TODO: only convert when menu is visible
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if(gx->menu_render)
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{
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uint16_t *block = (uint16_t *) menu_tex.data;
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