diff --git a/.gitignore b/.gitignore index d296741986..6641d0c2fb 100644 --- a/.gitignore +++ b/.gitignore @@ -12,4 +12,3 @@ Debug Release ipch *.user -*.filters diff --git a/msvc/SSNES/SSNES/SSNES.vcxproj.filters b/msvc/SSNES/SSNES/SSNES.vcxproj.filters new file mode 100644 index 0000000000..c7c8f3a0aa --- /dev/null +++ b/msvc/SSNES/SSNES/SSNES.vcxproj.filters @@ -0,0 +1,288 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <ClCompile Include="..\..\..\gfx\ext_gfx.c"> + <Filter>Sources\gfx</Filter> + </ClCompile> + <ClCompile Include="..\..\..\gfx\gfx_common.c"> + <Filter>Sources\gfx</Filter> + </ClCompile> + <ClCompile Include="..\..\..\gfx\gl.c"> + <Filter>Sources\gfx</Filter> + </ClCompile> + <ClCompile Include="..\..\..\gfx\sdl_gfx.c"> + <Filter>Sources\gfx</Filter> + </ClCompile> + <ClCompile Include="..\..\..\gfx\sdlwrap.c"> + <Filter>Sources\gfx</Filter> + </ClCompile> + <ClCompile Include="..\..\..\gfx\shader_cg.c"> + <Filter>Sources\gfx</Filter> + </ClCompile> + <ClCompile Include="..\..\..\gfx\shader_glsl.c"> + <Filter>Sources\gfx</Filter> + </ClCompile> + <ClCompile Include="..\..\..\audio\dsound.c"> + <Filter>Sources\audio</Filter> + </ClCompile> + <ClCompile Include="..\..\..\audio\ext_audio.c"> + <Filter>Sources\audio</Filter> + </ClCompile> + <ClCompile Include="..\..\..\audio\sdl_audio.c"> + <Filter>Sources\audio</Filter> + </ClCompile> + <ClCompile Include="..\..\..\audio\xaudio.c"> + <Filter>Sources\audio</Filter> + </ClCompile> + <ClCompile Include="..\..\..\audio\xaudio-c\xaudio-c.c"> + <Filter>Sources\audio</Filter> + </ClCompile> + <ClCompile Include="..\..\..\input\dinput.c"> + <Filter>Sources\input</Filter> + </ClCompile> + <ClCompile Include="..\..\..\input\sdl_input.c"> + <Filter>Sources\input</Filter> + </ClCompile> + <ClCompile Include="..\..\..\autosave.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\audio\utils.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\bps.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\cheats.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\conf\config_file.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\driver.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\dynamic.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\record\ffemu.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\fifo_buffer.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\file.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\gfx\fonts.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\getopt.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\audio\hermite.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\gfx\image.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\message.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\movie.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\netplay.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\posix_string.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\gfx\py_state\py_state.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\rewind.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\screenshot.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\settings.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\sha256.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\gfx\snes_state.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\ssnes.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\strl.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\thread.c"> + <Filter>Sources\top</Filter> + </ClCompile> + <ClCompile Include="..\..\..\ups.c"> + <Filter>Sources\top</Filter> + </ClCompile> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\..\autosave.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\boolean.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\bps.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\cheats.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\config.def.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\config.features.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\conf\config_file.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\dynamic.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\record\ffemu.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\fifo_buffer.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\file.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\gfx\fonts.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\general.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\getopt_ssnes.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\gfx\gfx_common.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\gfx\gl_common.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\audio\hermite.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\gfx\image.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\libsnes.hpp"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\input\keysym.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\message.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\movie.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\msvc_compat.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\netplay.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\posix_string.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\gfx\py_state\py_state.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\rewind.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\screenshot.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\gfx\sdlwrap.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\sha256.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\gfx\shader_cg.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\gfx\shader_glsl.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\gfx\snes_state.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\audio\ext\ssnes_audio.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\input\ssnes_dinput.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\audio\ext\ssnes_dsp.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\input\ssnes_sdl_input.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\gfx\ext\ssnes_video.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\strl.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\thread.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\ups.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\audio\utils.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\audio\xaudio-c\xaudio-c.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\audio\xaudio-c\xaudio.h"> + <Filter>Headers</Filter> + </ClInclude> + <ClInclude Include="..\..\..\driver.h"> + <Filter>Headers</Filter> + </ClInclude> + </ItemGroup> + <ItemGroup> + <Filter Include="Headers"> + <UniqueIdentifier>{28fed54e-87b3-4bc6-ae27-7cea25ef2e43}</UniqueIdentifier> + </Filter> + <Filter Include="Sources"> + <UniqueIdentifier>{75ab8cb3-2b54-4d04-94b0-bbd92a445ee4}</UniqueIdentifier> + </Filter> + <Filter Include="Sources\gfx"> + <UniqueIdentifier>{4482f76d-5312-4ffd-a97e-c1339ed6b43d}</UniqueIdentifier> + </Filter> + <Filter Include="Sources\audio"> + <UniqueIdentifier>{0cc589b9-03ab-4f7a-a7f0-9a4e4f39139e}</UniqueIdentifier> + </Filter> + <Filter Include="Sources\top"> + <UniqueIdentifier>{2ebd2975-3e8c-4be6-b8a5-b63185e39ef4}</UniqueIdentifier> + </Filter> + <Filter Include="Sources\input"> + <UniqueIdentifier>{f5587648-1c52-408e-80de-effb813294f1}</UniqueIdentifier> + </Filter> + </ItemGroup> +</Project> \ No newline at end of file