From 520199c10a961864f44404a716d12a9fbd81d0ee Mon Sep 17 00:00:00 2001 From: ScoochAside <26647325+miguedevel@users.noreply.github.com> Date: Sat, 13 Jul 2024 02:34:57 -0400 Subject: [PATCH] Use more logical variables. Added more resource cleanup, which fixes an unintended resizing bug that happened after taking a GPU screenshot. --- gfx/drivers/d3d11.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/gfx/drivers/d3d11.c b/gfx/drivers/d3d11.c index 92a0eb1767..81b4eb1999 100644 --- a/gfx/drivers/d3d11.c +++ b/gfx/drivers/d3d11.c @@ -3696,9 +3696,9 @@ static bool d3d11_gfx_read_viewport(void* data, uint8_t* buffer, bool is_idle) for (x = 0; x < d3d11->vp.width; x++) { - bufferRow[3 * x + 2] = BackBufferData[4 * (x + (int)d3d11->frame.viewport.TopLeftX) + 0]; - bufferRow[3 * x + 1] = BackBufferData[4 * (x + (int)d3d11->frame.viewport.TopLeftX) + 1]; - bufferRow[3 * x + 0] = BackBufferData[4 * (x + (int)d3d11->frame.viewport.TopLeftX) + 2]; + bufferRow[3 * x + 2] = BackBufferData[4 * (x + (int)d3d11->vp.x) + 0]; + bufferRow[3 * x + 1] = BackBufferData[4 * (x + (int)d3d11->vp.x) + 1]; + bufferRow[3 * x + 0] = BackBufferData[4 * (x + (int)d3d11->vp.x) + 2]; } } ret = true; @@ -3713,7 +3713,9 @@ static bool d3d11_gfx_read_viewport(void* data, uint8_t* buffer, bool is_idle) /* Release the backbuffer staging. */ BackBufferStaging->lpVtbl->Release(BackBufferStaging); + BackBufferResource->lpVtbl->Release(BackBufferResource); BackBufferStagingTexture->lpVtbl->Release(BackBufferStagingTexture); + BackBuffer->lpVtbl->Release(BackBuffer); return ret; }