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(Xbox 1) Render 'messagebox' text in menu disp now - position
text better
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@ -44,8 +44,8 @@
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#if defined(_XBOX1)
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#define ENTRIES_HEIGHT 9
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#define POSITION_EDGE_MAX (480)
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#define POSITION_EDGE_MIN 0
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#define POSITION_EDGE_CENTER (450)
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#define POSITION_EDGE_MIN 6
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#define POSITION_EDGE_CENTER (425)
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#define POSITION_OFFSET 30
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#define POSITION_RENDER_OFFSET 128
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#define TERM_WIDTH 45
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@ -72,7 +72,6 @@ static void render_background(rgui_handle_t *rgui)
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static void rmenu_render_messagebox(void *data, const char *message)
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{
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#ifndef _XBOX1
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font_params_t font_parms;
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size_t i, j;
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@ -113,7 +112,7 @@ static void rmenu_render_messagebox(void *data, const char *message)
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}
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render_normal = false;
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#endif
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}
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