diff --git a/gfx/common/gl_common.c b/gfx/common/gl_common.c
index bf8aab5059..10c139bef0 100644
--- a/gfx/common/gl_common.c
+++ b/gfx/common/gl_common.c
@@ -14,18 +14,13 @@
* If not, see .
*/
-#include
#include
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
-#include
-
-#include "../drivers/gl_symlinks.h"
-#include "../video_coord_array.h"
-
+#include "gl_common.h"
static void gl_size_format(GLint* internalFormat)
{
diff --git a/gfx/common/gl_common.h b/gfx/common/gl_common.h
index 04f2d6e3f4..7eb88af66e 100644
--- a/gfx/common/gl_common.h
+++ b/gfx/common/gl_common.h
@@ -17,7 +17,9 @@
#ifndef __GL_COMMON_H
#define __GL_COMMON_H
+#include
#include
+#include
#ifdef HAVE_CONFIG_H
#include "../../config.h"
@@ -32,13 +34,128 @@
#include "../font_driver.h"
#include "../video_coord_array.h"
#include "../video_driver.h"
-#include "../drivers/gl_symlinks.h"
#include
RETRO_BEGIN_DECLS
#define MAX_FENCES 4
+#if defined(HAVE_PSGL)
+#define RARCH_GL_FRAMEBUFFER GL_FRAMEBUFFER_OES
+#define RARCH_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_OES
+#define RARCH_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT
+#elif (defined(__MACH__) && (defined(__ppc__) || defined(__ppc64__)))
+#define RARCH_GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT
+#define RARCH_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_EXT
+#define RARCH_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT
+#else
+#define RARCH_GL_FRAMEBUFFER GL_FRAMEBUFFER
+#define RARCH_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE
+#define RARCH_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0
+#endif
+
+#if defined(HAVE_OPENGLES2) || defined(HAVE_OPENGLES3) || defined(HAVE_OPENGLES_3_1) || defined(HAVE_OPENGLES_3_2)
+#define RARCH_GL_RENDERBUFFER GL_RENDERBUFFER
+#if defined(HAVE_OPENGLES2)
+#define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES
+#else
+#define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8
+#endif
+#define RARCH_GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT
+#define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT
+#elif (defined(__MACH__) && (defined(__ppc__) || defined(__ppc64__)))
+#define RARCH_GL_RENDERBUFFER GL_RENDERBUFFER_EXT
+#define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_EXT
+#define RARCH_GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_EXT
+#define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT_EXT
+#elif defined(HAVE_PSGL)
+#define RARCH_GL_RENDERBUFFER GL_RENDERBUFFER_OES
+#define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_SCE
+#define RARCH_GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_OES
+#define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT_OES
+#else
+#define RARCH_GL_RENDERBUFFER GL_RENDERBUFFER
+#define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8
+#define RARCH_GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT
+#define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT
+#endif
+
+#if (defined(__MACH__) && (defined(__ppc__) || defined(__ppc64__)))
+#define RARCH_GL_MAX_RENDERBUFFER_SIZE GL_MAX_RENDERBUFFER_SIZE_EXT
+#elif defined(HAVE_PSGL)
+#define RARCH_GL_MAX_RENDERBUFFER_SIZE GL_MAX_RENDERBUFFER_SIZE_OES
+#else
+#define RARCH_GL_MAX_RENDERBUFFER_SIZE GL_MAX_RENDERBUFFER_SIZE
+#endif
+
+#if defined(HAVE_PSGL)
+#define glGenerateMipmap glGenerateMipmapOES
+#endif
+
+#if defined(__APPLE__) || defined(HAVE_PSGL)
+#define GL_RGBA32F GL_RGBA32F_ARB
+#endif
+
+#if defined(HAVE_PSGL)
+#define RARCH_GL_INTERNAL_FORMAT32 GL_ARGB_SCE
+#define RARCH_GL_INTERNAL_FORMAT16 GL_RGB5 /* TODO: Verify if this is really 565 or just 555. */
+#define RARCH_GL_TEXTURE_TYPE32 GL_BGRA
+#define RARCH_GL_TEXTURE_TYPE16 GL_BGRA
+#define RARCH_GL_FORMAT32 GL_UNSIGNED_INT_8_8_8_8_REV
+#define RARCH_GL_FORMAT16 GL_RGB5
+#elif defined(HAVE_OPENGLES)
+/* Imgtec/SGX headers have this missing. */
+#ifndef GL_BGRA_EXT
+#define GL_BGRA_EXT 0x80E1
+#endif
+#ifndef GL_BGRA8_EXT
+#define GL_BGRA8_EXT 0x93A1
+#endif
+#ifdef IOS
+/* Stupid Apple */
+#define RARCH_GL_INTERNAL_FORMAT32 GL_RGBA
+#else
+#define RARCH_GL_INTERNAL_FORMAT32 GL_BGRA_EXT
+#endif
+#define RARCH_GL_INTERNAL_FORMAT16 GL_RGB
+#define RARCH_GL_TEXTURE_TYPE32 GL_BGRA_EXT
+#define RARCH_GL_TEXTURE_TYPE16 GL_RGB
+#define RARCH_GL_FORMAT32 GL_UNSIGNED_BYTE
+#define RARCH_GL_FORMAT16 GL_UNSIGNED_SHORT_5_6_5
+#else
+/* On desktop, we always use 32-bit. */
+#define RARCH_GL_INTERNAL_FORMAT32 GL_RGBA8
+#define RARCH_GL_INTERNAL_FORMAT16 GL_RGBA8
+#define RARCH_GL_TEXTURE_TYPE32 GL_BGRA
+#define RARCH_GL_TEXTURE_TYPE16 GL_BGRA
+#define RARCH_GL_FORMAT32 GL_UNSIGNED_INT_8_8_8_8_REV
+#define RARCH_GL_FORMAT16 GL_UNSIGNED_INT_8_8_8_8_REV
+
+/* GL_RGB565 internal format isn't in desktop GL
+ * until 4.1 core (ARB_ES2_compatibility).
+ * Check for this. */
+#ifndef GL_RGB565
+#define GL_RGB565 0x8D62
+#endif
+#define RARCH_GL_INTERNAL_FORMAT16_565 GL_RGB565
+#define RARCH_GL_TEXTURE_TYPE16_565 GL_RGB
+#define RARCH_GL_FORMAT16_565 GL_UNSIGNED_SHORT_5_6_5
+#endif
+
+#if defined(HAVE_OPENGLES2) /* TODO: Figure out exactly what. */
+#define NO_GL_CLAMP_TO_BORDER
+#endif
+
+#if defined(HAVE_OPENGLES)
+#ifndef GL_UNPACK_ROW_LENGTH
+#define GL_UNPACK_ROW_LENGTH 0x0CF2
+#endif
+
+#ifndef GL_SRGB_ALPHA_EXT
+#define GL_SRGB_ALPHA_EXT 0x8C42
+#endif
+#endif
+
typedef struct gl
{
GLenum internal_fmt;
diff --git a/gfx/drivers/gl_symlinks.h b/gfx/drivers/gl_symlinks.h
deleted file mode 100644
index 91d618776d..0000000000
--- a/gfx/drivers/gl_symlinks.h
+++ /dev/null
@@ -1,144 +0,0 @@
-/* RetroArch - A frontend for libretro.
- * Copyright (C) 2010-2014 - Hans-Kristian Arntzen
- * Copyright (C) 2011-2017 - Daniel De Matteis
- * Copyright (C) 2012-2015 - Michael Lelli
- *
- * RetroArch is free software: you can redistribute it and/or modify it under the terms
- * of the GNU General Public License as published by the Free Software Found-
- * ation, either version 3 of the License, or (at your option) any later version.
- *
- * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
- * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- * PURPOSE. See the GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along with RetroArch.
- * If not, see .
- */
-
-#ifndef _GL_SYMLINKS_H
-#define _GL_SYMLINKS_H
-
-#include
-#include
-
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-
-#if defined(HAVE_PSGL)
-#define RARCH_GL_FRAMEBUFFER GL_FRAMEBUFFER_OES
-#define RARCH_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_OES
-#define RARCH_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT
-#elif (defined(__MACH__) && (defined(__ppc__) || defined(__ppc64__)))
-#define RARCH_GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT
-#define RARCH_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_EXT
-#define RARCH_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT
-#else
-#define RARCH_GL_FRAMEBUFFER GL_FRAMEBUFFER
-#define RARCH_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE
-#define RARCH_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0
-#endif
-
-#if defined(HAVE_OPENGLES2) || defined(HAVE_OPENGLES3) || defined(HAVE_OPENGLES_3_1) || defined(HAVE_OPENGLES_3_2)
-#define RARCH_GL_RENDERBUFFER GL_RENDERBUFFER
-#if defined(HAVE_OPENGLES2)
-#define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES
-#else
-#define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8
-#endif
-#define RARCH_GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT
-#define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT
-#elif (defined(__MACH__) && (defined(__ppc__) || defined(__ppc64__)))
-#define RARCH_GL_RENDERBUFFER GL_RENDERBUFFER_EXT
-#define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_EXT
-#define RARCH_GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_EXT
-#define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT_EXT
-#elif defined(HAVE_PSGL)
-#define RARCH_GL_RENDERBUFFER GL_RENDERBUFFER_OES
-#define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_SCE
-#define RARCH_GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_OES
-#define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT_OES
-#else
-#define RARCH_GL_RENDERBUFFER GL_RENDERBUFFER
-#define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8
-#define RARCH_GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT
-#define RARCH_GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT
-#endif
-
-#if (defined(__MACH__) && (defined(__ppc__) || defined(__ppc64__)))
-#define RARCH_GL_MAX_RENDERBUFFER_SIZE GL_MAX_RENDERBUFFER_SIZE_EXT
-#elif defined(HAVE_PSGL)
-#define RARCH_GL_MAX_RENDERBUFFER_SIZE GL_MAX_RENDERBUFFER_SIZE_OES
-#else
-#define RARCH_GL_MAX_RENDERBUFFER_SIZE GL_MAX_RENDERBUFFER_SIZE
-#endif
-
-#if defined(HAVE_PSGL)
-#define glGenerateMipmap glGenerateMipmapOES
-#endif
-
-#if defined(__APPLE__) || defined(HAVE_PSGL)
-#define GL_RGBA32F GL_RGBA32F_ARB
-#endif
-
-#if defined(HAVE_PSGL)
-#define RARCH_GL_INTERNAL_FORMAT32 GL_ARGB_SCE
-#define RARCH_GL_INTERNAL_FORMAT16 GL_RGB5 /* TODO: Verify if this is really 565 or just 555. */
-#define RARCH_GL_TEXTURE_TYPE32 GL_BGRA
-#define RARCH_GL_TEXTURE_TYPE16 GL_BGRA
-#define RARCH_GL_FORMAT32 GL_UNSIGNED_INT_8_8_8_8_REV
-#define RARCH_GL_FORMAT16 GL_RGB5
-#elif defined(HAVE_OPENGLES)
-/* Imgtec/SGX headers have this missing. */
-#ifndef GL_BGRA_EXT
-#define GL_BGRA_EXT 0x80E1
-#endif
-#ifndef GL_BGRA8_EXT
-#define GL_BGRA8_EXT 0x93A1
-#endif
-#ifdef IOS
-/* Stupid Apple */
-#define RARCH_GL_INTERNAL_FORMAT32 GL_RGBA
-#else
-#define RARCH_GL_INTERNAL_FORMAT32 GL_BGRA_EXT
-#endif
-#define RARCH_GL_INTERNAL_FORMAT16 GL_RGB
-#define RARCH_GL_TEXTURE_TYPE32 GL_BGRA_EXT
-#define RARCH_GL_TEXTURE_TYPE16 GL_RGB
-#define RARCH_GL_FORMAT32 GL_UNSIGNED_BYTE
-#define RARCH_GL_FORMAT16 GL_UNSIGNED_SHORT_5_6_5
-#else
-/* On desktop, we always use 32-bit. */
-#define RARCH_GL_INTERNAL_FORMAT32 GL_RGBA8
-#define RARCH_GL_INTERNAL_FORMAT16 GL_RGBA8
-#define RARCH_GL_TEXTURE_TYPE32 GL_BGRA
-#define RARCH_GL_TEXTURE_TYPE16 GL_BGRA
-#define RARCH_GL_FORMAT32 GL_UNSIGNED_INT_8_8_8_8_REV
-#define RARCH_GL_FORMAT16 GL_UNSIGNED_INT_8_8_8_8_REV
-
-/* GL_RGB565 internal format isn't in desktop GL
- * until 4.1 core (ARB_ES2_compatibility).
- * Check for this. */
-#ifndef GL_RGB565
-#define GL_RGB565 0x8D62
-#endif
-#define RARCH_GL_INTERNAL_FORMAT16_565 GL_RGB565
-#define RARCH_GL_TEXTURE_TYPE16_565 GL_RGB
-#define RARCH_GL_FORMAT16_565 GL_UNSIGNED_SHORT_5_6_5
-#endif
-
-#if defined(HAVE_OPENGLES2) /* TODO: Figure out exactly what. */
-#define NO_GL_CLAMP_TO_BORDER
-#endif
-
-#if defined(HAVE_OPENGLES)
-#ifndef GL_UNPACK_ROW_LENGTH
-#define GL_UNPACK_ROW_LENGTH 0x0CF2
-#endif
-
-#ifndef GL_SRGB_ALPHA_EXT
-#define GL_SRGB_ALPHA_EXT 0x8C42
-#endif
-#endif
-
-#endif