(d3d_ctx) Log memory too - get rid of another _XBOX ifdef

This commit is contained in:
twinaphex 2017-09-06 00:37:49 +02:00
parent 582b688121
commit 511d563a1c

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@ -88,7 +88,10 @@ static void gfx_ctx_d3d_swap_buffers(void *data, void *data2)
static void gfx_ctx_d3d_update_title(void *data, void *data2)
{
video_frame_info_t *video_info = (video_frame_info_t*)data2;
#ifdef _XBOX
#ifndef _XBOX
const ui_window_t *window = ui_companion_driver_get_window_ptr();
#endif
if (video_info->fps_show)
{
MEMORYSTATUS stat;
@ -101,8 +104,6 @@ static void gfx_ctx_d3d_update_title(void *data, void *data2)
stat.dwAvailPhys/(1024.0f*1024.0f), stat.dwTotalPhys/(1024.0f*1024.0f));
strlcat(video_info->fps_text, mem, sizeof(video_info->fps_text));
}
#else
const ui_window_t *window = ui_companion_driver_get_window_ptr();
if (window)
{
@ -115,8 +116,6 @@ static void gfx_ctx_d3d_update_title(void *data, void *data2)
if (title[0])
window->set_title(&main_window, title);
}
#endif
}
static void gfx_ctx_d3d_show_mouse(void *data, bool state)