(PS3) Some cleanups to RGL Makefile

This commit is contained in:
Twinaphex 2012-05-06 03:53:07 +02:00
parent 77bfce7cc7
commit 5107eb4fe3

View File

@ -17,21 +17,6 @@ PPU_LIB_TARGET = librgl.a
LDDIRS = -L.
INCDIRS = -I.
PKG_SCRIPT = ps3/ps3py/pkg.py
ifeq ($(shell uname), Linux)
PKG_FINALIZE = package_finalize
MAKE_SELF_WC = make_self_wc
MAKE_SELF = make_self_npdrm
PYTHON2 = python2
GIT = git
else
PKG_FINALIZE = package_finalize.exe
MAKE_SELF_WC = make_self_wc.exe
MAKE_SELF = make_self_npdrm.exe
PYTHON2 = python2.exe
GIT = git.exe
endif
PPU_SRCS = console/rgl/ps3/device_ctx.cpp \
console/rgl/ps3/rgl.cpp \
console/rgl/ps3/cgbio.cpp \
@ -64,7 +49,3 @@ PPU_CFLAGS = $(PPU_OPTIMIZE_LV) $(INCDIRS) $(DEFINES)
PPU_CXXFLAGS = $(PPU_OPTIMIZE_LV) $(INCDIRS) $(DEFINES)
include $(CELL_MK_DIR)/sdk.target.mk
MAKE_FSELF = $(CELL_SDK)/host-win32/bin/make_fself.exe
MAKE_FSELF_NPDRM = $(CELL_SDK)/host-win32/bin/make_fself_npdrm.exe
MAKE_PACKAGE_NPDRM = $(CELL_SDK)/host-win32/bin/make_package_npdrm.exe