input_key_pressed - comment function and redesign it

This commit is contained in:
twinaphex 2021-03-06 17:30:14 +01:00
parent 5b741acbf3
commit 5020c6a4d6

View File

@ -25133,23 +25133,30 @@ const input_device_driver_t *input_joypad_init_driver(
bool input_key_pressed(int key, bool keyboard_pressed)
{
rarch_joypad_info_t joypad_info;
struct rarch_state
*p_rarch = &rarch_st;
const input_device_driver_t
*joypad = (const input_device_driver_t*)p_rarch->joypad;
joypad_info.joy_idx = 0;
joypad_info.auto_binds = input_autoconf_binds[0];
joypad_info.axis_threshold = p_rarch->input_driver_axis_threshold;
if((key < RARCH_BIND_LIST_END)
&& keyboard_pressed)
return true;
return button_is_pressed(
joypad, &joypad_info,
input_config_binds[0],
joypad_info.joy_idx,
key);
/* If a keyboard key is pressed then immediately return
* true, otherwise call button_is_pressed to determine
* if the input comes from another input device */
if (!(
(key < RARCH_BIND_LIST_END)
&& keyboard_pressed
)
)
{
rarch_joypad_info_t joypad_info;
struct rarch_state
*p_rarch = &rarch_st;
const input_device_driver_t
*joypad = (const input_device_driver_t*)p_rarch->joypad;
joypad_info.joy_idx = 0;
joypad_info.auto_binds = input_autoconf_binds[0];
joypad_info.axis_threshold = p_rarch->input_driver_axis_threshold;
return button_is_pressed(
joypad, &joypad_info,
input_config_binds[0],
joypad_info.joy_idx,
key);
}
return true;
}
bool input_mouse_grabbed(void)