From 500869dd3f78fe56b0f3260e163f7567f9a04975 Mon Sep 17 00:00:00 2001 From: twinaphex Date: Sun, 21 Jan 2018 01:22:18 +0100 Subject: [PATCH] Use threaded data runloop for Xbox OG --- config.def.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/config.def.h b/config.def.h index e020a3bdbf..d807ad9133 100644 --- a/config.def.h +++ b/config.def.h @@ -170,7 +170,7 @@ static unsigned swap_interval = 1; static const bool video_threaded = false; #if defined(HAVE_THREADS) -#if defined(GEKKO) || defined(PSP) || defined(_3DS) || defined(_XBOX1) +#if defined(GEKKO) || defined(PSP) || defined(_3DS) /* For single-core consoles right now it's better to have this be disabled. */ static const bool threaded_data_runloop_enable = false; #else