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https://github.com/libretro/RetroArch
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Attempt to fix build for iOS
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@ -104,7 +104,7 @@ void *nsview_get_ptr(void)
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return (BRIDGE void *)g_instance;
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}
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void nsview_set_ptr(void *p) { g_instance = (CocoaView*)p; }
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void nsview_set_ptr(BRIDGE void *p) { g_instance = (BRIDGE CocoaView*)p; }
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#if TARGET_OS_OSX
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static NSOpenGLPixelFormat* g_format;
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@ -109,7 +109,7 @@ extern apple_frontend_settings_t apple_frontend_settings;
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void *nsview_get_ptr(void);
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void nsview_set_ptr(void *ptr);
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void nsview_set_ptr(BRIDGE void *ptr);
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void *get_chosen_screen(void);
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