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https://github.com/libretro/RetroArch
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Move win32_window_init outside of ui_win32.c and to gfx/common/win32_common.c
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@ -2009,3 +2009,38 @@ void win32_setup_pixel_format(HDC hdc, bool supports_gl)
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SetPixelFormat(hdc, ChoosePixelFormat(hdc, &pfd), &pfd);
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SetPixelFormat(hdc, ChoosePixelFormat(hdc, &pfd), &pfd);
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}
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}
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#ifndef __WINRT__
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unsigned short win32_get_langid_from_retro_lang(enum retro_language lang);
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bool win32_window_init(WNDCLASSEX *wndclass,
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bool fullscreen, const char *class_name)
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{
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#if _WIN32_WINNT >= 0x0501
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/* Use the language set in the config for the menubar...
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* also changes the console language. */
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SetThreadUILanguage(win32_get_langid_from_retro_lang(
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(enum retro_language)
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*msg_hash_get_uint(MSG_HASH_USER_LANGUAGE)));
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#endif
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wndclass->cbSize = sizeof(WNDCLASSEX);
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wndclass->style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
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wndclass->hInstance = GetModuleHandle(NULL);
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wndclass->hCursor = LoadCursor(NULL, IDC_ARROW);
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wndclass->lpszClassName = class_name ? class_name : "RetroArch";
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wndclass->hIcon = LoadIcon(GetModuleHandle(NULL),
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MAKEINTRESOURCE(IDI_ICON));
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wndclass->hIconSm = (HICON)LoadImage(GetModuleHandle(NULL),
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MAKEINTRESOURCE(IDI_ICON), IMAGE_ICON, 16, 16, 0);
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if (!fullscreen)
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wndclass->hbrBackground = (HBRUSH)COLOR_WINDOW;
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if (class_name)
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wndclass->style |= CS_CLASSDC;
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if (!RegisterClassEx(wndclass))
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return false;
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return true;
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}
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#endif
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@ -53,59 +53,8 @@
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#include "ui_win32.h"
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#include "ui_win32.h"
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typedef struct ui_companion_win32
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static void ui_companion_win32_deinit(void *data) { }
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{
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static void *ui_companion_win32_init(void) { return (void*)-1; }
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void *empty;
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} ui_companion_win32_t;
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#ifndef __WINRT__
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bool win32_window_init(WNDCLASSEX *wndclass,
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bool fullscreen, const char *class_name)
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{
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#if _WIN32_WINNT >= 0x0501
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/* Use the language set in the config for the menubar... also changes the console language. */
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SetThreadUILanguage(win32_get_langid_from_retro_lang((enum retro_language)*msg_hash_get_uint(MSG_HASH_USER_LANGUAGE)));
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#endif
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wndclass->cbSize = sizeof(WNDCLASSEX);
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wndclass->style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
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wndclass->hInstance = GetModuleHandle(NULL);
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wndclass->hCursor = LoadCursor(NULL, IDC_ARROW);
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wndclass->lpszClassName = (class_name != NULL) ? class_name : "RetroArch";
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wndclass->hIcon = LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_ICON));
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wndclass->hIconSm = (HICON)LoadImage(GetModuleHandle(NULL),
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MAKEINTRESOURCE(IDI_ICON), IMAGE_ICON, 16, 16, 0);
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if (!fullscreen)
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wndclass->hbrBackground = (HBRUSH)COLOR_WINDOW;
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if (class_name != NULL)
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wndclass->style |= CS_CLASSDC;
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if (!RegisterClassEx(wndclass))
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return false;
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return true;
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}
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#endif
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static void ui_companion_win32_deinit(void *data)
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{
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ui_companion_win32_t *handle = (ui_companion_win32_t*)data;
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if (handle)
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free(handle);
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}
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static void *ui_companion_win32_init(void)
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{
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ui_companion_win32_t *handle = (ui_companion_win32_t*)
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calloc(1, sizeof(*handle));
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if (!handle)
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return NULL;
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return handle;
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}
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static void ui_companion_win32_notify_content_loaded(void *data) { }
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static void ui_companion_win32_notify_content_loaded(void *data) { }
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static void ui_companion_win32_toggle(void *data, bool force) { }
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static void ui_companion_win32_toggle(void *data, bool force) { }
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static void ui_companion_win32_event_command(
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static void ui_companion_win32_event_command(
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