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Merge pull request #2529 from heuripedes/master
(shader_glsl.c) Fix memory leak
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commit
4e14e6e6fa
@ -305,6 +305,11 @@ int rarch_main(int argc, char *argv[], void *data)
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main_exit(args);
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main_exit(args);
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#endif
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#endif
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#ifdef HAVE_THREADS
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async_job_free(global->async_jobs);
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global->async_jobs = NULL;
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#endif
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return 0;
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return 0;
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}
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}
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@ -715,6 +715,8 @@ static void gl_glsl_deinit(void *data)
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return;
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return;
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gl_glsl_destroy_resources(glsl);
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gl_glsl_destroy_resources(glsl);
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free(glsl);
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}
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}
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static void *gl_glsl_init(void *data, const char *path)
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static void *gl_glsl_init(void *data, const char *path)
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