(gl2_renderchain) Try to prevent warning

This commit is contained in:
twinaphex 2018-04-22 12:57:38 +02:00
parent db314ff82f
commit 4c941d3ada

View File

@ -520,10 +520,8 @@ static void gl2_renderchain_deinit_fbo(void *data,
if (chain) if (chain)
{ {
if (chain->fbo) gl2_delete_fb(chain->fbo_pass, chain->fbo);
gl2_delete_fb(chain->fbo_pass, chain->fbo); glDeleteTextures(chain->fbo_pass, chain->fbo_texture);
if (chain->fbo_texture)
glDeleteTextures(chain->fbo_pass, chain->fbo_texture);
memset(chain->fbo_texture, 0, sizeof(chain->fbo_texture)); memset(chain->fbo_texture, 0, sizeof(chain->fbo_texture));
memset(chain->fbo, 0, sizeof(chain->fbo)); memset(chain->fbo, 0, sizeof(chain->fbo));
@ -716,10 +714,9 @@ static void gl_create_fbo_texture(gl_t *gl,
} }
} }
static void gl_create_fbo_textures(gl_t *gl, void *chain_data) static void gl_create_fbo_textures(gl_t *gl, gl2_renderchain_t *chain)
{ {
int i; int i;
gl2_renderchain_t *chain = (gl2_renderchain_t*)chain_data;
glGenTextures(chain->fbo_pass, chain->fbo_texture); glGenTextures(chain->fbo_pass, chain->fbo_texture);