(MSVC 2013) Fix build for rcheevos

(MSVC) Fix some warnings; unused variables, etc.
This commit is contained in:
twinaphex 2018-09-30 13:38:58 +02:00
parent ac51c0013c
commit 4c23fa02e9
4 changed files with 11 additions and 12 deletions

View File

@ -651,7 +651,7 @@ static void cheevos_lboard_submit(cheevos_lboard_t* lboard)
static void cheevos_test_leaderboards(void)
{
cheevos_lboard_t* lboard = cheevos_locals.lboards;
int i;
unsigned i;
unsigned value;
for (i = 0; i < cheevos_locals.patchdata.lboard_count; i++, lboard++)

View File

@ -201,7 +201,6 @@ VkResult vulkan_emulated_mailbox_acquire_next_image_blocking(
static void vulkan_emulated_mailbox_loop(void *userdata)
{
VkResult res;
VkFence fence;
VkFenceCreateInfo info = { VK_STRUCTURE_TYPE_FENCE_CREATE_INFO };
struct vulkan_emulated_mailbox *mailbox =

View File

@ -1123,7 +1123,7 @@ static int setting_string_action_left_driver(rarch_setting_t *setting,
static int setting_string_action_left_netplay_mitm_server(
rarch_setting_t *setting, bool wraparound)
{
int i;
unsigned i;
int offset = 0;
bool found = false;
unsigned list_len = ARRAY_SIZE(netplay_mitm_server_list);

View File

@ -84,8 +84,8 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;WANT_GLSLANG;HAVE_DYNAMIC;HAVE_DYLIB;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_MENU;HAVE_SLANG;HAVE_GLSLANG;HAVE_XMB;HAVE_SHADERPIPELINE;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_OPENGL;HAVE_VULKAN;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;ENABLE_HLSL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\glslang;$(SolutionDir)\..\..\deps\SPIRV-Cross;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;WANT_GLSLANG;HAVE_DYNAMIC;HAVE_DYLIB;HAVE_SPIRV_CROSS;RC_DISABLE_LUA;HAVE_UPDATE_ASSETS;HAVE_MENU;HAVE_SLANG;HAVE_GLSLANG;HAVE_XMB;HAVE_SHADERPIPELINE;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_OPENGL;HAVE_VULKAN;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;ENABLE_HLSL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\glslang;$(SolutionDir)\..\..\deps\rcheevos\include;$(SolutionDir)\..\..\deps\SPIRV-Cross;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
</ClCompile>
<Link>
@ -100,8 +100,8 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;WANT_GLSLANG;HAVE_DYNAMIC;HAVE_DYLIB;HAVE_SPIRV_CROSS;HAVE_MENU;HAVE_SLANG;HAVE_GLSLANG;HAVE_UPDATE_ASSETS;HAVE_XMB;HAVE_SHADERPIPELINE;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_OPENGL;HAVE_VULKAN;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;ENABLE_HLSL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\glslang;$(SolutionDir)\..\..\deps\SPIRV-Cross;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;WANT_GLSLANG;HAVE_DYNAMIC;HAVE_DYLIB;HAVE_SPIRV_CROSS;RC_DISABLE_LUA;HAVE_MENU;HAVE_SLANG;HAVE_GLSLANG;HAVE_UPDATE_ASSETS;HAVE_XMB;HAVE_SHADERPIPELINE;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_OPENGL;HAVE_VULKAN;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;ENABLE_HLSL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\glslang;$(SolutionDir)\..\..\deps\rcheevos\include;$(SolutionDir)\..\..\deps\SPIRV-Cross;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
</ClCompile>
<Link>
@ -118,8 +118,8 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;WANT_GLSLANG;HAVE_DYNAMIC;HAVE_DYLIB;HAVE_SPIRV_CROSS;HAVE_UPDATE_ASSETS;HAVE_SLANG;HAVE_GLSLANG;HAVE_MENU;HAVE_XMB;HAVE_SHADERPIPELINE;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_OPENGL;HAVE_VULKAN;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_COMMAND;HAVE_NETWORK_CMD;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;ENABLE_HLSL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\glslang;$(SolutionDir)\..\..\deps\SPIRV-Cross;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;WANT_GLSLANG;HAVE_DYNAMIC;HAVE_DYLIB;HAVE_SPIRV_CROSS;RC_DISABLE_LUA;HAVE_UPDATE_ASSETS;HAVE_SLANG;HAVE_GLSLANG;HAVE_MENU;HAVE_XMB;HAVE_SHADERPIPELINE;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_OPENGL;HAVE_VULKAN;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_COMMAND;HAVE_NETWORK_CMD;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;ENABLE_HLSL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\glslang;$(SolutionDir)\..\..\deps\rcheevos\include;$(SolutionDir)\..\..\deps\SPIRV-Cross;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
</ClCompile>
<Link>
@ -138,8 +138,8 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;WANT_GLSLANG;HAVE_DYNAMIC;HAVE_DYLIB;HAVE_SPIRV_CROSS;HAVE_MENU;HAVE_SLANG;HAVE_GLSLANG;HAVE_UPDATE_ASSETS;HAVE_XMB;HAVE_SHADERPIPELINE;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_OPENGL;HAVE_VULKAN;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\glslang;$(SolutionDir)\..\..\deps\SPIRV-Cross;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;WANT_GLSLANG;HAVE_DYNAMIC;HAVE_DYLIB;HAVE_SPIRV_CROSS;RC_DISABLE_LUA;HAVE_MENU;HAVE_SLANG;HAVE_GLSLANG;HAVE_UPDATE_ASSETS;HAVE_XMB;HAVE_SHADERPIPELINE;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_D3D10;HAVE_D3D11;HAVE_OPENGL;HAVE_VULKAN;HAVE_GLSL;HAVE_THREADS;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_RJPEG;HAVE_RPNG;HAVE_ZLIB;WANT_ZLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_OVERLAY;HAVE_7ZIP;HAVE_LIBRETRODB;HAVE_STB_FONT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;$(SolutionDir)\..\..\deps\glslang;$(SolutionDir)\..\..\deps\rcheevos\include;$(SolutionDir)\..\..\deps\SPIRV-Cross;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
</ClCompile>
<Link>