Get rid of another _XBOX ifdef

This commit is contained in:
twinaphex 2018-01-20 02:09:51 +01:00
parent 6f73bdf287
commit 4bd4692cf2

View File

@ -119,9 +119,7 @@ static bool d3d_init_chain(d3d_video_t *d3d, const video_info_t *video_info)
link_info.pass = NULL;
link_info.tex_w = video_info->input_scale * RARCH_SCALE_BASE;
link_info.tex_h = video_info->input_scale * RARCH_SCALE_BASE;
#ifndef _XBOX
link_info.pass = &d3d->shader.pass[0];
#endif
if (!renderchain_d3d_init_first(&d3d->renderchain_driver,
&d3d->renderchain_data))
@ -655,7 +653,7 @@ void d3d_make_d3dpp(void *data,
static bool d3d_init_base(void *data, const video_info_t *info)
{
D3DPRESENT_PARAMETERS d3dpp;
HWND focus_window;
HWND focus_window = NULL;
d3d_video_t *d3d = (d3d_video_t*)data;
#ifndef _XBOX