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Add sublabels
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@ -2910,3 +2910,17 @@ MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_SHADER_PARAMETERS,
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"Modifies current shader directly. Will not be saved to preset file.")
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MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_SHADER_PRESET_PARAMETERS,
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"Modifies shader preset currently in menu.")
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MSG_HASH(
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MENU_ENUM_SUBLABEL_CHEAT_NUM_PASSES,
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"Increase or decrease the amount of cheats."
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)
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MSG_HASH(MENU_ENUM_SUBLABEL_CHEAT_APPLY_CHANGES,
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"Cheat changes will take effect immediately.")
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MSG_HASH(
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MENU_ENUM_SUBLABEL_CHEAT_FILE_LOAD,
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"Load a cheat file."
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)
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MSG_HASH(
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MENU_ENUM_SUBLABEL_CHEAT_FILE_SAVE_AS,
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"Save current cheats as a save file."
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)
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@ -301,6 +301,10 @@ default_sublabel_macro(action_bind_sublabel_shader_preset_save_core,
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default_sublabel_macro(action_bind_sublabel_shader_preset_save_game, MENU_ENUM_SUBLABEL_VIDEO_SHADER_PRESET_SAVE_GAME)
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default_sublabel_macro(action_bind_sublabel_shader_parameters, MENU_ENUM_SUBLABEL_VIDEO_SHADER_PARAMETERS)
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default_sublabel_macro(action_bind_sublabel_shader_preset_parameters, MENU_ENUM_SUBLABEL_VIDEO_SHADER_PRESET_PARAMETERS)
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default_sublabel_macro(action_bind_sublabel_cheat_apply_changes, MENU_ENUM_SUBLABEL_CHEAT_APPLY_CHANGES)
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default_sublabel_macro(action_bind_sublabel_cheat_num_passes, MENU_ENUM_SUBLABEL_CHEAT_NUM_PASSES)
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default_sublabel_macro(action_bind_sublabel_cheat_file_load, MENU_ENUM_SUBLABEL_CHEAT_FILE_LOAD)
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default_sublabel_macro(action_bind_sublabel_cheat_file_save_as, MENU_ENUM_SUBLABEL_CHEAT_FILE_SAVE_AS)
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static int action_bind_sublabel_cheevos_entry(
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file_list_t *list,
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@ -362,6 +366,18 @@ int menu_cbs_init_bind_sublabel(menu_file_list_cbs_t *cbs,
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{
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switch (cbs->enum_idx)
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{
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case MENU_ENUM_LABEL_CHEAT_FILE_SAVE_AS:
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BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_cheat_file_save_as);
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break;
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case MENU_ENUM_LABEL_CHEAT_FILE_LOAD:
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BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_cheat_file_load);
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break;
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case MENU_ENUM_LABEL_CHEAT_APPLY_CHANGES:
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BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_cheat_apply_changes);
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break;
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case MENU_ENUM_LABEL_CHEAT_NUM_PASSES:
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BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_cheat_num_passes);
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break;
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case MENU_ENUM_LABEL_VIDEO_SHADER_PARAMETERS:
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BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_shader_parameters);
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break;
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