(meancoot/iOS) Add workaround for flickering with camera - still

some problems when Cocoa interface is brought up during camera
core and then we go back to the camera core
This commit is contained in:
twinaphex 2013-12-05 13:04:17 +01:00
parent 61d66b7f19
commit 4ab33d5b3b

View File

@ -219,12 +219,13 @@ static bool g_is_syncing = true;
[self viewWillLayoutSubviews];
}
-(void)processFrame:(CMSampleBufferRef)sampleBuffer
void event_process_camera_frame(void* pixelBufferPtr)
{
CVPixelBufferRef pixelBuffer = (CVPixelBufferRef)pixelBufferPtr;
int width, height;
CVReturn ret;
CVImageBufferRef pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
width = CVPixelBufferGetWidth(pixelBuffer);
height = CVPixelBufferGetHeight(pixelBuffer);
@ -258,14 +259,18 @@ static bool g_is_syncing = true;
CVOpenGLESTextureCacheFlush(textureCache, 0);
CFRelease(renderTexture);
CFRelease(pixelBuffer);
pixelBuffer = 0;
}
- (void)captureOutput:(AVCaptureOutput *)captureOutput
didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
fromConnection:(AVCaptureConnection *)connection
{
[self processFrame:sampleBuffer];
}
// TODO: Don't post if event queue is full
CVPixelBufferRef pixelBuffer = CVPixelBufferRetain(CMSampleBufferGetImageBuffer(sampleBuffer));
apple_frontend_post_event(event_process_camera_frame, pixelBuffer);}
- (void) onCameraInit
{