diff --git a/ps3/rgl/src/ps3/include/rgl-inline.h b/ps3/rgl/src/ps3/include/rgl-inline.h index cfa65241af..24c09a2856 100644 --- a/ps3/rgl/src/ps3/include/rgl-inline.h +++ b/ps3/rgl/src/ps3/include/rgl-inline.h @@ -27,41 +27,41 @@ static inline GLuint rglPlatformGetBitsPerPixel (GLenum internalFormat) #define SUBPIXEL_ADJUST (0.5/(1<current[0] = (((4) << (18)) | ((0x00001c00) + (index) * 16)); \ + thisContext->current[0] = (((4) << (18)) | (CELL_GCM_NV4097_SET_VERTEX_DATA4F_M + (index) * 16)); \ __builtin_memcpy(&thisContext->current[1], v, sizeof(float)*4); \ thisContext->current += 5; #define rglGcmSetVertexDataArray(thisContext, index, frequency, stride, size, type, location, offset) \ - (thisContext->current)[0] = (((1) << (18)) | ((0x00001740) + ((index)) * 4)); \ + (thisContext->current)[0] = (((1) << (18)) | (CELL_GCM_NV4097_SET_VERTEX_DATA_ARRAY_FORMAT + ((index)) * 4)); \ (thisContext->current)[1] = ((((frequency)) << 16) | (((stride)) << 8) | (((size)) << 4) | ((type))); \ (thisContext->current) += 2; \ - (thisContext->current)[0] = (((1) << (18)) | ((0x00001680) + ((index)) * 4)); \ + (thisContext->current)[0] = (((1) << (18)) | (CELL_GCM_NV4097_SET_VERTEX_DATA_ARRAY_OFFSET + ((index)) * 4)); \ (thisContext->current)[1] = ((((location)) << 31) | (offset)); \ (thisContext->current) += 2; #define rglGcmSetInlineTransferPointer(thisContext, offset, count, pointer) \ - (thisContext->current)[0] = (((1) << (18)) | ((0x0000630C))); \ + (thisContext->current)[0] = (((1) << (18)) | CELL_GCM_NV3062_SET_OFFSET_DESTIN); \ (thisContext->current)[1] = (offset & ~63); \ (thisContext->current) += 2; \ - (thisContext->current)[0] = (((2) << (18)) | ((0x00006300))); \ + (thisContext->current)[0] = (((2) << (18)) | CELL_GCM_NV3062_SET_COLOR_FORMAT); \ (thisContext->current)[1] = (CELL_GCM_TRANSFER_SURFACE_FORMAT_Y32); \ (thisContext->current)[2] = ((0x1000) | ((0x1000) << 16)); \ (thisContext->current) += 3; \ - (thisContext->current)[0] = (((3) << (18)) | ((0x0000A304))); \ + (thisContext->current)[0] = (((3) << (18)) | CELL_GCM_NV308A_POINT); \ (thisContext->current)[1] = (((0) << 16) | ((offset & 63) >> 2)); \ (thisContext->current)[2] = (((1) << 16) | (count)); \ (thisContext->current)[3] = (((1) << 16) | (count)); \ (thisContext->current) += 4; \ - thisContext->current[0] = ((((count + 1) & ~1) << (18)) | ((0x0000A400))); \ + thisContext->current[0] = ((((count + 1) & ~1) << (18)) | CELL_GCM_NV308A_COLOR); \ thisContext->current += 1; \ pointer = thisContext->current; \ thisContext->current += ((count + 1) & ~1); #define rglGcmSetWriteBackEndLabel(thisContext, index, value) \ - (thisContext->current)[0] = (((1) << (18)) | ((0x00001d6c))); \ + (thisContext->current)[0] = (((1) << (18)) | CELL_GCM_NV4097_SET_SEMAPHORE_OFFSET); \ (thisContext->current)[1] = 0x10 * index; /* offset */ \ (thisContext->current) += 2; \ - (thisContext->current)[0] = (((1) << (18)) | ((0x00001d70))); \ + (thisContext->current)[0] = (((1) << (18)) | CELL_GCM_NV4097_BACK_END_WRITE_SEMAPHORE_RELEASE); \ (thisContext->current)[1] = ( value & 0xff00ff00) | ((value >> 16) & 0xff) | (((value >> 0 ) & 0xff) << 16); \ (thisContext->current) += 2; @@ -74,21 +74,21 @@ static inline GLuint rglPlatformGetBitsPerPixel (GLenum internalFormat) (thisContext->current) += 2; #define rglGcmSetInvalidateVertexCache(thisContext) \ - (thisContext->current)[0] = (((1) << (18)) | ((0x00001710))); \ + (thisContext->current)[0] = (((1) << (18)) | CELL_GCM_NV4097_INVALIDATE_VERTEX_CACHE_FILE); \ (thisContext->current)[1] = 0; \ (thisContext->current) += 2; \ - (thisContext->current)[0] = (((1) << (18)) | ((0x00001714))); \ + (thisContext->current)[0] = (((1) << (18)) | CELL_GCM_NV4097_INVALIDATE_VERTEX_FILE); \ (thisContext->current)[1] = 0; \ (thisContext->current) += 2; \ - (thisContext->current)[0] = (((1) << (18)) | ((0x00001714))); \ + (thisContext->current)[0] = (((1) << (18)) | CELL_GCM_NV4097_INVALIDATE_VERTEX_FILE); \ (thisContext->current)[1] = 0; \ (thisContext->current) += 2; \ - (thisContext->current)[0] = (((1) << (18)) | ((0x00001714))); \ + (thisContext->current)[0] = (((1) << (18)) | CELL_GCM_NV4097_INVALIDATE_VERTEX_FILE); \ (thisContext->current)[1] = 0; \ (thisContext->current) += 2; #define rglGcmSetClearSurface(thisContext, mask) \ - (thisContext->current)[0] = (((1) << (18)) | ((0x00001d94))); \ + (thisContext->current)[0] = (((1) << (18)) | CELL_GCM_NV4097_CLEAR_SURFACE); \ (thisContext->current)[1] = (mask); \ (thisContext->current) += 2; \ (thisContext->current)[0] = (((1) << (18)) | ((0x00000100))); \ @@ -111,13 +111,13 @@ static inline GLuint rglPlatformGetBitsPerPixel (GLenum internalFormat) (thisContext->current) += 2; #define rglGcmInlineTransfer(thisContext, dstOffset, srcAdr, sizeInWords, location) \ - (thisContext->current)[0] = (((1) << (18)) | ((0x00006188))); \ + (thisContext->current)[0] = (((1) << (18)) | CELL_GCM_NV3062_SET_CONTEXT_DMA_IMAGE_DESTIN); \ (thisContext->current)[1] = ((0xFEED0000) + location); \ (thisContext->current) += 2; \ cellGcmSetInlineTransferUnsafeInline(thisContext, dstOffset, srcAdr, sizeInWords); #define rglGcmSetClearColor(thisContext, color) \ - (thisContext->current)[0] = (((1) << (18)) | ((0x00001d90))); \ + (thisContext->current)[0] = (((1) << (18)) | CELL_GCM_NV4097_SET_COLOR_CLEAR_VALUE); \ (thisContext->current)[1] = (color); \ (thisContext->current) += 2; @@ -205,7 +205,7 @@ static inline GLuint rglPlatformGetBitsPerPixel (GLenum internalFormat) (thisContext->current) += 2; #define rglGcmSetZMinMaxControl(thisContext, cullNearFarEnable, zclampEnable, cullIgnoreW) \ - (thisContext->current)[0] = (((1) << (18)) | ((0x00001d78))); \ + (thisContext->current)[0] = (((1) << (18)) | CELL_GCM_NV4097_SET_ZMIN_MAX_CONTROL); \ (thisContext->current)[1] = ((cullNearFarEnable) | ((zclampEnable) << 4) | ((cullIgnoreW)<<8)); \ (thisContext->current) += 2; @@ -295,7 +295,7 @@ static inline void rglGcmSetFragmentProgramLoad(struct CellGcmContextData *thisC uint32_t texMaskCentroid; uint32_t i; - (thisContext->current)[0] = (((1) << (18)) | ((0x000008e4))); + (thisContext->current)[0] = (((1) << (18)) | CELL_GCM_NV4097_SET_SHADER_PROGRAM); (thisContext->current)[1] = ((location+1) | (rawData)); (thisContext->current) += 2; @@ -312,7 +312,7 @@ static inline void rglGcmSetFragmentProgramLoad(struct CellGcmContextData *thisC for(i=0; texMask; i++) { - if (texMask&1) + if (texMask & 1) { uint32_t hwTexCtrl = (texMask2D & 1) | ((texMaskCentroid & 1) << 4); (thisContext->current)[0] = (((1) << (18)) | ((0x00000b40) + (i) * 4)); @@ -785,7 +785,7 @@ static inline void rglGcmTransferData GLuint dstOffset = gmmIdToOffset(dstId) + dstIdOffset; GLuint srcOffset = gmmIdToOffset(srcId) + srcIdOffset; - (thisContext->current)[0] = (((2) << (18)) | ((0x00002184))); + (thisContext->current)[0] = (((2) << (18)) | CELL_GCM_NV0039_SET_CONTEXT_DMA_BUFFER_IN); (thisContext->current)[1] = 0xFEED0000; /* CELL_GCM_TRANSFER_LOCAL_TO_LOCAL */ (thisContext->current)[2] = 0xFEED0000; /* CELL_GCM_TRANSFER_LOCAL_TO_LOCAL */ (thisContext->current) += 3; @@ -811,7 +811,7 @@ static inline void rglGcmTransferData { cols = (colCount > CL0039_MAX_LINES) ? CL0039_MAX_LINES : colCount; - (thisContext->current)[0] = (((8) << (18)) | ((0x0000230C))); + (thisContext->current)[0] = (((8) << (18)) | CELL_GCM_NV0039_OFFSET_IN); (thisContext->current)[1] = (srcOffset + (bytesPerRow - colCount)); (thisContext->current)[2] = (dstOffset + (bytesPerRow - colCount)); (thisContext->current)[3] = (0); @@ -837,7 +837,7 @@ static inline void rglGcmTransferData { cols = (colCount > CL0039_MAX_LINES) ? CL0039_MAX_LINES : colCount; - (thisContext->current)[0] = (((8) << (18)) | ((0x0000230C))); + (thisContext->current)[0] = (((8) << (18)) | CELL_GCM_NV0039_OFFSET_IN); (thisContext->current)[1] = (srcOffset + (bytesPerRow - colCount)); (thisContext->current)[2] = (dstOffset + (bytesPerRow - colCount)); (thisContext->current)[3] = (srcPitch); @@ -854,7 +854,7 @@ static inline void rglGcmTransferData } } - (thisContext->current)[0] = (((1) << (18)) | ((0x00002310))); + (thisContext->current)[0] = (((1) << (18)) | CELL_GCM_NV0039_OFFSET_OUT); (thisContext->current)[1] = (0); (thisContext->current) += 2; } diff --git a/ps3/rgl/src/ps3/rgl_ps3.cpp b/ps3/rgl/src/ps3/rgl_ps3.cpp index 9326970e05..f28b8e1c4d 100644 --- a/ps3/rgl/src/ps3/rgl_ps3.cpp +++ b/ps3/rgl/src/ps3/rgl_ps3.cpp @@ -3130,7 +3130,7 @@ GLAPI void RGL_EXPORT psglSwap (void) rglGcmDriver *driver = (rglGcmDriver*)_CurrentDevice->rasterDriver; float * __restrict v = (float*)driver->sharedVPConstants; - thisContext->current[0] = (((33) << (18)) | ((0x00001efc))); + thisContext->current[0] = (((33) << (18)) | CELL_GCM_NV4097_SET_TRANSFORM_CONSTANT_LOAD); thisContext->current[1] = 0; __builtin_memcpy(&thisContext->current[2], v, sizeof(float)*16); diff --git a/ps3/rgl/src/ps3/rgl_ps3_raster.cpp b/ps3/rgl/src/ps3/rgl_ps3_raster.cpp index 9451b18ca5..793045fd77 100644 --- a/ps3/rgl/src/ps3/rgl_ps3_raster.cpp +++ b/ps3/rgl/src/ps3/rgl_ps3_raster.cpp @@ -188,7 +188,7 @@ template static void setVectorTypeSharedvpIndex (void *data, const voi memcpy(driver->sharedVPConstants + resource * 4 * sizeof( float ), dst, 4 * sizeof(float)); - thisContext->current[0] = (((5) << (18)) | ((0x00001efc))); + thisContext->current[0] = (((5) << (18)) | CELL_GCM_NV4097_SET_TRANSFORM_CONSTANT_LOAD); thisContext->current[1] = resource; thisContext->current += 2; @@ -214,7 +214,7 @@ template static void setVectorTypeSharedvpIndexArray (void *data, cons memcpy(driver->sharedVPConstants + resource * 4 * sizeof( float ), dst, 4 * sizeof(float)); - thisContext->current[0] = (((5) << (18)) | ((0x00001efc))); + thisContext->current[0] = (((5) << (18)) | CELL_GCM_NV4097_SET_TRANSFORM_CONSTANT_LOAD); thisContext->current[1] = resource; thisContext->current += 2;