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https://github.com/libretro/RetroArch
synced 2025-01-30 21:32:45 +00:00
Final FR fixes
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e68c04a4c2
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4998531b46
@ -311,7 +311,7 @@ const char *menu_hash_to_str_fr(uint32_t hash)
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case MENU_LABEL_VALUE_VIDEO_HARD_SYNC:
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return "Synchroniser le GPU au CPU";
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case MENU_LABEL_VALUE_VIDEO_SWAP_INTERVAL:
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return "Intervale de synchro verticale";
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return "Intervale de synchronisation verticale";
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case MENU_LABEL_VALUE_VIDEO_VSYNC:
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return "Synchronisation verticale";
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case MENU_LABEL_VALUE_VIDEO_THREADED:
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@ -341,11 +341,11 @@ const char *menu_hash_to_str_fr(uint32_t hash)
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case MENU_LABEL_VALUE_VIDEO_VI_WIDTH:
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return "Set VI Screen Width"; /* TODO */
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case MENU_LABEL_VALUE_VIDEO_BLACK_FRAME_INSERTION:
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return "Inserer des images noires";
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return "Insérer des frames noires";
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case MENU_LABEL_VALUE_SORT_SAVEFILES_ENABLE:
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return "Classer les sauvegardes par dossier";
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case MENU_LABEL_VALUE_SORT_SAVESTATES_ENABLE:
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return "Classer les sauvegardes d'état par dossier";
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return "Classer les savestates par dossier";
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case MENU_LABEL_VALUE_VIDEO_FULLSCREEN:
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return "Plein écran";
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case MENU_LABEL_VALUE_VIDEO_SCALE:
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@ -357,17 +357,17 @@ const char *menu_hash_to_str_fr(uint32_t hash)
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case MENU_LABEL_VALUE_LIBRETRO_LOG_LEVEL:
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return "Niveau de log des coeurs";
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case MENU_LABEL_VALUE_LOG_VERBOSITY:
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return "Logs verbeux";
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return "Niveaux des logs";
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case MENU_LABEL_VALUE_SAVESTATE_AUTO_LOAD:
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return "Charger automatiquement l'état";
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return "Charger automatiquement les savestates";
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case MENU_LABEL_VALUE_SAVESTATE_AUTO_INDEX:
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return "Indice automatique de sauvegarde d'etat";
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return "Indexer automatiquement les savestates";
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case MENU_LABEL_VALUE_SAVESTATE_AUTO_SAVE:
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return "Sauvegarde automatique";
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case MENU_LABEL_VALUE_AUTOSAVE_INTERVAL:
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return "Intervale de sauvegarde SaveRAM";
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case MENU_LABEL_VALUE_BLOCK_SRAM_OVERWRITE:
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return "Ne pas écraser la SaveRAM en chargeant l'état";
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return "Ne pas écraser la SaveRAM en chargeant la savestate";
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case MENU_LABEL_VALUE_VIDEO_SHARED_CONTEXT:
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return "Partager le contexte matériel";
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case MENU_LABEL_VALUE_RESTART_RETROARCH:
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@ -375,13 +375,13 @@ const char *menu_hash_to_str_fr(uint32_t hash)
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case MENU_LABEL_VALUE_NETPLAY_NICKNAME:
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return "Nom d'utilisateur";
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case MENU_LABEL_VALUE_USER_LANGUAGE:
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return "Langue";
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return "Langage";
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case MENU_LABEL_VALUE_CAMERA_ALLOW:
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return "Autoriser la caméra";
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case MENU_LABEL_VALUE_LOCATION_ALLOW:
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return "Autoriser la localisation";
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case MENU_LABEL_VALUE_PAUSE_LIBRETRO:
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return "Pause quand le menu est activé";
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return "Pauser le contenu quand le menu est activé";
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case MENU_LABEL_VALUE_INPUT_OSK_OVERLAY_ENABLE:
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return "Afficher l'overlay clavier";
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case MENU_LABEL_VALUE_INPUT_OVERLAY_ENABLE:
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@ -389,11 +389,11 @@ const char *menu_hash_to_str_fr(uint32_t hash)
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case MENU_LABEL_VALUE_VIDEO_MONITOR_INDEX:
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return "Écran";
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case MENU_LABEL_VALUE_VIDEO_FRAME_DELAY:
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return "Delai d'image";
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return "Délayer les frames";
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case MENU_LABEL_VALUE_INPUT_DUTY_CYCLE:
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return "Rapport de cycle";
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case MENU_LABEL_VALUE_INPUT_TURBO_PERIOD:
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return "Delai du turbo";
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return "Délai du turbo";
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case MENU_LABEL_VALUE_INPUT_AXIS_THRESHOLD:
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return "Seuil des axes";
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case MENU_LABEL_VALUE_INPUT_REMAP_BINDS_ENABLE:
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@ -411,7 +411,7 @@ const char *menu_hash_to_str_fr(uint32_t hash)
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case MENU_LABEL_VALUE_REMAP_FILE_SAVE_CORE:
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return "Charger un fichier remaps de coeur";
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case MENU_LABEL_VALUE_REMAP_FILE_SAVE_GAME:
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return "Charger un fichier remap de jeu";
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return "Charger un fichier remap de contenu";
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case MENU_LABEL_VALUE_CHEAT_APPLY_CHANGES:
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return "Appliquer les changements";
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case MENU_LABEL_VALUE_SHADER_APPLY_CHANGES:
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@ -447,13 +447,13 @@ const char *menu_hash_to_str_fr(uint32_t hash)
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case MENU_LABEL_VALUE_REMAP_FILE_LOAD:
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return "Charger un fichier de remap";
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case MENU_LABEL_VALUE_REMAP_FILE_SAVE_AS:
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return "Enregistrer un fichier de remap sous";
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return "Enregistrer un fichier de remap sous...";
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case MENU_LABEL_VALUE_CUSTOM_RATIO:
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return "Forcer une résolution";
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case MENU_LABEL_VALUE_USE_THIS_DIRECTORY:
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return "<Choisir ce dossier>";
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case MENU_LABEL_VALUE_RDB_ENTRY_START_CONTENT:
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return "Lancer le contenu";
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return "Exécuter le contenu";
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case MENU_LABEL_VALUE_DISK_OPTIONS:
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return "Options de disques";
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case MENU_LABEL_VALUE_CORE_OPTIONS:
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@ -531,9 +531,9 @@ const char *menu_hash_to_str_fr(uint32_t hash)
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case MENU_LABEL_VALUE_MANAGEMENT:
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return "Gestion avancée";
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case MENU_LABEL_VALUE_SAVE_STATE:
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return "Sauvegarder un état";
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return "Sauvegarder une savestate";
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case MENU_LABEL_VALUE_LOAD_STATE:
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return "Charger un etat";
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return "Charger une savestate";
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case MENU_LABEL_VALUE_RESUME_CONTENT:
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return "Reprendre";
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case MENU_LABEL_VALUE_INPUT_DRIVER:
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@ -555,9 +555,9 @@ const char *menu_hash_to_str_fr(uint32_t hash)
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case MENU_LABEL_VALUE_UNABLE_TO_READ_COMPRESSED_FILE:
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return "Impossible de lire l'archive.";
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case MENU_LABEL_VALUE_OVERLAY_SCALE:
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return "Zoom de l'Overlay";
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return "Zoom de l'overlay";
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case MENU_LABEL_VALUE_OVERLAY_PRESET:
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return "Préréglages d'Overlay";
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return "Préréglages de l'overlay";
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case MENU_LABEL_VALUE_AUDIO_LATENCY:
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return "Latence audio (ms)";
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case MENU_LABEL_VALUE_AUDIO_DEVICE:
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@ -601,7 +601,7 @@ const char *menu_hash_to_str_fr(uint32_t hash)
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case MENU_LABEL_VALUE_UPDATE_OVERLAYS:
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return "Mettre à jour les overlays";
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case MENU_LABEL_VALUE_UPDATE_CG_SHADERS:
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return "Mettre à jour les shaders Cg";
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return "Mettre à jour les shaders CG";
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case MENU_LABEL_VALUE_UPDATE_GLSL_SHADERS:
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return "Mettre à jour les shaders GLSL";
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case MENU_LABEL_VALUE_CORE_INFO_CORE_NAME:
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@ -721,7 +721,7 @@ const char *menu_hash_to_str_fr(uint32_t hash)
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case MENU_LABEL_VALUE_SYSTEM_INFO_DYLIB_SUPPORT:
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return "Support des bibliothèques dynamiques";
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case MENU_LABEL_VALUE_SYSTEM_INFO_CG_SUPPORT:
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return "Support de Cg";
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return "Support de CG";
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case MENU_LABEL_VALUE_SYSTEM_INFO_GLSL_SUPPORT:
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return "Support de GLSL";
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case MENU_LABEL_VALUE_SYSTEM_INFO_HLSL_SUPPORT:
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@ -729,7 +729,7 @@ const char *menu_hash_to_str_fr(uint32_t hash)
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case MENU_LABEL_VALUE_SYSTEM_INFO_LIBXML2_SUPPORT:
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return "Support du parser XML libxml2";
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case MENU_LABEL_VALUE_SYSTEM_INFO_SDL_IMAGE_SUPPORT:
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return "Support de SDL image";
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return "Support de SDL_Image";
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case MENU_LABEL_VALUE_SYSTEM_INFO_FBO_SUPPORT:
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return "Support d'OpenGL/Direct3D render-to-texture (shaders multi-passages)";
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case MENU_LABEL_VALUE_SYSTEM_INFO_FFMPEG_SUPPORT:
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@ -739,9 +739,9 @@ const char *menu_hash_to_str_fr(uint32_t hash)
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case MENU_LABEL_VALUE_SYSTEM_INFO_FREETYPE_SUPPORT:
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return "Support de FreeType";
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case MENU_LABEL_VALUE_SYSTEM_INFO_NETPLAY_SUPPORT:
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return "Support du jeu en réseau (peer-to-peer)";
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return "Support du jeu en réseau";
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case MENU_LABEL_VALUE_SYSTEM_INFO_PYTHON_SUPPORT:
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return "Support Python (scripting des shaders)";
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return "Support de Python (scripting des shaders)";
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case MENU_LABEL_VALUE_SYSTEM_INFO_V4L2_SUPPORT:
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return "Support de Video4Linux2";
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case MENU_LABEL_VALUE_SYSTEM_INFO_LIBUSB_SUPPORT:
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@ -751,7 +751,7 @@ const char *menu_hash_to_str_fr(uint32_t hash)
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case MENU_LABEL_VALUE_NO:
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return "Non";
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case MENU_VALUE_BACK:
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return "RETOUR";
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return "Retour";
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case MENU_LABEL_VALUE_SCREEN_RESOLUTION:
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return "Résolution d'écran";
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case MENU_VALUE_DISABLED:
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@ -849,9 +849,9 @@ const char *menu_hash_to_str_fr(uint32_t hash)
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case MENU_VALUE_LANG_ESPERANTO:
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return "Esperanto";
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case MENU_VALUE_LEFT_ANALOG:
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return "Analogique gauche";
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return "Stick analogique gauche";
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case MENU_VALUE_RIGHT_ANALOG:
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return "Analogique droite";
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return "Stick analogique droite";
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case MENU_LABEL_VALUE_INPUT_HOTKEY_BINDS:
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return "Réglages des racourcis d'entrées";
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case MENU_LABEL_VALUE_FRAME_THROTTLE_SETTINGS:
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