Add HAVE_CC_RESAMPLER to nearly all targets

This commit is contained in:
twinaphex 2014-04-20 04:17:18 +02:00
parent 8b52487408
commit 4942306fff
12 changed files with 38 additions and 24 deletions

View File

@ -38,6 +38,7 @@ OBJ = frontend/frontend.o \
gfx/fonts/bitmapfont.o \
audio/resampler.o \
audio/sinc.o \
audio/cc_resampler.o \
performance.o
JOYCONFIG_OBJ = tools/retroarch-joyconfig.o \
@ -63,7 +64,7 @@ ifeq ($(findstring Haiku,$(OS)),)
LIBS = -lm
endif
DEFINES = -DHAVE_CONFIG_H -DHAVE_SCREENSHOTS -DRARCH_INTERNAL
DEFINES = -DHAVE_CONFIG_H -DHAVE_SCREENSHOTS -DRARCH_INTERNAL -DHAVE_CC_RESAMPLER
#HAVE_LAKKA = 1
@ -103,6 +104,7 @@ ifeq ($(HAVE_LAKKA), 1)
endif
endif
ifeq ($(HAVE_THREADS), 1)
OBJ += autosave.o thread.o gfx/video_thread_wrapper.o audio/thread_wrapper.o
ifeq ($(findstring Haiku,$(OS)),)

View File

@ -38,6 +38,7 @@ OBJ = frontend/platform/platform_emscripten.o \
gfx/image/image.o \
audio/resampler.o \
audio/sinc.o \
audio/cc_resampler.o \
audio/null.o \
performance.o \
frontend/info/core_info.o \
@ -61,7 +62,7 @@ endif
libretro = libretro_emscripten.bc
LIBS =
DEFINES = -DHAVE_SCREENSHOTS -DHAVE_CAMERA -DHAVE_NULLAUDIO -DHAVE_BSV_MOVIE -DRARCH_INTERNAL
DEFINES = -DHAVE_SCREENSHOTS -DHAVE_CAMERA -DHAVE_NULLAUDIO -DHAVE_BSV_MOVIE -DRARCH_INTERNAL -DHAVE_CC_RESAMPLER
LDFLAGS = -L. -s TOTAL_MEMORY=$(MEMORY) -s OUTLINING_LIMIT=50000 --js-library emscripten/library_rwebaudio.js --js-library emscripten/library_rwebinput.js --js-library emscripten/library_rwebcam.js --no-heap-copy
ifeq ($(PERF_TEST), 1)

View File

@ -167,7 +167,7 @@ ifeq ($(HAVE_OVERLAY), 1)
CFLAGS += -DHAVE_OVERLAY
endif
CFLAGS += -std=gnu99 -DSINC_LOWER_QUALITY -DHAVE_RGUI -DHAVE_MENU -DRARCH_CONSOLE -DHAVE_GRIFFIN=1 -DHAVE_SCREENSHOTS -Wno-char-subscripts -DRARCH_INTERNAL
CFLAGS += -std=gnu99 -DSINC_LOWER_QUALITY -DHAVE_CC_RESAMPLER -DHAVE_RGUI -DHAVE_MENU -DRARCH_CONSOLE -DHAVE_GRIFFIN=1 -DHAVE_SCREENSHOTS -Wno-char-subscripts -DRARCH_INTERNAL
ifeq ($(HAVE_THREADS), 1)
CFLAGS += -DHAVE_THREADS

View File

@ -111,7 +111,7 @@ PPU_LDLIBS = $(FONT_LIBS) $(GL_LIBS) $(WHOLE_START) -lretro_ps3 $(WHOLE_END) -l
PPU_RANLIB = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ranlib.exe
DEFINES += -DHAVE_THREADS -DRARCH_CONSOLE -DHAVE_OPENGL -DHAVE_OVERLAY -DHAVE_HEADSET -DHAVE_OPENGLES -DHAVE_OPENGLES1 -DHAVE_PSGL -DHAVE_CG -DHAVE_CG_RUNTIME_COMPILER -DHAVE_FBO -DHAVE_SYSMODULES -DHAVE_SYSUTILS -DHAVE_RARCH_EXEC -DHAVE_LIBRETRO_MANAGEMENT -DHAVE_RSOUND -DHAVE_ZLIB -DWANT_MINIZ -DSINC_LOWER_QUALITY -D__CELLOS_LV2__ -DHAVE_NETPLAY=1 -DHAVE_SOCKET_LEGACY=1 -DHAVE_OSK -DHAVE_MOUSE -DHAVE_GRIFFIN=1 -DHAVE_MULTIMAN=1 -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT)
DEFINES += -DHAVE_THREADS -DRARCH_CONSOLE -DHAVE_OPENGL -DHAVE_OVERLAY -DHAVE_HEADSET -DHAVE_OPENGLES -DHAVE_OPENGLES1 -DHAVE_PSGL -DHAVE_CG -DHAVE_CG_RUNTIME_COMPILER -DHAVE_FBO -DHAVE_SYSMODULES -DHAVE_SYSUTILS -DHAVE_RARCH_EXEC -DHAVE_LIBRETRO_MANAGEMENT -DHAVE_RSOUND -DHAVE_ZLIB -DWANT_MINIZ -DSINC_LOWER_QUALITY -DHAVE_CC_RESAMPLER -D__CELLOS_LV2__ -DHAVE_NETPLAY=1 -DHAVE_SOCKET_LEGACY=1 -DHAVE_OSK -DHAVE_MOUSE -DHAVE_GRIFFIN=1 -DHAVE_MULTIMAN=1 -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT)
ifeq ($(DEBUG), 1)
PPU_OPTIMIZE_LV := -O0 -g

View File

@ -43,6 +43,7 @@ OBJ = frontend/frontend.o \
gfx/image/image.o \
audio/resampler.o \
audio/sinc.o \
audio/cc_resampler.o \
performance.o
JOBJ := conf/config_file.o \
@ -95,7 +96,7 @@ endif
libretro ?= -lretro
LIBS = -lm
DEFINES = -I. -DHAVE_SCREENSHOTS -DHAVE_BSV_MOVIE -DHAVE_BUILTIN_AUTOCONFIG -DRARCH_INTERNAL
DEFINES = -I. -DHAVE_SCREENSHOTS -DHAVE_BSV_MOVIE -DHAVE_BUILTIN_AUTOCONFIG -DRARCH_INTERNAL -DHAVE_CC_RESAMPLER
LDFLAGS = -L. -static-libgcc
ifeq ($(TDM_GCC),)

View File

@ -23,12 +23,11 @@ endif
ifeq ($(HAVE_NEON),1)
LOCAL_SRC_FILES += ../../../audio/sinc_neon.S.neon
endif
LOCAL_CFLAGS += -DSINC_LOWER_QUALITY
LOCAL_CFLAGS += -DSINC_LOWER_QUALITY
LOCAL_CFLAGS += -DANDROID_ARM_V7
endif
ifeq ($(TARGET_ARCH),mips)
LOCAL_CFLAGS += -DANDROID_MIPS -D__mips__ -D__MIPSEL__
endif
@ -54,7 +53,7 @@ else
GLES_LIB := -lGLESv2
endif
LOCAL_CFLAGS += -Wall -pthread -Wno-unused-function -O3 -fno-stack-protector -funroll-loops -DNDEBUG -DRARCH_MOBILE -DHAVE_GRIFFIN -DANDROID -DHAVE_DYNAMIC -DHAVE_OPENGL -DHAVE_FBO -DHAVE_OVERLAY -DHAVE_OPENGLES -DHAVE_OPENGLES2 -DGLSL_DEBUG -DHAVE_GLSL -DHAVE_MENU -DHAVE_RGUI -DHAVE_SCREENSHOTS -DHAVE_ZLIB -DINLINE=inline -DLSB_FIRST -DHAVE_THREADS -D__LIBRETRO__ -I../../../deps/miniz -DHAVE_RSOUND -DHAVE_NETPLAY -DHAVE_CAMERA -DRARCH_INTERNAL -DHAVE_LOCATION
LOCAL_CFLAGS += -Wall -pthread -Wno-unused-function -O3 -fno-stack-protector -funroll-loops -DNDEBUG -DRARCH_MOBILE -DHAVE_GRIFFIN -DANDROID -DHAVE_DYNAMIC -DHAVE_OPENGL -DHAVE_FBO -DHAVE_OVERLAY -DHAVE_OPENGLES -DHAVE_OPENGLES2 -DGLSL_DEBUG -DHAVE_GLSL -DHAVE_MENU -DHAVE_RGUI -DHAVE_SCREENSHOTS -DHAVE_ZLIB -DINLINE=inline -DLSB_FIRST -DHAVE_THREADS -D__LIBRETRO__ -I../../../deps/miniz -DHAVE_RSOUND -DHAVE_NETPLAY -DHAVE_CAMERA -DRARCH_INTERNAL -DHAVE_LOCATION -DHAVE_CC_RESAMPLER
LOCAL_LDLIBS := -L$(SYSROOT)/usr/lib -landroid -lEGL $(GLES_LIB) $(LOGGER_LDLIBS) -ldl

View File

@ -304,6 +304,7 @@
ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = (
"-DHAVE_GRIFFIN",
"-DHAVE_CC_RESAMPLER",
"-DHAVE_LOCATION",
"-DHAVE_RGUI",
"-DHAVE_MENU",
@ -359,6 +360,7 @@
"-DNS_BLOCK_ASSERTIONS=1",
"-DNDEBUG",
"-DHAVE_GRIFFIN",
"-DHAVE_CC_RESAMPLER",
"-DHAVE_LOCATION",
"-DHAVE_RGUI",
"-DHAVE_MENU",

View File

@ -292,6 +292,8 @@
ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = (
"-DHAVE_DYNAMIC,",
"-DHAVE_GRIFFIN,",
"-DHAVE_CC_RESAMPLER,",
"-DHAVE_MENU,",
"-DWANT_RPNG,",
"-DHAVE_OPENGL,",
@ -319,6 +321,8 @@
GCC_WARN_UNUSED_VARIABLE = YES;
OTHER_CFLAGS = (
"-DHAVE_DYNAMIC,",
"-DHAVE_GRIFFIN,",
"-DHAVE_CC_RESAMPLER,",
"-DHAVE_MENU,",
"-DWANT_RPNG,",
"-DHAVE_OPENGL,",

View File

@ -362,6 +362,7 @@
ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = (
"-DHAVE_CAMERA",
"-DHAVE_CC_RESAMPLER",
"-DHAVE_GRIFFIN",
"-DHAVE_LOCATION",
"-DHAVE_RGUI",
@ -414,6 +415,7 @@
"-DNS_BLOCK_ASSERTIONS=1",
"-DNDEBUG",
"-DHAVE_CAMERA",
"-DHAVE_CC_RESAMPLER",
"-DHAVE_GRIFFIN",
"-DHAVE_LOCATION",
"-DHAVE_RGUI",
@ -458,6 +460,7 @@
LIBRARY_SEARCH_PATHS = "";
OTHER_CFLAGS = (
"-DHAVE_CAMERA",
"-DHAVE_CC_RESAMPLER",
"-DHAVE_GRIFFIN",
"-DHAVE_LOCATION",
"-DHAVE_RGUI",
@ -502,6 +505,7 @@
"-DNS_BLOCK_ASSERTIONS=1",
"-DNDEBUG",
"-DHAVE_CAMERA",
"-DHAVE_CC_RESAMPLER",
"-DHAVE_GRIFFIN",
"-DHAVE_LOCATION",
"-DHAVE_RGUI",
@ -528,6 +532,7 @@
"-DNS_BLOCK_ASSERTIONS=1",
"-DNDEBUG",
"-DHAVE_CAMERA",
"-DHAVE_CC_RESAMPLER",
"-DHAVE_GRIFFIN",
"-DHAVE_LOCATION",
"-DHAVE_RGUI",

View File

@ -49,7 +49,7 @@ static void resampler_CC_process(void *re_, struct resampler_data *data)
float ratio, fraction;
audio_frame_float_t *inp = (audio_frame_float_t*)data->data_in;
audio_frame_float_t *inp_max = inp + data->input_frames;
audio_frame_float_t *inp_max = (audio_frame_float_t*)(inp + data->input_frames);
audio_frame_float_t *outp = (audio_frame_float_t*)data->data_out;
__asm__ (
@ -189,7 +189,7 @@ static void resampler_CC_downsample(void *re_, struct resampler_data *data)
rarch_CC_resampler_t *re = (rarch_CC_resampler_t*)re_;
audio_frame_float_t *inp = (audio_frame_float_t*)data->data_in;
audio_frame_float_t *inp_max = inp + data->input_frames;
audio_frame_float_t *inp_max = (audio_frame_float_t*)(inp + data->input_frames);
audio_frame_float_t *outp = (audio_frame_float_t*)data->data_out;
float ratio = 1.0 / data->ratio;
@ -319,6 +319,6 @@ const rarch_resampler_t CC_resampler = {
resampler_CC_init,
resampler_CC_process,
resampler_CC_free,
"CC",
"convoluted-cosine",
};

View File

@ -113,7 +113,7 @@
<MinimalRebuild>true</MinimalRebuild>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;HAVE_XINPUT2;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_XBOX;HAVE_XINPUT2;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
@ -152,7 +152,7 @@
<PREfast>AnalyzeOnly</PREfast>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_MINIZ;SINC_LOWER_QUALITY;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_MINIZ;SINC_LOWER_QUALITY;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
@ -192,7 +192,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
@ -237,7 +237,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_RMENU_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_RMENU_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@ -279,7 +279,7 @@
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_RMENU_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_RMENU_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@ -321,7 +321,7 @@
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>

View File

@ -22,7 +22,7 @@
Optimization="3"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="_DEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS"
PreprocessorDefinitions="_DEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS"
MinimalRebuild="TRUE"
BasicRuntimeChecks="0"
RuntimeLibrary="1"
@ -72,7 +72,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;HAVE_GRIFFIN;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -127,7 +127,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;FASTCAP;HAVE_GRIFFIN;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;FASTCAP;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -188,7 +188,7 @@
EnableFiberSafeOptimizations="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;inline=_inline;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;inline=_inline;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -241,7 +241,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -300,7 +300,7 @@
EnableFiberSafeOptimizations="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;inline=_inline;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;inline=_inline;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -353,7 +353,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\deps\rzlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY;HAVE_THREADS"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"