Fixing a build issue. syntax errors. 😣

.
'
This commit is contained in:
Phillip Ponson 2016-01-16 12:48:33 -06:00
parent a983c8269e
commit 48b99b1f48

View File

@ -121,7 +121,7 @@ void *glkitview_init(void)
void cocoagl_bind_game_view_fbo(void)
{
// implicitly initializes your audio session
[AVAudioSession *audioSession = [AVAudioSession sharedInstance];
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
[audioSession setCategory: AVAudioSessionCategoryAmbient error: nil];
[audioSession setActive:YES error:nil];
if (g_context)