(PS3/RGL) Cleanup

This commit is contained in:
Twinaphex 2012-08-09 06:29:33 +02:00
parent 0c6017caff
commit 48480bc22f
2 changed files with 1 additions and 7 deletions

View File

@ -314,7 +314,7 @@ void rarch_settings_create_menu_item_label(char * str, unsigned setting, size_t
#if defined(_XBOX360) #if defined(_XBOX360)
#define DEFAULT_GAMMA 1 #define DEFAULT_GAMMA 1
#elif defined(GEKKO) #else
#define DEFAULT_GAMMA 0 #define DEFAULT_GAMMA 0
#endif #endif

View File

@ -1684,8 +1684,6 @@ GLAPI void APIENTRY glClear( GLbitfield mask )
if ( newmask ) if ( newmask )
{ {
cellGcmSetScissorInline( &_RGLState.fifo, 0, 0, 4095, 4095); cellGcmSetScissorInline( &_RGLState.fifo, 0, 0, 4095, 4095);
cellGcmSetDepthTestEnableInline( &_RGLState.fifo, CELL_GCM_FALSE);
cellGcmSetStencilTestEnableInline( &_RGLState.fifo, CELL_GCM_FALSE);
static float _RGLClearVertexBuffer[12] __attribute__((aligned(128))) = static float _RGLClearVertexBuffer[12] __attribute__((aligned(128))) =
{ {
@ -4880,13 +4878,10 @@ void _RGLFifoGlSetRenderTarget( RGLRenderTargetEx const * const args )
grt->antialias = CELL_GCM_SURFACE_CENTER_1; grt->antialias = CELL_GCM_SURFACE_CENTER_1;
cellGcmSetAntiAliasingControlInline( &_RGLState.fifo, CELL_GCM_FALSE, CELL_GCM_FALSE, CELL_GCM_FALSE, 0xFFFF);
grt->type = CELL_GCM_SURFACE_PITCH; grt->type = CELL_GCM_SURFACE_PITCH;
_RGLSetTarget( rt, args ); _RGLSetTarget( rt, args );
cellGcmSetSurfaceInline( &_RGLState.fifo, grt); cellGcmSetSurfaceInline( &_RGLState.fifo, grt);
cellGcmSetDepthTestEnableInline( &_RGLState.fifo, CELL_GCM_FALSE);
} }
void _RGLSetError( GLenum error ) {} void _RGLSetError( GLenum error ) {}
@ -4973,7 +4968,6 @@ static GLuint _RGLValidateStates( void )
_RGLFifoWaitForFreeSpace( &_RGLState.fifo, 7 + 5 * conf.instructionCount ); _RGLFifoWaitForFreeSpace( &_RGLState.fifo, 7 + 5 * conf.instructionCount );
cellGcmSetVertexProgramLoadInline( &_RGLState.fifo, &conf, vs->ucode); cellGcmSetVertexProgramLoadInline( &_RGLState.fifo, &conf, vs->ucode);
cellGcmSetUserClipPlaneControlInline( &_RGLState.fifo, 0, 0, 0, 0, 0, 0 );
RGLInterpolantState *s = &_RGLState.state.interpolant; RGLInterpolantState *s = &_RGLState.state.interpolant;
s->vertexProgramAttribMask = vs->header.vertexProgram.attributeOutputMask; s->vertexProgramAttribMask = vs->header.vertexProgram.attributeOutputMask;