(Menu) Some more refactors

This commit is contained in:
twinaphex 2014-08-27 16:15:24 +02:00
parent 8d6209b0ee
commit 48359cd704

View File

@ -2534,19 +2534,14 @@ static void menu_common_shader_manager_get_str(struct gfx_shader *shader, char *
break;
case 1:
switch (shader->pass[pass].filter)
{
case RARCH_FILTER_LINEAR:
strlcpy(type_str, "Linear", type_str_size);
break;
static const char *modes[] = {
"Don't care",
"Linear",
"Nearest"
};
case RARCH_FILTER_NEAREST:
strlcpy(type_str, "Nearest", type_str_size);
break;
case RARCH_FILTER_UNSPEC:
strlcpy(type_str, "Don't care", type_str_size);
break;
strlcpy(type_str, modes[shader->pass[pass].filter], type_str_size);
}
break;
@ -3870,10 +3865,10 @@ static void menu_common_setting_set_label(char *type_str,
name = "None";
break;
case RETRO_DEVICE_JOYPAD:
name = "Joypad";
name = "RetroPad";
break;
case RETRO_DEVICE_ANALOG:
name = "Joypad w/ Analog";
name = "RetroPad w/ Analog";
break;
default:
name = "Unknown";
@ -3885,7 +3880,7 @@ static void menu_common_setting_set_label(char *type_str,
}
break;
case MENU_SETTINGS_CUSTOM_BIND_MODE:
strlcpy(type_str, driver.menu->bind_mode_keyboard ? "Keyboard" : "Joypad", type_str_size);
strlcpy(type_str, driver.menu->bind_mode_keyboard ? "RetroKeyboard" : "RetroPad", type_str_size);
break;
#ifdef _XBOX1
case MENU_SETTINGS_SOFT_DISPLAY_FILTER: