mirror of
https://github.com/libretro/RetroArch
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Some early WinRT commits
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53140172ab
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@ -18,9 +18,13 @@
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#ifndef __GDI_COMMON_H
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#ifndef __GDI_COMMON_H
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#define __GDI_COMMON_H
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#define __GDI_COMMON_H
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#include <retro_environment.h>
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typedef struct gdi
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typedef struct gdi
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{
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{
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#ifndef __WINRT__
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WNDCLASSEX wndclass;
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WNDCLASSEX wndclass;
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#endif
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HDC winDC;
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HDC winDC;
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HDC memDC;
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HDC memDC;
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HBITMAP bmp;
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HBITMAP bmp;
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@ -47,7 +47,7 @@
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#include "../../tasks/tasks_internal.h"
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#include "../../tasks/tasks_internal.h"
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#include "../../core_info.h"
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#include "../../core_info.h"
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#if !defined(_XBOX)
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#if !defined(_XBOX) && !defined(__WINRT__)
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#include <commdlg.h>
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#include <commdlg.h>
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#include <dbt.h>
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#include <dbt.h>
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@ -1020,7 +1020,7 @@ bool win32_window_create(void *data, unsigned style,
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bool win32_get_metrics(void *data,
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bool win32_get_metrics(void *data,
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enum display_metric_types type, float *value)
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enum display_metric_types type, float *value)
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{
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{
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#ifndef _XBOX
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#if !defined(_XBOX) && !defined(__WINRT__)
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HDC monitor = GetDC(NULL);
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HDC monitor = GetDC(NULL);
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int pixels_x = GetDeviceCaps(monitor, HORZRES);
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int pixels_x = GetDeviceCaps(monitor, HORZRES);
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int pixels_y = GetDeviceCaps(monitor, VERTRES);
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int pixels_y = GetDeviceCaps(monitor, VERTRES);
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@ -1053,7 +1053,7 @@ bool win32_get_metrics(void *data,
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void win32_monitor_init(void)
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void win32_monitor_init(void)
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{
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{
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#ifndef _XBOX
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#if !defined(_XBOX) && !defined(__WINRT__)
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win32_monitor_count = 0;
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win32_monitor_count = 0;
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EnumDisplayMonitors(NULL, NULL,
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EnumDisplayMonitors(NULL, NULL,
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win32_monitor_enum_proc, 0);
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win32_monitor_enum_proc, 0);
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@ -1066,7 +1066,7 @@ static bool win32_monitor_set_fullscreen(
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unsigned width, unsigned height,
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unsigned width, unsigned height,
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unsigned refresh, char *dev_name)
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unsigned refresh, char *dev_name)
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{
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{
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#ifndef _XBOX
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#if !defined(_XBOX) && !defined(__WINRT__)
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DEVMODE devmode;
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DEVMODE devmode;
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memset(&devmode, 0, sizeof(devmode));
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memset(&devmode, 0, sizeof(devmode));
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@ -1087,7 +1087,7 @@ static bool win32_monitor_set_fullscreen(
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void win32_show_cursor(bool state)
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void win32_show_cursor(bool state)
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{
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{
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#ifndef _XBOX
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#if !defined(_XBOX) && !defined(__WINRT__)
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if (state)
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if (state)
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while (ShowCursor(TRUE) < 0);
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while (ShowCursor(TRUE) < 0);
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else
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else
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@ -1098,7 +1098,7 @@ void win32_show_cursor(bool state)
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void win32_check_window(bool *quit, bool *resize,
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void win32_check_window(bool *quit, bool *resize,
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unsigned *width, unsigned *height)
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unsigned *width, unsigned *height)
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{
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{
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#ifndef _XBOX
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#if !defined(_XBOX) && !defined(__WINRT__)
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const ui_application_t *application =
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const ui_application_t *application =
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ui_companion_driver_get_application_ptr();
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ui_companion_driver_get_application_ptr();
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if (application)
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if (application)
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@ -1117,7 +1117,7 @@ void win32_check_window(bool *quit, bool *resize,
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bool win32_suppress_screensaver(void *data, bool enable)
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bool win32_suppress_screensaver(void *data, bool enable)
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{
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{
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#ifndef _XBOX
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#if !defined(_XBOX) && !defined(__WINRT__)
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if (enable)
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if (enable)
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{
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{
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char tmp[PATH_MAX_LENGTH];
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char tmp[PATH_MAX_LENGTH];
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@ -1188,7 +1188,7 @@ void win32_set_style(MONITORINFOEX *current_mon, HMONITOR *hm_to_use,
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unsigned *width, unsigned *height, bool fullscreen, bool windowed_full,
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unsigned *width, unsigned *height, bool fullscreen, bool windowed_full,
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RECT *rect, RECT *mon_rect, DWORD *style)
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RECT *rect, RECT *mon_rect, DWORD *style)
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{
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{
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#ifndef _XBOX
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#if !defined(_XBOX) && !defined(__WINRT__)
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if (fullscreen)
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if (fullscreen)
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{
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{
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settings_t *settings = config_get_ptr();
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settings_t *settings = config_get_ptr();
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@ -1235,7 +1235,7 @@ void win32_set_style(MONITORINFOEX *current_mon, HMONITOR *hm_to_use,
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void win32_set_window(unsigned *width, unsigned *height,
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void win32_set_window(unsigned *width, unsigned *height,
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bool fullscreen, bool windowed_full, void *rect_data)
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bool fullscreen, bool windowed_full, void *rect_data)
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{
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{
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#ifndef _XBOX
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#if !defined(_XBOX) && !defined(__WINRT__)
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RECT *rect = (RECT*)rect_data;
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RECT *rect = (RECT*)rect_data;
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if (!fullscreen || windowed_full)
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if (!fullscreen || windowed_full)
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@ -1274,7 +1274,7 @@ bool win32_set_video_mode(void *data,
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unsigned width, unsigned height,
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unsigned width, unsigned height,
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bool fullscreen)
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bool fullscreen)
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{
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{
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#ifndef _XBOX
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#if !defined(_XBOX) && !defined(__WINRT__)
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DWORD style;
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DWORD style;
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MSG msg;
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MSG msg;
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RECT mon_rect;
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RECT mon_rect;
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@ -45,7 +45,7 @@
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RETRO_BEGIN_DECLS
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RETRO_BEGIN_DECLS
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#ifndef _XBOX
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#if !defined(_XBOX) && !defined(__WINRT__)
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extern unsigned g_resize_width;
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extern unsigned g_resize_width;
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extern unsigned g_resize_height;
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extern unsigned g_resize_height;
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extern bool g_inited;
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extern bool g_inited;
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@ -66,6 +66,12 @@ void create_gdi_context(HWND hwnd, bool *quit);
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bool gdi_has_menu_frame(void);
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bool gdi_has_menu_frame(void);
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void shader_dlg_params_reload(void);
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void shader_dlg_params_reload(void);
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bool win32_window_init(WNDCLASSEX *wndclass, bool fullscreen, const char *class_name);
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void win32_set_style(MONITORINFOEX *current_mon, HMONITOR *hm_to_use,
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unsigned *width, unsigned *height, bool fullscreen, bool windowed_full,
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RECT *rect, RECT *mon_rect, DWORD *style);
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#endif
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#endif
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void win32_monitor_from_window(void);
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void win32_monitor_from_window(void);
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@ -76,14 +82,6 @@ bool win32_set_video_mode(void *data,
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unsigned width, unsigned height,
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unsigned width, unsigned height,
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bool fullscreen);
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bool fullscreen);
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#ifndef _XBOX
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RETRO_BEGIN_DECLS
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bool win32_window_init(WNDCLASSEX *wndclass, bool fullscreen, const char *class_name);
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RETRO_END_DECLS
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#endif
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bool win32_window_create(void *data, unsigned style,
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bool win32_window_create(void *data, unsigned style,
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RECT *mon_rect, unsigned width,
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RECT *mon_rect, unsigned width,
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unsigned height, bool fullscreen);
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unsigned height, bool fullscreen);
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@ -105,12 +103,6 @@ void win32_check_window(bool *quit,
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void win32_set_window(unsigned *width, unsigned *height,
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void win32_set_window(unsigned *width, unsigned *height,
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bool fullscreen, bool windowed_full, void *rect_data);
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bool fullscreen, bool windowed_full, void *rect_data);
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#ifndef _XBOX
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void win32_set_style(MONITORINFOEX *current_mon, HMONITOR *hm_to_use,
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unsigned *width, unsigned *height, bool fullscreen, bool windowed_full,
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RECT *rect, RECT *mon_rect, DWORD *style);
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#endif
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void win32_get_video_output_size(
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void win32_get_video_output_size(
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unsigned *width, unsigned *height);
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unsigned *width, unsigned *height);
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@ -470,7 +470,7 @@ static void cpulist_read_from(CpuList* list, const char* filename)
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**/
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**/
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unsigned cpu_features_get_core_amount(void)
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unsigned cpu_features_get_core_amount(void)
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{
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{
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#if defined(_WIN32) && !defined(_XBOX)
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#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
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/* Win32 */
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/* Win32 */
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SYSTEM_INFO sysinfo;
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SYSTEM_INFO sysinfo;
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GetSystemInfo(&sysinfo);
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GetSystemInfo(&sysinfo);
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@ -73,6 +73,34 @@ printf("This is C++, version %d.\n", __cplusplus);
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/* This is not standard C. __STDC__ is not defined. */
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/* This is not standard C. __STDC__ is not defined. */
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#endif
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#endif
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#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
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/* Try to find out if we're compiling for WinRT or non-WinRT */
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#if defined(_MSC_VER) && defined(__has_include)
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#if __has_include(<winapifamily.h>)
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#define HAVE_WINAPIFAMILY_H 1
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#else
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#define HAVE_WINAPIFAMILY_H 0
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#endif
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/* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */
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#elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_) /* _MSC_VER == 1700 for Visual Studio 2012 */
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#define HAVE_WINAPIFAMILY_H 1
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#else
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#define HAVE_WINAPIFAMILY_H 0
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#endif
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#if HAVE_WINAPIFAMILY_H
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#include <winapifamily.h>
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#define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP))
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#else
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#define WINAPI_FAMILY_WINRT 0
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#endif /* HAVE_WINAPIFAMILY_H */
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#if WINAPI_FAMILY_WINRT
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#undef __WINRT__
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#define __WINRT__ 1
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#endif
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#endif
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#endif
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#endif
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@ -91,6 +91,8 @@ static INLINE void retro_sleep(unsigned msec)
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sceKernelDelayThread(1000 * msec);
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sceKernelDelayThread(1000 * msec);
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#elif defined(_3DS)
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#elif defined(_3DS)
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svcSleepThread(1000000 * (s64)msec);
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svcSleepThread(1000000 * (s64)msec);
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#elif defined(__WINRT__)
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/* TODO/FIXME */
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#elif defined(_WIN32)
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#elif defined(_WIN32)
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Sleep(msec);
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Sleep(msec);
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#elif defined(XENON)
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#elif defined(XENON)
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@ -35,10 +35,10 @@
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#endif
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#endif
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#include <boolean.h>
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#include <boolean.h>
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#include <retro_environment.h>
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#include <streams/stdin_stream.h>
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#include <streams/stdin_stream.h>
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#if (defined(_WIN32) && defined(_XBOX)) || defined(__CELLOS_LV2__)
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#if (defined(_WIN32) && defined(_XBOX)) || defined(__CELLOS_LV2__) || defined(__WINRT__)
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size_t read_stdin(char *buf, size_t size)
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size_t read_stdin(char *buf, size_t size)
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{
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{
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/* Not implemented. */
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/* Not implemented. */
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