gl_cg_set_mvp - cleanup

This commit is contained in:
twinaphex 2016-04-17 04:55:58 +02:00
parent 07d28091a2
commit 46b2100132

View File

@ -224,12 +224,13 @@ static void gl_cg_reset_attrib(void *data)
static bool gl_cg_set_mvp(void *data, void *shader_data, const math_matrix_4x4 *mat)
{
cg_shader_data_t *cg_data = (cg_shader_data_t*)shader_data;
if (cg_data && cg_data->prg[cg_data->active_idx].mvp)
{
cgGLSetMatrixParameterfc(cg_data->prg[cg_data->active_idx].mvp, mat->data);
return true;
}
if (!cg_data || !cg_data->prg[cg_data->active_idx].mvp)
goto fallback;
cgGLSetMatrixParameterfc(cg_data->prg[cg_data->active_idx].mvp, mat->data);
return true;
fallback:
gl_ff_matrix(mat);
return false;
}
@ -257,6 +258,7 @@ static bool gl_cg_set_coords(void *handle_data, void *shader_data, const void *d
SET_COORD(cg_data, color, color, 4);
return true;
fallback:
gl_ff_vertex(coords);
return false;