(Menu display) Pointer cleanups

This commit is contained in:
twinaphex 2019-04-08 15:22:21 +02:00
parent 682d757cf7
commit 45fa047b07
9 changed files with 127 additions and 143 deletions

View File

@ -46,14 +46,14 @@ static void* menu_display_d3d10_get_default_mvp(video_frame_info_t *video_info)
static void menu_display_d3d10_blend_begin(video_frame_info_t *video_info)
{
d3d10_video_t* d3d10 = video_info ? (d3d10_video_t*)video_info->userdata : NULL;
d3d10_video_t* d3d10 = (d3d10_video_t*)video_info->userdata;
D3D10SetBlendState(d3d10->device,
d3d10->blend_enable, NULL, D3D10_DEFAULT_SAMPLE_MASK);
}
static void menu_display_d3d10_blend_end(video_frame_info_t *video_info)
{
d3d10_video_t* d3d10 = video_info ? (d3d10_video_t*)video_info->userdata : NULL;
d3d10_video_t* d3d10 = (d3d10_video_t*)video_info->userdata;
D3D10SetBlendState(d3d10->device,
d3d10->blend_disable, NULL, D3D10_DEFAULT_SAMPLE_MASK);
}
@ -66,9 +66,8 @@ static void menu_display_d3d10_viewport(menu_display_ctx_draw_t *draw,
static void menu_display_d3d10_draw(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info)
{
int vertex_count;
d3d10_video_t* d3d10 = video_info ?
(d3d10_video_t*)video_info->userdata : NULL;
int vertex_count;
d3d10_video_t* d3d10 = (d3d10_video_t*)video_info->userdata;
if (!d3d10 || !draw || !draw->texture)
return;
@ -114,7 +113,8 @@ static void menu_display_d3d10_draw(menu_display_ctx_draw_t *draw,
{
sprite->pos.x = draw->x / (float)d3d10->viewport.Width;
sprite->pos.y =
(d3d10->viewport.Height - draw->y - draw->height) / (float)d3d10->viewport.Height;
(d3d10->viewport.Height - draw->y - draw->height)
/ (float)d3d10->viewport.Height;
sprite->pos.w = draw->width / (float)d3d10->viewport.Width;
sprite->pos.h = draw->height / (float)d3d10->viewport.Height;
@ -188,8 +188,7 @@ static void menu_display_d3d10_draw(menu_display_ctx_draw_t *draw,
static void menu_display_d3d10_draw_pipeline(menu_display_ctx_draw_t* draw,
video_frame_info_t *video_info)
{
d3d10_video_t* d3d10 = video_info ?
(d3d10_video_t*)video_info->userdata : NULL;
d3d10_video_t* d3d10 = (d3d10_video_t*)video_info->userdata;
if (!d3d10 || !draw)
return;
@ -248,8 +247,7 @@ static void menu_display_d3d10_clear_color(
menu_display_ctx_clearcolor_t* clearcolor,
video_frame_info_t *video_info)
{
d3d10_video_t *d3d10 = video_info ?
(d3d10_video_t*)video_info->userdata : NULL;
d3d10_video_t* d3d10 = (d3d10_video_t*)video_info->userdata;
if (!d3d10 || !clearcolor)
return;
@ -277,34 +275,32 @@ static bool menu_display_d3d10_font_init_first(
void menu_display_d3d10_scissor_begin(video_frame_info_t *video_info, int x, int y, unsigned width, unsigned height)
{
D3D10_RECT rect = {0};
d3d10_video_t *d3d10 = video_info ?
(d3d10_video_t*)video_info->userdata : NULL;
rect.left = x;
rect.top = y;
rect.right = width + x;
rect.bottom = height + y;
D3D10_RECT rect;
d3d10_video_t *d3d10 = (d3d10_video_t*)video_info->userdata;
if (!d3d10 || !width || !height)
return;
rect.left = x;
rect.top = y;
rect.right = width + x;
rect.bottom = height + y;
D3D10SetScissorRects(d3d10->device, 1, &rect);
}
void menu_display_d3d10_scissor_end(video_frame_info_t *video_info)
{
D3D10_RECT rect = {0};
d3d10_video_t *d3d10 = video_info ?
(d3d10_video_t*)video_info->userdata : NULL;
D3D10_RECT rect;
d3d10_video_t *d3d10 = (d3d10_video_t*)video_info->userdata;
if (!d3d10)
return;
rect.left = d3d10->vp.x;
rect.top = d3d10->vp.y;
rect.right = d3d10->vp.width;
rect.bottom = d3d10->vp.height;
rect.left = d3d10->vp.x;
rect.top = d3d10->vp.y;
rect.right = d3d10->vp.width;
rect.bottom = d3d10->vp.height;
D3D10SetScissorRects(d3d10->device, 1, &rect);
}

View File

@ -65,8 +65,8 @@ static void menu_display_d3d11_viewport(menu_display_ctx_draw_t *draw,
static void menu_display_d3d11_draw(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info)
{
int vertex_count;
d3d11_video_t* d3d11 = video_info ? (d3d11_video_t*)video_info->userdata : NULL;
int vertex_count;
d3d11_video_t *d3d11 = (d3d11_video_t*)video_info->userdata;
if (!d3d11 || !draw || !draw->texture)
return;
@ -187,8 +187,7 @@ static void menu_display_d3d11_draw(menu_display_ctx_draw_t *draw,
static void menu_display_d3d11_draw_pipeline(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info)
{
d3d11_video_t* d3d11 = video_info ?
(d3d11_video_t*)video_info->userdata : NULL;
d3d11_video_t *d3d11 = (d3d11_video_t*)video_info->userdata;
if (!d3d11 || !draw)
return;
@ -247,8 +246,7 @@ static void menu_display_d3d11_clear_color(
menu_display_ctx_clearcolor_t* clearcolor,
video_frame_info_t *video_info)
{
d3d11_video_t *d3d11 = video_info ?
(d3d11_video_t*)video_info->userdata : NULL;
d3d11_video_t *d3d11 = (d3d11_video_t*)video_info->userdata;
if (!d3d11 || !clearcolor)
return;
@ -276,34 +274,32 @@ static bool menu_display_d3d11_font_init_first(
void menu_display_d3d11_scissor_begin(video_frame_info_t *video_info, int x, int y, unsigned width, unsigned height)
{
D3D11_RECT rect = {0};
d3d11_video_t *d3d11 = video_info ?
(d3d11_video_t*)video_info->userdata : NULL;
rect.left = x;
rect.top = y;
rect.right = width + x;
rect.bottom = height + y;
D3D11_RECT rect;
d3d11_video_t *d3d11 = (d3d11_video_t*)video_info->userdata;
if (!d3d11 || !width || !height)
return;
rect.left = x;
rect.top = y;
rect.right = width + x;
rect.bottom = height + y;
D3D11SetScissorRects(d3d11->context, 1, &rect);
}
void menu_display_d3d11_scissor_end(video_frame_info_t *video_info)
{
D3D11_RECT rect = {0};
d3d11_video_t *d3d11 = video_info ?
(d3d11_video_t*)video_info->userdata : NULL;
D3D11_RECT rect;
d3d11_video_t *d3d11 = (d3d11_video_t*)video_info->userdata;
if (!d3d11)
return;
rect.left = d3d11->vp.x;
rect.top = d3d11->vp.y;
rect.right = d3d11->vp.width;
rect.bottom = d3d11->vp.height;
rect.left = d3d11->vp.x;
rect.top = d3d11->vp.y;
rect.right = d3d11->vp.width;
rect.bottom = d3d11->vp.height;
D3D11SetScissorRects(d3d11->context, 1, &rect);
}

View File

@ -67,9 +67,8 @@ static void menu_display_d3d12_viewport(menu_display_ctx_draw_t *draw,
static void menu_display_d3d12_draw(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info)
{
int vertex_count;
d3d12_video_t* d3d12 = video_info ?
(d3d12_video_t*)video_info->userdata : NULL;
int vertex_count;
d3d12_video_t *d3d12 = (d3d12_video_t*)video_info->userdata;
if (!d3d12 || !draw || !draw->texture)
return;
@ -205,8 +204,7 @@ static void menu_display_d3d12_draw(menu_display_ctx_draw_t *draw,
static void menu_display_d3d12_draw_pipeline(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info)
{
d3d12_video_t *d3d12 = video_info ?
(d3d12_video_t*)video_info->userdata : NULL;
d3d12_video_t *d3d12 = (d3d12_video_t*)video_info->userdata;
if (!d3d12 || !draw)
return;
@ -269,7 +267,7 @@ static void menu_display_d3d12_restore_clear_color(void) {}
static void menu_display_d3d12_clear_color(
menu_display_ctx_clearcolor_t* clearcolor, video_frame_info_t *video_info)
{
d3d12_video_t* d3d12 = video_info ? (d3d12_video_t*)video_info->userdata : NULL;
d3d12_video_t *d3d12 = (d3d12_video_t*)video_info->userdata;
if (!d3d12 || !clearcolor)
return;
@ -297,34 +295,32 @@ static bool menu_display_d3d12_font_init_first(
void menu_display_d3d12_scissor_begin(video_frame_info_t *video_info, int x, int y, unsigned width, unsigned height)
{
D3D12_RECT rect = {0};
d3d12_video_t *d3d12 = video_info ?
(d3d12_video_t*)video_info->userdata : NULL;
rect.left = x;
rect.top = y;
rect.right = width + x;
rect.bottom = height + y;
D3D12_RECT rect;
d3d12_video_t *d3d12 = (d3d12_video_t*)video_info->userdata;
if (!d3d12 || !width || !height)
return;
rect.left = x;
rect.top = y;
rect.right = width + x;
rect.bottom = height + y;
D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &rect);
}
void menu_display_d3d12_scissor_end(video_frame_info_t *video_info)
{
D3D12_RECT rect = {0};
d3d12_video_t *d3d12 = video_info ?
(d3d12_video_t*)video_info->userdata : NULL;
D3D12_RECT rect;
d3d12_video_t *d3d12 = (d3d12_video_t*)video_info->userdata;
if (!d3d12)
return;
rect.left = d3d12->vp.x;
rect.top = d3d12->vp.y;
rect.right = d3d12->vp.width;
rect.bottom = d3d12->vp.height;
rect.left = d3d12->vp.x;
rect.top = d3d12->vp.y;
rect.right = d3d12->vp.width;
rect.bottom = d3d12->vp.height;
D3D12RSSetScissorRects(d3d12->queue.cmd, 1, &rect);
}

View File

@ -80,8 +80,7 @@ static INT32 menu_display_prim_to_d3d8_enum(
static void menu_display_d3d8_blend_begin(video_frame_info_t *video_info)
{
d3d8_video_t *d3d = video_info ?
(d3d8_video_t*)video_info->userdata : NULL;
d3d8_video_t *d3d = (d3d8_video_t*)video_info->userdata;
if (!d3d)
return;
@ -91,8 +90,7 @@ static void menu_display_d3d8_blend_begin(video_frame_info_t *video_info)
static void menu_display_d3d8_blend_end(video_frame_info_t *video_info)
{
d3d8_video_t *d3d = video_info ?
(d3d8_video_t*)video_info->userdata : NULL;
d3d8_video_t *d3d = (d3d8_video_t*)video_info->userdata;
if (!d3d)
return;
@ -123,8 +121,7 @@ static void menu_display_d3d8_draw(menu_display_ctx_draw_t *draw,
unsigned i;
math_matrix_4x4 mop, m1, m2;
unsigned width, height;
d3d8_video_t *d3d = video_info ?
(d3d8_video_t*)video_info->userdata : NULL;
d3d8_video_t *d3d = (d3d8_video_t*)video_info->userdata;
Vertex * pv = NULL;
const float *vertex = NULL;
const float *tex_coord = NULL;
@ -239,9 +236,8 @@ static void menu_display_d3d8_restore_clear_color(void)
static void menu_display_d3d8_clear_color(
menu_display_ctx_clearcolor_t *clearcolor, video_frame_info_t *video_info)
{
DWORD clear_color = 0;
d3d8_video_t *d3d = video_info ?
(d3d8_video_t*)video_info->userdata : NULL;
DWORD clear_color = 0;
d3d8_video_t *d3d = (d3d8_video_t*)video_info->userdata;
if (!d3d || !clearcolor)
return;

View File

@ -80,8 +80,7 @@ static INT32 menu_display_prim_to_d3d9_enum(
static void menu_display_d3d9_blend_begin(video_frame_info_t *video_info)
{
d3d9_video_t *d3d = video_info ?
(d3d9_video_t*)video_info->userdata : NULL;
d3d9_video_t *d3d = (d3d9_video_t*)video_info->userdata;
if (!d3d)
return;
@ -91,8 +90,7 @@ static void menu_display_d3d9_blend_begin(video_frame_info_t *video_info)
static void menu_display_d3d9_blend_end(video_frame_info_t *video_info)
{
d3d9_video_t *d3d = video_info ?
(d3d9_video_t*)video_info->userdata : NULL;
d3d9_video_t *d3d = (d3d9_video_t*)video_info->userdata;
if (!d3d)
return;
@ -125,8 +123,7 @@ static void menu_display_d3d9_draw(menu_display_ctx_draw_t *draw,
math_matrix_4x4 mop, m1, m2;
unsigned width, height;
LPDIRECT3DDEVICE9 dev;
d3d9_video_t *d3d = video_info ?
(d3d9_video_t*)video_info->userdata : NULL;
d3d9_video_t *d3d = (d3d9_video_t*)video_info->userdata;
Vertex * pv = NULL;
const float *vertex = NULL;
const float *tex_coord = NULL;
@ -142,7 +139,8 @@ static void menu_display_d3d9_draw(menu_display_ctx_draw_t *draw,
return;
pv = (Vertex*)
d3d9_vertex_buffer_lock((LPDIRECT3DVERTEXBUFFER9)d3d->menu_display.buffer);
d3d9_vertex_buffer_lock((LPDIRECT3DVERTEXBUFFER9)
d3d->menu_display.buffer);
if (!pv)
return;
@ -180,7 +178,8 @@ static void menu_display_d3d9_draw(menu_display_ctx_draw_t *draw,
colors[2] /* B */
);
}
d3d9_vertex_buffer_unlock((LPDIRECT3DVERTEXBUFFER9)d3d->menu_display.buffer);
d3d9_vertex_buffer_unlock((LPDIRECT3DVERTEXBUFFER9)
d3d->menu_display.buffer);
if(!draw->matrix_data)
draw->matrix_data = menu_display_d3d9_get_default_mvp(video_info);
@ -270,12 +269,12 @@ static void menu_display_d3d9_restore_clear_color(void)
}
static void menu_display_d3d9_clear_color(
menu_display_ctx_clearcolor_t *clearcolor, video_frame_info_t *video_info)
menu_display_ctx_clearcolor_t *clearcolor,
video_frame_info_t *video_info)
{
LPDIRECT3DDEVICE9 dev;
DWORD clear_color = 0;
d3d9_video_t *d3d = video_info ?
(d3d9_video_t*)video_info->userdata : NULL;
DWORD clear_color = 0;
d3d9_video_t *d3d = (d3d9_video_t*)video_info->userdata;
if (!d3d || !clearcolor)
return;
@ -306,36 +305,36 @@ static bool menu_display_d3d9_font_init_first(
return true;
}
void menu_display_d3d9_scissor_begin(video_frame_info_t *video_info, int x, int y, unsigned width, unsigned height)
void menu_display_d3d9_scissor_begin(
video_frame_info_t *video_info,
int x, int y, unsigned width, unsigned height)
{
RECT rect = {0};
d3d9_video_t *d3d9 = video_info ?
(d3d9_video_t*)video_info->userdata : NULL;
rect.left = x;
rect.top = y;
rect.right = width + x;
rect.bottom = height + y;
RECT rect;
d3d9_video_t *d3d9 = (d3d9_video_t*)video_info->userdata;
if (!d3d9 || !width || !height)
return;
rect.left = x;
rect.top = y;
rect.right = width + x;
rect.bottom = height + y;
d3d9_set_scissor_rect(d3d9->dev, &rect);
}
void menu_display_d3d9_scissor_end(video_frame_info_t *video_info)
{
RECT rect = {0};
d3d9_video_t *d3d9 = video_info ?
(d3d9_video_t*)video_info->userdata : NULL;
RECT rect;
d3d9_video_t *d3d9 = (d3d9_video_t*)video_info->userdata;
if (!d3d9)
return;
rect.left = d3d9->vp.x;
rect.top = d3d9->vp.y;
rect.right = d3d9->vp.width;
rect.bottom = d3d9->vp.height;
rect.left = d3d9->vp.x;
rect.top = d3d9->vp.y;
rect.right = d3d9->vp.width;
rect.bottom = d3d9->vp.height;
d3d9_set_scissor_rect(d3d9->dev, &rect);
}

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@ -52,7 +52,7 @@ static const float *menu_display_gl_get_default_tex_coords(void)
static void *menu_display_gl_get_default_mvp(video_frame_info_t *video_info)
{
gl_t *gl = video_info ? (gl_t*)video_info->userdata : NULL;
gl_t *gl = (gl_t*)video_info->userdata;
if (!gl)
return NULL;

View File

@ -53,7 +53,7 @@ static const float *menu_display_gl1_get_default_tex_coords(void)
static void *menu_display_gl1_get_default_mvp(video_frame_info_t *video_info)
{
gl1_t *gl1 = video_info ? (gl1_t*)video_info->userdata : NULL;
gl1_t *gl1 = (gl1_t*)video_info->userdata;
if (!gl1)
return NULL;

View File

@ -51,7 +51,7 @@ static const float gl_core_colors[] = {
static void *menu_display_gl_core_get_default_mvp(video_frame_info_t *video_info)
{
gl_core_t *gl_core = video_info ? (gl_core_t*)video_info->userdata : NULL;
gl_core_t *gl_core = (gl_core_t*)video_info->userdata;
if (!gl_core)
return NULL;
return &gl_core->mvp_no_rot;
@ -83,23 +83,23 @@ static void menu_display_gl_core_draw_pipeline(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info)
{
#ifdef HAVE_SHADERPIPELINE
float output_size[2];
static struct video_coords blank_coords;
static uint8_t ubo_scratch_data[768];
static float t = 0.0f;
float yflip = 0.0f;
static struct video_coords blank_coords;
float output_size[2];
video_coord_array_t *ca = NULL;
gl_core_t *gl = video_info ? (gl_core_t*)video_info->userdata : NULL;
video_coord_array_t *ca = NULL;
gl_core_t *gl_core = (gl_core_t*)video_info->userdata;
if (!gl || !draw)
if (!gl_core || !draw)
return;
draw->x = 0;
draw->y = 0;
draw->matrix_data = NULL;
draw->x = 0;
draw->y = 0;
draw->matrix_data = NULL;
output_size[0] = (float)video_info->width;
output_size[1] = (float)video_info->height;
output_size[0] = (float)video_info->width;
output_size[1] = (float)video_info->height;
switch (draw->pipeline.id)
{
@ -123,7 +123,8 @@ static void menu_display_gl_core_draw_pipeline(menu_display_ctx_draw_t *draw,
case VIDEO_SHADER_MENU_4:
case VIDEO_SHADER_MENU_5:
draw->pipeline.backend_data = ubo_scratch_data;
draw->pipeline.backend_data_size = sizeof(math_matrix_4x4) + 4 * sizeof(float);
draw->pipeline.backend_data_size = sizeof(math_matrix_4x4)
+ 4 * sizeof(float);
/* Match UBO layout in shader. */
memcpy(ubo_scratch_data,
@ -138,8 +139,10 @@ static void menu_display_gl_core_draw_pipeline(menu_display_ctx_draw_t *draw,
else
yflip = 0.0f;
memcpy(ubo_scratch_data + sizeof(math_matrix_4x4) + 2 * sizeof(float), &t, sizeof(t));
memcpy(ubo_scratch_data + sizeof(math_matrix_4x4) + 3 * sizeof(float), &yflip, sizeof(yflip));
memcpy(ubo_scratch_data + sizeof(math_matrix_4x4)
+ 2 * sizeof(float), &t, sizeof(t));
memcpy(ubo_scratch_data + sizeof(math_matrix_4x4)
+ 3 * sizeof(float), &yflip, sizeof(yflip));
draw->coords = &blank_coords;
blank_coords.vertices = 4;
draw->prim_type = MENU_DISPLAY_PRIM_TRIANGLESTRIP;
@ -158,7 +161,7 @@ static void menu_display_gl_core_draw(menu_display_ctx_draw_t *draw,
const float *color = NULL;
struct gl_core_vertex *pv = NULL;
GLuint texture = 0;
gl_core_t *gl = video_info ? (gl_core_t*)video_info->userdata : NULL;
gl_core_t *gl = (gl_core_t*)video_info->userdata;
const struct gl_core_buffer_locations *loc = NULL;
if (!gl || !draw)
@ -228,18 +231,14 @@ static void menu_display_gl_core_draw(menu_display_ctx_draw_t *draw,
}
if (loc && loc->flat_ubo_vertex >= 0)
{
glUniform4fv(loc->flat_ubo_vertex,
(GLsizei)((draw->pipeline.backend_data_size + 15) / 16),
(const GLfloat*)draw->pipeline.backend_data);
}
if (loc && loc->flat_ubo_fragment >= 0)
{
glUniform4fv(loc->flat_ubo_fragment,
(GLsizei)((draw->pipeline.backend_data_size + 15) / 16),
(const GLfloat*)draw->pipeline.backend_data);
}
if (!loc)
{
@ -298,7 +297,7 @@ static void menu_display_gl_core_clear_color(
static void menu_display_gl_core_blend_begin(video_frame_info_t *video_info)
{
gl_core_t *gl = video_info ? (gl_core_t*)video_info->userdata : NULL;
gl_core_t *gl = (gl_core_t*)video_info->userdata;
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);

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@ -121,13 +121,12 @@ static void menu_display_vk_draw_pipeline(menu_display_ctx_draw_t *draw,
{
#ifdef HAVE_SHADERPIPELINE
static uint8_t ubo_scratch_data[768];
static float t = 0.0f;
float yflip = 0.0f;
static float t = 0.0f;
float yflip = 0.0f;
static struct video_coords blank_coords;
float output_size[2];
video_coord_array_t *ca = NULL;
vk_t *vk = video_info ?
(vk_t*)video_info->userdata : NULL;
video_coord_array_t *ca = NULL;
vk_t *vk = (vk_t*)video_info->userdata;
if (!vk || !draw)
return;
@ -161,7 +160,8 @@ static void menu_display_vk_draw_pipeline(menu_display_ctx_draw_t *draw,
case VIDEO_SHADER_MENU_4:
case VIDEO_SHADER_MENU_5:
draw->pipeline.backend_data = ubo_scratch_data;
draw->pipeline.backend_data_size = sizeof(math_matrix_4x4) + 4 * sizeof(float);
draw->pipeline.backend_data_size = sizeof(math_matrix_4x4)
+ 4 * sizeof(float);
/* Match UBO layout in shader. */
memcpy(ubo_scratch_data,
@ -177,11 +177,13 @@ static void menu_display_vk_draw_pipeline(menu_display_ctx_draw_t *draw,
else
yflip = 1.0f;
memcpy(ubo_scratch_data + sizeof(math_matrix_4x4) + 2 * sizeof(float), &t, sizeof(t));
memcpy(ubo_scratch_data + sizeof(math_matrix_4x4) + 3 * sizeof(float), &yflip, sizeof(yflip));
draw->coords = &blank_coords;
memcpy(ubo_scratch_data + sizeof(math_matrix_4x4)
+ 2 * sizeof(float), &t, sizeof(t));
memcpy(ubo_scratch_data + sizeof(math_matrix_4x4)
+ 3 * sizeof(float), &yflip, sizeof(yflip));
draw->coords = &blank_coords;
blank_coords.vertices = 4;
draw->prim_type = MENU_DISPLAY_PRIM_TRIANGLESTRIP;
draw->prim_type = MENU_DISPLAY_PRIM_TRIANGLESTRIP;
break;
}
@ -199,8 +201,7 @@ static void menu_display_vk_draw(menu_display_ctx_draw_t *draw,
const float *tex_coord = NULL;
const float *color = NULL;
struct vk_vertex *pv = NULL;
vk_t *vk = video_info ?
(vk_t*)video_info->userdata : NULL;
vk_t *vk = (vk_t*)video_info->userdata;
if (!vk || !draw)
return;
@ -305,7 +306,7 @@ static void menu_display_vk_clear_color(
{
VkClearRect rect;
VkClearAttachment attachment;
vk_t *vk = video_info ? (vk_t*)video_info->userdata : NULL;
vk_t *vk = (vk_t*)video_info->userdata;
if (!vk || !clearcolor)
return;
@ -327,7 +328,7 @@ static void menu_display_vk_clear_color(
static void menu_display_vk_blend_begin(video_frame_info_t *video_info)
{
vk_t *vk = video_info ? (vk_t*)video_info->userdata : NULL;
vk_t *vk = (vk_t*)video_info->userdata;
if (vk)
vk->display.blend = true;
@ -335,7 +336,7 @@ static void menu_display_vk_blend_begin(video_frame_info_t *video_info)
static void menu_display_vk_blend_end(video_frame_info_t *video_info)
{
vk_t *vk = video_info ? (vk_t*)video_info->userdata : NULL;
vk_t *vk = (vk_t*)video_info->userdata;
if (vk)
vk->display.blend = false;
@ -360,7 +361,7 @@ static bool menu_display_vk_font_init_first(
static void menu_display_vk_scissor_begin(video_frame_info_t *video_info,
int x, int y, unsigned width, unsigned height)
{
vk_t *vk = (vk_t*)video_info->userdata;
vk_t *vk = (vk_t*)video_info->userdata;
vk->tracker.use_scissor = true;
vk->tracker.scissor.offset.x = x;
@ -372,7 +373,8 @@ static void menu_display_vk_scissor_begin(video_frame_info_t *video_info,
static void menu_display_vk_scissor_end(video_frame_info_t *video_info)
{
vk_t *vk = (vk_t*)video_info->userdata;
vk_t *vk = (vk_t*)video_info->userdata;
vk->tracker.use_scissor = false;
vk->tracker.dirty |= VULKAN_DIRTY_DYNAMIC_BIT;
}