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Update GLSM
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@ -1354,9 +1354,19 @@ void rglTexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
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#endif
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}
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/*
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*
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* Core in:
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* OpenGL : 2.0
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* OpenGLES : 3.0
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*/
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const GLubyte* rglGetStringi(GLenum name, GLuint index)
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{
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#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) && defined(HAVE_OPENGLES_3)
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glGetStringi(name, index);
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#else
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return NULL;
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#endif
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}
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void rglClearBufferfi( GLenum buffer,
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@ -1373,6 +1383,7 @@ void rglClearBufferfi( GLenum buffer,
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*
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* Core in:
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* OpenGL : 3.0
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* OpenGLES : 3.0
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*/
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void rglRenderbufferStorageMultisample( GLenum target,
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GLsizei samples,
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@ -1380,7 +1391,9 @@ void rglRenderbufferStorageMultisample( GLenum target,
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GLsizei width,
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GLsizei height)
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{
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#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) && defined(HAVE_OPENGLES_3)
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glRenderbufferStorageMultisample(target, samples, internalformat, width, height);
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#endif
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}
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/*
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