Update GLSM

This commit is contained in:
twinaphex 2016-05-21 23:00:39 +02:00
parent 2f1063ff72
commit 44bf799d36

View File

@ -1354,9 +1354,19 @@ void rglTexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
#endif
}
/*
*
* Core in:
* OpenGL : 2.0
* OpenGLES : 3.0
*/
const GLubyte* rglGetStringi(GLenum name, GLuint index)
{
#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) && defined(HAVE_OPENGLES_3)
glGetStringi(name, index);
#else
return NULL;
#endif
}
void rglClearBufferfi( GLenum buffer,
@ -1373,6 +1383,7 @@ void rglClearBufferfi( GLenum buffer,
*
* Core in:
* OpenGL : 3.0
* OpenGLES : 3.0
*/
void rglRenderbufferStorageMultisample( GLenum target,
GLsizei samples,
@ -1380,7 +1391,9 @@ void rglRenderbufferStorageMultisample( GLenum target,
GLsizei width,
GLsizei height)
{
#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) && defined(HAVE_OPENGLES_3)
glRenderbufferStorageMultisample(target, samples, internalformat, width, height);
#endif
}
/*