mirror of
https://github.com/libretro/RetroArch
synced 2025-01-27 03:35:22 +00:00
Should make sizes right after startup ...
This commit is contained in:
parent
3f5b6a450e
commit
4496ed3c13
@ -110,6 +110,33 @@ void gfx_set_dwm(void)
|
|||||||
if (FAILED(ret))
|
if (FAILED(ret))
|
||||||
SSNES_ERR("Failed to set composition state ...\n");
|
SSNES_ERR("Failed to set composition state ...\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
#include "SDL_syswm.h"
|
||||||
|
|
||||||
|
void gfx_get_window_size(unsigned *width, unsigned *height)
|
||||||
|
{
|
||||||
|
#if defined(__APPLE__) || defined(_WIN32)
|
||||||
|
SDL_Event evnt;
|
||||||
|
while (SDL_PollEvent(&evnt));
|
||||||
|
const SDL_VideoInfo *info = SDL_GetVideoInfo();
|
||||||
|
*width = info->current_w;
|
||||||
|
*height = info->current_h;
|
||||||
|
#else
|
||||||
|
// It seems that we need to go hardcore to get the actual
|
||||||
|
// window sizes properly right after startup ... :D
|
||||||
|
SDL_SysWMinfo info;
|
||||||
|
SDL_VERSION(&info.version);
|
||||||
|
SDL_GetWMInfo(&info);
|
||||||
|
XWindowAttributes target;
|
||||||
|
info.info.x11.lock_func();
|
||||||
|
XGetWindowAttributes(info.info.x11.display, info.info.x11.window,
|
||||||
|
&target);
|
||||||
|
info.info.x11.unlock_func();
|
||||||
|
|
||||||
|
*width = target.width;
|
||||||
|
*height = target.height;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
@ -28,4 +28,6 @@ void gfx_window_title_reset(void);
|
|||||||
void gfx_set_dwm(void);
|
void gfx_set_dwm(void);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
void gfx_get_window_size(unsigned *width, unsigned *height);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
9
gfx/gl.c
9
gfx/gl.c
@ -1109,13 +1109,8 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
|
|||||||
}
|
}
|
||||||
|
|
||||||
SSNES_LOG("GL: Using resolution %ux%u\n", gl->win_width, gl->win_height);
|
SSNES_LOG("GL: Using resolution %ux%u\n", gl->win_width, gl->win_height);
|
||||||
video_info = SDL_GetVideoInfo();
|
gfx_get_window_size(&gl->win_width, &gl->win_height);
|
||||||
if (gl->win_width != video_info->current_w || gl->win_height != video_info->current_h)
|
SSNES_LOG("GL: Got resolution %ux%u\n", gl->win_width, gl->win_height);
|
||||||
{
|
|
||||||
gl->win_width = video_info->current_w;
|
|
||||||
gl->win_height = video_info->current_h;
|
|
||||||
SSNES_WARN("GL: Did not get requested resolution, got %ux%u ...\n", gl->win_width, gl->win_height);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!gl_shader_init())
|
if (!gl_shader_init())
|
||||||
{
|
{
|
||||||
|
Loading…
x
Reference in New Issue
Block a user