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Get rid of unused variable warning
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@ -879,8 +879,8 @@ static int action_start_shader_filter_pass(unsigned type, const char *label,
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struct gfx_shader_pass *shader_pass = (struct gfx_shader_pass*)
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&shader->pass[pass];
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if (shader)
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shader->pass[pass].filter = RARCH_FILTER_UNSPEC;
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if (shader && shader_pass)
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shader_pass->filter = RARCH_FILTER_UNSPEC;
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#endif
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return 0;
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