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Use sceNpDrmProcessExitSpawn instead of sceNpDrmProcessExitspawn2 -
makes it work
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@ -341,7 +341,7 @@ static int frontend_ps3_exec_exitspawn(const char *path,
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for(i = 0; i < sizeof(spawn_data); ++i)
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spawn_data[i] = i & 0xff;
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ret = sceNpDrmProcessExitSpawn2(license_data, path,
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ret = sceNpDrmProcessExitSpawn(license_data, path,
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(const char** const)argv, envp, (sys_addr_t)spawn_data,
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256, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
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