Use sceNpDrmProcessExitSpawn instead of sceNpDrmProcessExitspawn2 -

makes it work
This commit is contained in:
twinaphex 2015-07-27 20:12:24 +02:00
parent ad3a53520d
commit 4410c52d68

View File

@ -341,7 +341,7 @@ static int frontend_ps3_exec_exitspawn(const char *path,
for(i = 0; i < sizeof(spawn_data); ++i)
spawn_data[i] = i & 0xff;
ret = sceNpDrmProcessExitSpawn2(license_data, path,
ret = sceNpDrmProcessExitSpawn(license_data, path,
(const char** const)argv, envp, (sys_addr_t)spawn_data,
256, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);