menu_display_draw_frame - put in potential edge case fix

This commit is contained in:
twinaphex 2015-10-28 18:24:51 +01:00
parent 3e17c9e741
commit 434f8383d8

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@ -514,6 +514,10 @@ void menu_display_draw_frame(
const shader_backend_t *shader = (const shader_backend_t*)shader_data;
driver_t *driver = driver_get_ptr();
/* TODO - edge case */
if (height <= 0)
height = 1;
glViewport(x, y, width, height);
glBindTexture(GL_TEXTURE_2D, texture);