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Move formats/rpng.h header include into gfx/image/image.h
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@ -28,7 +28,6 @@
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#include <string.h>
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#include <stddef.h>
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#include "../../general.h"
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#include <formats/rpng.h>
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#if defined(__CELLOS_LV2__) || defined(__PSLIGHT__)
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#include "../../ps3/sdk_defines.h"
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@ -20,6 +20,8 @@
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#include <stdint.h>
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#include <boolean.h>
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#include <formats/rpng.h>
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#ifdef _WIN32
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#include "../drivers_context/win32_common.h"
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#ifdef _XBOX1
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