struct netplay_room - reduce char arrays based on how big these

entries can be
This commit is contained in:
twinaphex 2020-09-16 13:23:19 +02:00
parent 24ce413816
commit 42fdb30300

View File

@ -71,16 +71,16 @@ struct netplay_room
int gamecrc; int gamecrc;
int timestamp; int timestamp;
int host_method; int host_method;
char retroarch_version [2048]; char retroarch_version [33];
char subsystem_name [2048]; char subsystem_name [256];
char country [3]; char country [3];
char nickname [2048]; char nickname [33];
char address [2048]; char address [2048];
char mitm_address [2048]; char mitm_address [2048];
char corename [2048]; char corename [256];
char frontend [2048]; char frontend [256];
char coreversion [2048]; char coreversion [2048];
char gamename [2048]; char gamename [256];
bool has_password; bool has_password;
bool has_spectate_password; bool has_spectate_password;
bool lan; bool lan;