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(Wii) Buildfix
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@ -785,6 +785,7 @@ bool video_driver_focus(void)
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return driver->video->focus(driver->video_data);
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}
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#ifdef HAVE_OVERLAY
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bool video_driver_overlay_interface(const video_overlay_interface_t **iface)
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{
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driver_t *driver = driver_get_ptr();
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@ -799,6 +800,7 @@ bool video_driver_overlay_interface(const video_overlay_interface_t **iface)
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return true;
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}
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#endif
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void * video_driver_read_frame_raw(unsigned *width,
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unsigned *height, size_t *pitch)
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@ -305,7 +305,9 @@ bool video_driver_set_shader(enum rarch_shader_type type,
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bool video_driver_focus(void);
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#ifdef HAVE_OVERLAY
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bool video_driver_overlay_interface(const video_overlay_interface_t **iface);
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#endif
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void * video_driver_read_frame_raw(unsigned *width,
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unsigned *height, size_t *pitch);
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