(iOS) Simplify _keyCommandForEvent

This commit is contained in:
Twinaphex 2014-10-18 06:12:42 +02:00
parent 0f880332ad
commit 41d7d3e47b

View File

@ -142,16 +142,18 @@ static void handle_touch_event(NSArray* touches)
if (event._hidEvent)
{
NSString* ch = (NSString*)event._privateInput;
uint32_t character = 0;
if (!ch || ch.length == 0)
apple_input_keyboard_event(event._isKeyDown, (uint32_t)event._keyCode, 0, (uint32_t)event._modifierFlags);
else
if (ch && ch.length != 0)
{
apple_input_keyboard_event(event._isKeyDown, (uint32_t)event._keyCode, [ch characterAtIndex:0], (uint32_t)event._modifierFlags);
character = [ch characterAtIndex:0];
apple_input_keyboard_event(event._isKeyDown, (uint32_t)event._keyCode, 0, (uint32_t)event._modifierFlags);
for (i = 1; i < ch.length; i++)
apple_input_keyboard_event(event._isKeyDown, 0, [ch characterAtIndex:i], (uint32_t)event._modifierFlags);
}
apple_input_keyboard_event(event._isKeyDown, (uint32_t)event._keyCode, character, (uint32_t)event._modifierFlags);
}
return [super _keyCommandForEvent:event];