Start creating menu_texture.c - have GLUI use it

This commit is contained in:
twinaphex 2015-02-11 03:40:29 +01:00
parent 5c05086455
commit 4186d97281
5 changed files with 159 additions and 52 deletions

View File

@ -307,6 +307,7 @@ ifeq ($(HAVE_MENU_COMMON), 1)
menu/menu_action.o \
menu/menu_database.o \
menu/menu_shader.o \
menu/menu_texture.o \
menu/menu_entries.o \
menu/menu_entries_cbs.o \
menu/menu_list.o \

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@ -686,6 +686,7 @@ MENU
#include "../menu/menu_entries.c"
#include "../menu/menu_entries_cbs.c"
#include "../menu/menu_shader.c"
#include "../menu/menu_texture.c"
#include "../menu/menu_navigation.c"
#include "../menu/menu_animation.c"
#include "../menu/menu_database.c"

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@ -22,11 +22,12 @@
#include <limits.h>
#include "../menu.h"
#include "../menu_texture.h"
#include "../menu_input.h"
#include <file/file_path.h>
#include "../../gfx/gl_common.h"
#include "../../gfx/video_thread_wrapper.h"
#include <compat/posix_string.h>
#include "../menu_input.h"
#include "shared.h"
@ -497,55 +498,6 @@ static void glui_free(void *data)
free(menu->userdata);
}
static GLuint glui_png_texture_load_(const char * file_name)
{
GLuint texture = 0;
struct texture_image ti = {0};
if (! path_file_exists(file_name))
return 0;
texture_image_load(&ti, file_name);
/* Generate the OpenGL texture object */
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, driver.gfx_use_rgba ?
GL_RGBA : RARCH_GL_INTERNAL_FORMAT32,
ti.width, ti.height, 0,
driver.gfx_use_rgba ? GL_RGBA : RARCH_GL_TEXTURE_TYPE32,
RARCH_GL_FORMAT32, ti.pixels);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
free(ti.pixels);
return texture;
}
static int glui_png_texture_load_wrap(void *data)
{
const char *filename = (const char*)data;
return glui_png_texture_load_(filename);
}
static GLuint glui_png_texture_load(const char* file_name)
{
if (g_settings.video.threaded
&& !g_extern.system.hw_render_callback.context_type)
{
thread_video_t *thr = (thread_video_t*)driver.video_data;
thr->cmd_data.custom_command.method = glui_png_texture_load_wrap;
thr->cmd_data.custom_command.data = (void*)file_name;
thr->send_cmd_func(thr, CMD_CUSTOM_COMMAND);
thr->wait_reply_func(thr, CMD_CUSTOM_COMMAND);
return thr->cmd_data.custom_command.return_value;
}
return glui_png_texture_load_(file_name);
}
static void glui_context_reset(void *data)
{
@ -573,7 +525,7 @@ static void glui_context_reset(void *data)
fill_pathname_join(bgpath, bgpath, "bg.png", sizeof(bgpath));
if (path_file_exists(bgpath))
glui->bg = glui_png_texture_load(bgpath);
glui->bg = (GLuint)menu_texture_load(bgpath, TEXTURE_BACKEND_OPENGL);
}
static void glui_navigation_clear(void *data, bool pending_push)

116
menu/menu_texture.c Normal file
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@ -0,0 +1,116 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2015 - Daniel De Matteis
* Copyright (C) 2014-2015 - Jean-André Santoni
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "menu_texture.h"
#include <file/file_path.h>
#include "../general.h"
#include "../gfx/video_thread_wrapper.h"
#ifdef HAVE_OPENGL
#include "../gfx/gl_common.h"
static void menu_texture_png_load_gl(struct texture_image *ti,
unsigned *id)
{
/* Generate the OpenGL texture object */
glGenTextures(1, id);
glBindTexture(GL_TEXTURE_2D, (GLuint)*id);
glTexImage2D(GL_TEXTURE_2D, 0, driver.gfx_use_rgba ?
GL_RGBA : RARCH_GL_INTERNAL_FORMAT32,
ti->width, ti->height, 0,
driver.gfx_use_rgba ? GL_RGBA : RARCH_GL_TEXTURE_TYPE32,
RARCH_GL_FORMAT32, ti->pixels);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
}
#endif
static unsigned menu_texture_png_load(const char *path,
enum texture_backend_type type)
{
unsigned id = 0;
struct texture_image ti = {0};
if (! path_file_exists(path))
return 0;
texture_image_load(&ti, path);
switch (type)
{
case TEXTURE_BACKEND_OPENGL:
#ifdef HAVE_OPENGL
menu_texture_png_load_gl(&ti, &id);
#endif
break;
case TEXTURE_BACKEND_DEFAULT:
default:
break;
}
free(ti.pixels);
return id;
}
static int menu_texture_png_load_wrap(void *data)
{
const char *filename = (const char*)data;
if (!filename)
return 0;
return menu_texture_png_load(filename, TEXTURE_BACKEND_DEFAULT);
}
static int menu_texture_png_load_wrap_gl(void *data)
{
const char *filename = (const char*)data;
if (!filename)
return 0;
return menu_texture_png_load(filename, TEXTURE_BACKEND_OPENGL);
}
unsigned menu_texture_load(const char *path,
enum texture_backend_type type)
{
if (g_settings.video.threaded
&& !g_extern.system.hw_render_callback.context_type)
{
thread_video_t *thr = (thread_video_t*)driver.video_data;
if (!thr)
return 0;
switch (type)
{
case TEXTURE_BACKEND_OPENGL:
thr->cmd_data.custom_command.method = menu_texture_png_load_wrap_gl;
break;
case TEXTURE_BACKEND_DEFAULT:
default:
thr->cmd_data.custom_command.method = menu_texture_png_load_wrap;
break;
}
thr->cmd_data.custom_command.data = (void*)path;
thr->send_cmd_func(thr, CMD_CUSTOM_COMMAND);
thr->wait_reply_func(thr, CMD_CUSTOM_COMMAND);
return thr->cmd_data.custom_command.return_value;
}
return menu_texture_png_load(path, type);
}

37
menu/menu_texture.h Normal file
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@ -0,0 +1,37 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2015 - Daniel De Matteis
* Copyright (C) 2014-2015 - Jean-André Santoni
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _MENU_TEXTURE_MANAGER_H
#define _MENU_TEXTURE_MANAGER_H
enum texture_backend_type
{
TEXTURE_BACKEND_DEFAULT = 0,
TEXTURE_BACKEND_OPENGL,
};
#ifdef __cplusplus
extern "C" {
#endif
unsigned menu_texture_load(const char *path,
enum texture_backend_type type);
#ifdef __cplusplus
}
#endif
#endif