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fix(materialui): Assign scale_factor and rotation to draw
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@ -355,6 +355,8 @@ static void materialui_draw_icon(
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draw.y = height - y - icon_size;
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draw.width = icon_size;
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draw.height = icon_size;
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draw.scale_factor = scale_factor;
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draw.rotation = rotation;
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draw.coords = &coords;
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draw.matrix_data = &mymat;
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draw.texture = texture;
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