Remove DONT_HAVE_STATE_TRACKER

This commit is contained in:
twinaphex 2016-10-20 05:11:35 +02:00
parent 648877757f
commit 41212b40c5
4 changed files with 13 additions and 20 deletions

View File

@ -90,7 +90,6 @@ static bool d3d_init_luts(d3d_video_t *d3d)
return true;
}
#ifndef DONT_HAVE_STATE_TRACKER
static bool d3d_init_imports(d3d_video_t *d3d)
{
retro_ctx_memory_info_t mem_info;
@ -133,7 +132,6 @@ static bool d3d_init_imports(d3d_video_t *d3d)
return true;
}
#endif
static bool d3d_init_chain(d3d_video_t *d3d, const video_info_t *video_info)
{
@ -212,14 +210,11 @@ static bool d3d_init_chain(d3d_video_t *d3d, const video_info_t *video_info)
return false;
}
#ifndef DONT_HAVE_STATE_TRACKER
if (!d3d_init_imports(d3d))
{
RARCH_ERR("[D3D9]: Failed to init imports.\n");
return false;
}
#endif
#endif
return true;

View File

@ -294,12 +294,10 @@ static void xdk_renderchain_free(void *data)
xdk_renderchain_deinit(chain->renderchain_data);
xdk_renderchain_clear(chain->renderchain_data);
#ifndef DONT_HAVE_STATE_TRACKER
#ifndef _XBOX
if (chain->tracker)
state_tracker_free(chain->tracker);
#endif
#endif
}

View File

@ -113,7 +113,7 @@
<MinimalRebuild>true</MinimalRebuild>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;DONT_HAVE_STATE_TRACKER;HAVE_XINPUT2;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_NETWORKING;HAVE_NETWORKING;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_XBOX;HAVE_XINPUT2;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_NETWORKING;HAVE_NETWORKING;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
@ -152,7 +152,7 @@
<PREfast>AnalyzeOnly</PREfast>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);DONT_HAVE_STATE_TRACKER;HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
@ -192,7 +192,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);DONT_HAVE_STATE_TRACKER;HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
@ -237,7 +237,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);DONT_HAVE_STATE_TRACKER;HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XUI;HAVE_MENU;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XUI;HAVE_MENU;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@ -279,7 +279,7 @@
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);DONT_HAVE_STATE_TRACKER;HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;HAVE_NETWORKING;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XUI;HAVE_MENU;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;HAVE_NETWORKING;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XUI;HAVE_MENU;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@ -321,7 +321,7 @@
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);DONT_HAVE_STATE_TRACKER;HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_NETWORKING;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_XUI;HAVE_MENU;HAVE_NETWORKING;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_HLSL;HAVE_D3D9;HAVE_D3D;RARCH_INTERNAL;MSB_FIRST;_XBOX360;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_XAUDIO;HAVE_RPNG;HAVE_RJPEG;HAVE_THREADS;HAVE_FILTERS_BUILTIN</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\deps\zlib;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>

View File

@ -22,7 +22,7 @@
Optimization="3"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
PreprocessorDefinitions="_DEBUG;_XBOX;_XBOX1;DONT_HAVE_STATE_TRACKER;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
PreprocessorDefinitions="_DEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
MinimalRebuild="TRUE"
BasicRuntimeChecks="0"
RuntimeLibrary="1"
@ -72,7 +72,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;DONT_HAVE_STATE_TRACKER;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -127,7 +127,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;DONT_HAVE_STATE_TRACKER;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;FASTCAP;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;FASTCAP;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -188,7 +188,7 @@
EnableFiberSafeOptimizations="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;DONT_HAVE_STATE_TRACKER;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_LANGEXTRA;inline=_inline;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_LANGEXTRA;inline=_inline;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -241,7 +241,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;DONT_HAVE_STATE_TRACKER;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -300,7 +300,7 @@
EnableFiberSafeOptimizations="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;DONT_HAVE_STATE_TRACKER;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_LANGEXTRA;inline=_inline;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_LANGEXTRA;inline=_inline;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -353,7 +353,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\libretro-common\include&quot;;&quot;$(SolutionDir)\..\..\libretro-common\include\compat\msvc&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(SolutionDir)\..\..\deps\zlib&quot;"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;DONT_HAVE_STATE_TRACKER;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;SINC_LOWER_QUALITY;HAVE_THREADS;HAVE_FILTERS_BUILTIN"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"