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VITA/materialui - make sublabel text readable
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@ -596,8 +596,14 @@ static void mui_render_label_value(mui_handle_t *mui,
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uintptr_t texture_switch = 0;
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bool do_draw_text = false;
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size_t usable_width = width - (mui->margin * 2);
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label_str[0] = value_str[0] = sublabel_str[0] = '\0';
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uint32_t sublabel_color;
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#ifdef VITA
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sublabel_color = 0xff888888;
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#else
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sublabel_color = 0x888888ff;
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#endif
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if (value_len * mui->glyph_width > usable_width / 2)
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value_len = (usable_width/2) / mui->glyph_width;
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@ -625,7 +631,7 @@ static void mui_render_label_value(mui_handle_t *mui,
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menu_display_draw_text(mui->font2, sublabel_str,
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mui->margin,
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y + mui->line_height / 2 + mui->font->size / 1,
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width, height, 0x888888ff, TEXT_ALIGN_LEFT, 1.0f, false, 0);
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width, height, sublabel_color, TEXT_ALIGN_LEFT, 1.0f, false, 0);
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}
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menu_display_draw_text(mui->font, label_str,
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