mirror of
https://github.com/libretro/RetroArch
synced 2025-03-29 22:20:21 +00:00
Move discord code to separate file
This commit is contained in:
parent
121174c9af
commit
3ead1ac5df
@ -2197,6 +2197,8 @@ ifeq ($(HAVE_NETWORKING), 1)
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deps/discord-rpc/src/rpc_connection.o \
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deps/discord-rpc/src/serialization.o
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OBJ += network/discord.o
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ifneq ($(findstring Win32,$(OS)),)
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OBJ += deps/discord-rpc/src/discord_register_win.o \
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deps/discord-rpc/src/connection_win.o
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@ -1575,6 +1575,7 @@ XML
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HTTP SERVER
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============================================================ */
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#if defined(HAVE_DISCORD)
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#include "../network/discord.c"
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#if defined(_WIN32)
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#include "../deps/discord-rpc/src/discord_register_win.c"
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#endif
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487
network/discord.c
Normal file
487
network/discord.c
Normal file
@ -0,0 +1,487 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2021 - Daniel De Matteis
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* Copyright (C) 2016-2019 - Andr<EFBFBD>s Su<EFBFBD>rez
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <retro_miscellaneous.h>
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#include <file/file_path.h>
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#include <string/stdstring.h>
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#include <net/net_http.h>
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#include <features/features_cpu.h>
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#include <time/rtime.h>
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#ifdef HAVE_CHEEVOS
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#include "../cheevos/cheevos.h"
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#endif
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#ifdef HAVE_NETWORKING
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#include "netplay/netplay.h"
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#include "netplay/netplay_discovery.h"
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#endif
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#include "../paths.h"
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#include "../file_path_special.h"
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#include "../tasks/tasks_internal.h"
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#include "../tasks/task_file_transfer.h"
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#ifdef HAVE_MENU
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#include "../menu/menu_cbs.h"
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#include "../menu/menu_driver.h"
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#endif
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#include "discord.h"
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#define CDN_URL "https://cdn.discordapp.com/avatars"
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/* Forward declaration */
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#if defined(__cplusplus) && !defined(CXX_BUILD)
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extern "C"
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{
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#endif
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void Discord_Register(const char *a, const char *b);
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#if defined(__cplusplus) && !defined(CXX_BUILD)
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}
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#endif
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static discord_state_t discord_state_st; /* int64_t alignment */
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discord_state_t *discord_state_get_ptr(void)
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{
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return &discord_state_st;
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}
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bool discord_is_ready(void)
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{
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discord_state_t *discord_st = &discord_state_st;
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return discord_st->ready;
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}
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char *discord_get_own_username(void)
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{
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discord_state_t *discord_st = &discord_state_st;
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if (discord_st->ready)
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return discord_st->user_name;
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return NULL;
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}
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char *discord_get_own_avatar(void)
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{
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discord_state_t *discord_st = &discord_state_st;
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if (discord_st->ready)
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return discord_st->user_avatar;
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return NULL;
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}
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bool discord_avatar_is_ready(void)
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{
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return false;
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}
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void discord_avatar_set_ready(bool ready)
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{
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discord_state_t *discord_st = &discord_state_st;
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discord_st->avatar_ready = ready;
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}
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#ifdef HAVE_MENU
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static bool discord_download_avatar(
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discord_state_t *discord_st,
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const char* user_id, const char* avatar_id)
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{
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static char url[PATH_MAX_LENGTH];
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static char url_encoded[PATH_MAX_LENGTH];
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static char full_path[PATH_MAX_LENGTH];
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static char buf[PATH_MAX_LENGTH];
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file_transfer_t *transf = NULL;
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fill_pathname_application_special(buf,
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sizeof(buf),
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APPLICATION_SPECIAL_DIRECTORY_THUMBNAILS_DISCORD_AVATARS);
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fill_pathname_join(full_path, buf, avatar_id, sizeof(full_path));
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strlcpy(discord_st->user_avatar,
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avatar_id, sizeof(discord_st->user_avatar));
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if (path_is_valid(full_path))
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return true;
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if (string_is_empty(avatar_id))
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return false;
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snprintf(url, sizeof(url), "%s/%s/%s" FILE_PATH_PNG_EXTENSION, CDN_URL, user_id, avatar_id);
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net_http_urlencode_full(url_encoded, url, sizeof(url_encoded));
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snprintf(buf, sizeof(buf), "%s" FILE_PATH_PNG_EXTENSION, avatar_id);
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transf = (file_transfer_t*)malloc(sizeof(*transf));
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transf->enum_idx = MENU_ENUM_LABEL_CB_DISCORD_AVATAR;
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strlcpy(transf->path, buf, sizeof(transf->path));
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transf->user_data = NULL;
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task_push_http_transfer_file(url_encoded, true, NULL, cb_generic_download, transf);
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return false;
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}
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#endif
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static void handle_discord_ready(const DiscordUser* connectedUser)
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{
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discord_state_t *discord_st = &discord_state_st;
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strlcpy(discord_st->user_name,
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connectedUser->username, sizeof(discord_st->user_name));
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#ifdef HAVE_MENU
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discord_download_avatar(discord_st,
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connectedUser->userId, connectedUser->avatar);
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#endif
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}
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static void handle_discord_disconnected(int errcode, const char* message)
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{
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}
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static void handle_discord_error(int errcode, const char* message)
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{
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}
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static void handle_discord_join_cb(retro_task_t *task,
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void *task_data, void *user_data, const char *err)
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{
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char join_hostname[PATH_MAX_LENGTH];
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struct netplay_room *room = NULL;
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http_transfer_data_t *data = (http_transfer_data_t*)task_data;
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discord_state_t *discord_st = &discord_state_st;
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if (!data || err || !data->data)
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goto finish;
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data->data = (char*)realloc(data->data, data->len + 1);
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data->data[data->len] = '\0';
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netplay_rooms_parse(data->data);
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room = netplay_room_get(0);
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if (room)
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{
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bool host_method_is_mitm = room->host_method == NETPLAY_HOST_METHOD_MITM;
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const char *srv_address = host_method_is_mitm ? room->mitm_address : room->address;
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unsigned srv_port = host_method_is_mitm ? room->mitm_port : room->port;
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if (netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL))
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deinit_netplay();
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netplay_driver_ctl(RARCH_NETPLAY_CTL_ENABLE_CLIENT, NULL);
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snprintf(join_hostname, sizeof(join_hostname), "%s|%d",
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srv_address, srv_port);
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task_push_netplay_crc_scan(room->gamecrc,
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room->gamename, join_hostname, room->corename, room->subsystem_name);
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discord_st->connecting = true;
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if (discord_st->ready)
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discord_update(DISCORD_PRESENCE_NETPLAY_CLIENT);
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}
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finish:
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if (user_data)
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free(user_data);
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}
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static void handle_discord_join(const char* secret)
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{
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char url[2048];
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struct string_list *list = string_split(secret, "|");
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discord_state_t *discord_st = &discord_state_st;
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strlcpy(discord_st->peer_party_id,
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list->elems[0].data, sizeof(discord_st->peer_party_id));
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snprintf(url, sizeof(url), FILE_PATH_LOBBY_LIBRETRO_URL "%s/",
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discord_st->peer_party_id);
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task_push_http_transfer(url, true, NULL, handle_discord_join_cb, NULL);
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}
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static void handle_discord_spectate(const char* secret)
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{
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}
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#ifdef HAVE_MENU
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#if 0
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static void handle_discord_join_response(void *ignore, const char *line)
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{
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/* TODO/FIXME: needs in-game widgets */
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if (strstr(line, "yes"))
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Discord_Respond(user_id, DISCORD_REPLY_YES);
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#ifdef HAVE_MENU
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menu_input_dialog_end();
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retroarch_menu_running_finished(false);
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#endif
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}
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#endif
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#endif
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static void handle_discord_join_request(const DiscordUser* request)
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{
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#ifdef HAVE_MENU
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#if 0
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char buf[PATH_MAX_LENGTH];
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menu_input_ctx_line_t line;
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#endif
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discord_state_t *discord_st = &discord_state_st;
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discord_download_avatar(discord_st, request->userId, request->avatar);
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#if 0
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/* TODO/FIXME: Needs in-game widgets */
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retroarch_menu_running();
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memset(&line, 0, sizeof(line));
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snprintf(buf, sizeof(buf), "%s %s?",
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msg_hash_to_str(MSG_DISCORD_CONNECTION_REQUEST), request->username);
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line.label = buf;
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line.label_setting = "no_setting";
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line.cb = handle_discord_join_response;
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/* TODO/FIXME: needs in-game widgets
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* TODO/FIXME: bespoke dialog, should show while in-game
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* and have a hotkey to accept
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* TODO/FIXME: show avatar of the user connecting
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*/
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if (!menu_input_dialog_start(&line))
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return;
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#endif
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#endif
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}
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void discord_update(enum discord_presence presence)
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{
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discord_state_t *discord_st = &discord_state_st;
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#ifdef HAVE_CHEEVOS
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char cheevos_richpresence[256];
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#endif
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if (presence == discord_st->status)
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return;
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if (!discord_st->connecting
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&&
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( presence == DISCORD_PRESENCE_NONE
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|| presence == DISCORD_PRESENCE_MENU))
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{
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memset(&discord_st->presence,
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0, sizeof(discord_st->presence));
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discord_st->peer_party_id[0] = '\0';
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}
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switch (presence)
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{
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case DISCORD_PRESENCE_MENU:
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discord_st->presence.details = msg_hash_to_str(
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MENU_ENUM_LABEL_VALUE_DISCORD_IN_MENU);
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discord_st->presence.largeImageKey = "base";
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discord_st->presence.largeImageText = msg_hash_to_str(
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MENU_ENUM_LABEL_VALUE_NO_CORE);
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discord_st->presence.instance = 0;
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break;
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case DISCORD_PRESENCE_GAME_PAUSED:
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discord_st->presence.smallImageKey = "paused";
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discord_st->presence.smallImageText = msg_hash_to_str(
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MENU_ENUM_LABEL_VALUE_DISCORD_STATUS_PAUSED);
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discord_st->presence.details = msg_hash_to_str(
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MENU_ENUM_LABEL_VALUE_DISCORD_IN_GAME_PAUSED);
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discord_st->pause_time = time(0);
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discord_st->elapsed_time = difftime(discord_st->pause_time,
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discord_st->start_time);
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discord_st->presence.startTimestamp = discord_st->pause_time;
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break;
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case DISCORD_PRESENCE_GAME:
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{
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core_info_t *core_info = NULL;
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core_info_get_current_core(&core_info);
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if (core_info)
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{
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const char *system_id =
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core_info->system_id
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? core_info->system_id
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: "core";
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const char *label = NULL;
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const struct playlist_entry *entry = NULL;
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playlist_t *current_playlist = playlist_get_cached();
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if (current_playlist)
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{
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playlist_get_index_by_path(
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current_playlist,
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path_get(RARCH_PATH_CONTENT),
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&entry);
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if (entry && !string_is_empty(entry->label))
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label = entry->label;
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}
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if (!label)
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label = path_basename(path_get(RARCH_PATH_BASENAME));
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discord_st->presence.largeImageKey = system_id;
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if (core_info->display_name)
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discord_st->presence.largeImageText =
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core_info->display_name;
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discord_st->start_time = time(0);
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if (discord_st->pause_time != 0)
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discord_st->start_time = time(0) -
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discord_st->elapsed_time;
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discord_st->pause_time = 0;
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discord_st->elapsed_time = 0;
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discord_st->presence.smallImageKey = "playing";
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discord_st->presence.smallImageText = msg_hash_to_str(
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MENU_ENUM_LABEL_VALUE_DISCORD_STATUS_PLAYING);
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discord_st->presence.startTimestamp = discord_st->start_time;
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#ifdef HAVE_CHEEVOS
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if (rcheevos_get_richpresence(cheevos_richpresence, sizeof(cheevos_richpresence)) > 0)
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discord_st->presence.details = cheevos_richpresence;
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else
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#endif
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discord_st->presence.details = msg_hash_to_str(
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MENU_ENUM_LABEL_VALUE_DISCORD_IN_GAME);
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discord_st->presence.state = label;
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discord_st->presence.instance = 0;
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if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL))
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{
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discord_st->peer_party_id[0] = '\0';
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discord_st->connecting = false;
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discord_st->presence.partyId = NULL;
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discord_st->presence.partyMax = 0;
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discord_st->presence.partySize = 0;
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discord_st->presence.joinSecret = (const char*)'\0';
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}
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}
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}
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break;
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case DISCORD_PRESENCE_NETPLAY_HOSTING:
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{
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char join_secret[128];
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struct netplay_room *room = &networking_state_get_ptr()->host_room;
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bool host_method_is_mitm = room->host_method == NETPLAY_HOST_METHOD_MITM;
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const char *srv_address = host_method_is_mitm ? room->mitm_address : room->address;
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unsigned srv_port = host_method_is_mitm ? room->mitm_port : room->port;
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if (room->id == 0)
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return;
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snprintf(discord_st->self_party_id,
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sizeof(discord_st->self_party_id), "%d", room->id);
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snprintf(join_secret,
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sizeof(join_secret), "%d|%" PRId64,
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room->id, cpu_features_get_time_usec());
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discord_st->presence.joinSecret = strdup(join_secret);
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#if 0
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discord_st->presence.spectateSecret = "SPECSPECSPEC";
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#endif
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discord_st->presence.partyId = strdup(discord_st->self_party_id);
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discord_st->presence.partyMax = 2;
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discord_st->presence.partySize = 1;
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}
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break;
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case DISCORD_PRESENCE_NETPLAY_CLIENT:
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discord_st->presence.partyId = strdup(discord_st->peer_party_id);
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break;
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case DISCORD_PRESENCE_NETPLAY_NETPLAY_STOPPED:
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{
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if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL) &&
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!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_CONNECTED, NULL))
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{
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discord_st->peer_party_id[0] = '\0';
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discord_st->connecting = false;
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discord_st->presence.partyId = NULL;
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discord_st->presence.partyMax = 0;
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discord_st->presence.partySize = 0;
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discord_st->presence.joinSecret = (const char*)'\0';
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}
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}
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break;
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#ifdef HAVE_CHEEVOS
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case DISCORD_PRESENCE_RETROACHIEVEMENTS:
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if (discord_st->pause_time)
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return;
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if (rcheevos_get_richpresence(cheevos_richpresence, sizeof(cheevos_richpresence)) > 0)
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discord_st->presence.details = cheevos_richpresence;
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presence = DISCORD_PRESENCE_GAME;
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break;
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#endif
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case DISCORD_PRESENCE_SHUTDOWN:
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discord_st->presence.partyId = NULL;
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discord_st->presence.partyMax = 0;
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||||
discord_st->presence.partySize = 0;
|
||||
discord_st->presence.joinSecret = (const char*)'\0';
|
||||
discord_st->connecting = false;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
Discord_UpdatePresence(&discord_st->presence);
|
||||
#ifdef DISCORD_DISABLE_IO_THREAD
|
||||
Discord_UpdateConnection();
|
||||
#endif
|
||||
discord_st->status = presence;
|
||||
}
|
||||
|
||||
void discord_init(const char *discord_app_id, char *args)
|
||||
{
|
||||
DiscordEventHandlers handlers;
|
||||
#ifdef _WIN32
|
||||
char full_path[PATH_MAX_LENGTH];
|
||||
#endif
|
||||
char command[PATH_MAX_LENGTH];
|
||||
discord_state_t *discord_st = &discord_state_st;
|
||||
|
||||
discord_st->start_time = time(0);
|
||||
|
||||
handlers.ready = handle_discord_ready;
|
||||
handlers.disconnected = handle_discord_disconnected;
|
||||
handlers.errored = handle_discord_error;
|
||||
handlers.joinGame = handle_discord_join;
|
||||
handlers.spectateGame = handle_discord_spectate;
|
||||
handlers.joinRequest = handle_discord_join_request;
|
||||
|
||||
Discord_Initialize(discord_app_id, &handlers, 0, NULL);
|
||||
#ifdef DISCORD_DISABLE_IO_THREAD
|
||||
Discord_UpdateConnection();
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
fill_pathname_application_path(full_path, sizeof(full_path));
|
||||
if (strstr(args, full_path))
|
||||
strlcpy(command, args, sizeof(command));
|
||||
else
|
||||
{
|
||||
path_basedir(full_path);
|
||||
strlcpy(command, full_path, sizeof(command));
|
||||
strlcat(command, args, sizeof(command));
|
||||
}
|
||||
#else
|
||||
strcpy_literal(command, "sh -c ");
|
||||
strlcat(command, args, sizeof(command));
|
||||
#endif
|
||||
Discord_Register(discord_app_id, command);
|
||||
#ifdef DISCORD_DISABLE_IO_THREAD
|
||||
Discord_UpdateConnection();
|
||||
#endif
|
||||
discord_st->ready = true;
|
||||
}
|
475
retroarch.c
475
retroarch.c
@ -4,7 +4,7 @@
|
||||
* Copyright (C) 2012-2015 - Michael Lelli
|
||||
* Copyright (C) 2014-2017 - Jean-Andr<EFBFBD> Santoni
|
||||
* Copyright (C) 2016-2019 - Brad Parker
|
||||
* Copyright (C) 2016-2019 - Andr<EFBFBD>s Su<EFBFBD>rez (input mapper/Discord code)
|
||||
* Copyright (C) 2016-2019 - Andr<EFBFBD>s Su<EFBFBD>rez (input mapper code)
|
||||
* Copyright (C) 2016-2017 - Gregor Richards (network code)
|
||||
*
|
||||
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
||||
@ -1230,463 +1230,6 @@ static const void *find_driver_nonempty(
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#ifdef HAVE_DISCORD
|
||||
#define CDN_URL "https://cdn.discordapp.com/avatars"
|
||||
|
||||
static discord_state_t discord_state_st; /* int64_t alignment */
|
||||
|
||||
discord_state_t *discord_state_get_ptr(void)
|
||||
{
|
||||
return &discord_state_st;
|
||||
}
|
||||
|
||||
bool discord_is_ready(void)
|
||||
{
|
||||
discord_state_t *discord_st = &discord_state_st;
|
||||
return discord_st->ready;
|
||||
}
|
||||
|
||||
char *discord_get_own_username(void)
|
||||
{
|
||||
discord_state_t *discord_st = &discord_state_st;
|
||||
if (discord_st->ready)
|
||||
return discord_st->user_name;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
char *discord_get_own_avatar(void)
|
||||
{
|
||||
discord_state_t *discord_st = &discord_state_st;
|
||||
if (discord_st->ready)
|
||||
return discord_st->user_avatar;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bool discord_avatar_is_ready(void)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void discord_avatar_set_ready(bool ready)
|
||||
{
|
||||
discord_state_t *discord_st = &discord_state_st;
|
||||
discord_st->avatar_ready = ready;
|
||||
}
|
||||
|
||||
#ifdef HAVE_MENU
|
||||
static bool discord_download_avatar(
|
||||
discord_state_t *discord_st,
|
||||
const char* user_id, const char* avatar_id)
|
||||
{
|
||||
static char url[PATH_MAX_LENGTH];
|
||||
static char url_encoded[PATH_MAX_LENGTH];
|
||||
static char full_path[PATH_MAX_LENGTH];
|
||||
static char buf[PATH_MAX_LENGTH];
|
||||
file_transfer_t *transf = NULL;
|
||||
|
||||
fill_pathname_application_special(buf,
|
||||
sizeof(buf),
|
||||
APPLICATION_SPECIAL_DIRECTORY_THUMBNAILS_DISCORD_AVATARS);
|
||||
fill_pathname_join(full_path, buf, avatar_id, sizeof(full_path));
|
||||
strlcpy(discord_st->user_avatar,
|
||||
avatar_id, sizeof(discord_st->user_avatar));
|
||||
|
||||
if (path_is_valid(full_path))
|
||||
return true;
|
||||
|
||||
if (string_is_empty(avatar_id))
|
||||
return false;
|
||||
|
||||
snprintf(url, sizeof(url), "%s/%s/%s" FILE_PATH_PNG_EXTENSION, CDN_URL, user_id, avatar_id);
|
||||
net_http_urlencode_full(url_encoded, url, sizeof(url_encoded));
|
||||
snprintf(buf, sizeof(buf), "%s" FILE_PATH_PNG_EXTENSION, avatar_id);
|
||||
|
||||
transf = (file_transfer_t*)malloc(sizeof(*transf));
|
||||
|
||||
transf->enum_idx = MENU_ENUM_LABEL_CB_DISCORD_AVATAR;
|
||||
strlcpy(transf->path, buf, sizeof(transf->path));
|
||||
transf->user_data = NULL;
|
||||
|
||||
task_push_http_transfer_file(url_encoded, true, NULL, cb_generic_download, transf);
|
||||
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
static void handle_discord_ready(const DiscordUser* connectedUser)
|
||||
{
|
||||
discord_state_t *discord_st = &discord_state_st;
|
||||
strlcpy(discord_st->user_name,
|
||||
connectedUser->username, sizeof(discord_st->user_name));
|
||||
|
||||
#ifdef HAVE_MENU
|
||||
discord_download_avatar(discord_st,
|
||||
connectedUser->userId, connectedUser->avatar);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void handle_discord_disconnected(int errcode, const char* message)
|
||||
{
|
||||
}
|
||||
|
||||
static void handle_discord_error(int errcode, const char* message)
|
||||
{
|
||||
}
|
||||
|
||||
static void handle_discord_join_cb(retro_task_t *task,
|
||||
void *task_data, void *user_data, const char *err)
|
||||
{
|
||||
char join_hostname[PATH_MAX_LENGTH];
|
||||
struct netplay_room *room = NULL;
|
||||
http_transfer_data_t *data = (http_transfer_data_t*)task_data;
|
||||
discord_state_t *discord_st = &discord_state_st;
|
||||
|
||||
if (!data || err || !data->data)
|
||||
goto finish;
|
||||
|
||||
data->data = (char*)realloc(data->data, data->len + 1);
|
||||
data->data[data->len] = '\0';
|
||||
|
||||
netplay_rooms_parse(data->data);
|
||||
room = netplay_room_get(0);
|
||||
|
||||
if (room)
|
||||
{
|
||||
bool host_method_is_mitm = room->host_method == NETPLAY_HOST_METHOD_MITM;
|
||||
const char *srv_address = host_method_is_mitm ? room->mitm_address : room->address;
|
||||
unsigned srv_port = host_method_is_mitm ? room->mitm_port : room->port;
|
||||
|
||||
if (netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL))
|
||||
deinit_netplay();
|
||||
netplay_driver_ctl(RARCH_NETPLAY_CTL_ENABLE_CLIENT, NULL);
|
||||
|
||||
snprintf(join_hostname, sizeof(join_hostname), "%s|%d",
|
||||
srv_address, srv_port);
|
||||
|
||||
task_push_netplay_crc_scan(room->gamecrc,
|
||||
room->gamename, join_hostname, room->corename, room->subsystem_name);
|
||||
discord_st->connecting = true;
|
||||
if (discord_st->ready)
|
||||
discord_update(DISCORD_PRESENCE_NETPLAY_CLIENT);
|
||||
}
|
||||
|
||||
finish:
|
||||
|
||||
if (err)
|
||||
RARCH_ERR("%s: %s\n", msg_hash_to_str(MSG_DOWNLOAD_FAILED), err);
|
||||
|
||||
if (user_data)
|
||||
free(user_data);
|
||||
}
|
||||
|
||||
static void handle_discord_join(const char* secret)
|
||||
{
|
||||
char url[2048];
|
||||
struct string_list *list = string_split(secret, "|");
|
||||
discord_state_t *discord_st = &discord_state_st;
|
||||
|
||||
strlcpy(discord_st->peer_party_id,
|
||||
list->elems[0].data, sizeof(discord_st->peer_party_id));
|
||||
snprintf(url, sizeof(url), FILE_PATH_LOBBY_LIBRETRO_URL "%s/",
|
||||
discord_st->peer_party_id);
|
||||
|
||||
task_push_http_transfer(url, true, NULL, handle_discord_join_cb, NULL);
|
||||
}
|
||||
|
||||
static void handle_discord_spectate(const char* secret)
|
||||
{
|
||||
}
|
||||
|
||||
#ifdef HAVE_MENU
|
||||
#if 0
|
||||
static void handle_discord_join_response(void *ignore, const char *line)
|
||||
{
|
||||
/* TODO/FIXME: needs in-game widgets */
|
||||
if (strstr(line, "yes"))
|
||||
Discord_Respond(user_id, DISCORD_REPLY_YES);
|
||||
|
||||
#ifdef HAVE_MENU
|
||||
menu_input_dialog_end();
|
||||
retroarch_menu_running_finished(false);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
static void handle_discord_join_request(const DiscordUser* request)
|
||||
{
|
||||
#ifdef HAVE_MENU
|
||||
#if 0
|
||||
char buf[PATH_MAX_LENGTH];
|
||||
menu_input_ctx_line_t line;
|
||||
#endif
|
||||
discord_state_t *discord_st = &discord_state_st;
|
||||
|
||||
RARCH_LOG("[DISCORD]: Join request from %s#%s - %s %s\n",
|
||||
request->username,
|
||||
request->discriminator,
|
||||
request->userId,
|
||||
request->avatar);
|
||||
|
||||
discord_download_avatar(discord_st, request->userId, request->avatar);
|
||||
|
||||
#if 0
|
||||
/* TODO/FIXME: Needs in-game widgets */
|
||||
retroarch_menu_running();
|
||||
|
||||
memset(&line, 0, sizeof(line));
|
||||
snprintf(buf, sizeof(buf), "%s %s?",
|
||||
msg_hash_to_str(MSG_DISCORD_CONNECTION_REQUEST), request->username);
|
||||
line.label = buf;
|
||||
line.label_setting = "no_setting";
|
||||
line.cb = handle_discord_join_response;
|
||||
|
||||
/* TODO/FIXME: needs in-game widgets
|
||||
* TODO/FIXME: bespoke dialog, should show while in-game
|
||||
* and have a hotkey to accept
|
||||
* TODO/FIXME: show avatar of the user connecting
|
||||
*/
|
||||
if (!menu_input_dialog_start(&line))
|
||||
return;
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
void discord_update(enum discord_presence presence)
|
||||
{
|
||||
discord_state_t *discord_st = &discord_state_st;
|
||||
#ifdef HAVE_CHEEVOS
|
||||
char cheevos_richpresence[256];
|
||||
#endif
|
||||
|
||||
if (presence == discord_st->status)
|
||||
return;
|
||||
|
||||
if (!discord_st->connecting
|
||||
&&
|
||||
( presence == DISCORD_PRESENCE_NONE
|
||||
|| presence == DISCORD_PRESENCE_MENU))
|
||||
{
|
||||
memset(&discord_st->presence,
|
||||
0, sizeof(discord_st->presence));
|
||||
discord_st->peer_party_id[0] = '\0';
|
||||
}
|
||||
|
||||
switch (presence)
|
||||
{
|
||||
case DISCORD_PRESENCE_MENU:
|
||||
discord_st->presence.details = msg_hash_to_str(
|
||||
MENU_ENUM_LABEL_VALUE_DISCORD_IN_MENU);
|
||||
discord_st->presence.largeImageKey = "base";
|
||||
discord_st->presence.largeImageText = msg_hash_to_str(
|
||||
MENU_ENUM_LABEL_VALUE_NO_CORE);
|
||||
discord_st->presence.instance = 0;
|
||||
break;
|
||||
case DISCORD_PRESENCE_GAME_PAUSED:
|
||||
discord_st->presence.smallImageKey = "paused";
|
||||
discord_st->presence.smallImageText = msg_hash_to_str(
|
||||
MENU_ENUM_LABEL_VALUE_DISCORD_STATUS_PAUSED);
|
||||
discord_st->presence.details = msg_hash_to_str(
|
||||
MENU_ENUM_LABEL_VALUE_DISCORD_IN_GAME_PAUSED);
|
||||
discord_st->pause_time = time(0);
|
||||
discord_st->elapsed_time = difftime(discord_st->pause_time,
|
||||
discord_st->start_time);
|
||||
discord_st->presence.startTimestamp = discord_st->pause_time;
|
||||
break;
|
||||
case DISCORD_PRESENCE_GAME:
|
||||
{
|
||||
core_info_t *core_info = NULL;
|
||||
core_info_get_current_core(&core_info);
|
||||
|
||||
if (core_info)
|
||||
{
|
||||
const char *system_id =
|
||||
core_info->system_id
|
||||
? core_info->system_id
|
||||
: "core";
|
||||
const char *label = NULL;
|
||||
const struct playlist_entry *entry = NULL;
|
||||
playlist_t *current_playlist = playlist_get_cached();
|
||||
|
||||
if (current_playlist)
|
||||
{
|
||||
playlist_get_index_by_path(
|
||||
current_playlist,
|
||||
path_get(RARCH_PATH_CONTENT),
|
||||
&entry);
|
||||
|
||||
if (entry && !string_is_empty(entry->label))
|
||||
label = entry->label;
|
||||
}
|
||||
|
||||
if (!label)
|
||||
label = path_basename(path_get(RARCH_PATH_BASENAME));
|
||||
discord_st->presence.largeImageKey = system_id;
|
||||
|
||||
if (core_info->display_name)
|
||||
discord_st->presence.largeImageText =
|
||||
core_info->display_name;
|
||||
|
||||
discord_st->start_time = time(0);
|
||||
if (discord_st->pause_time != 0)
|
||||
discord_st->start_time = time(0) -
|
||||
discord_st->elapsed_time;
|
||||
|
||||
discord_st->pause_time = 0;
|
||||
discord_st->elapsed_time = 0;
|
||||
|
||||
discord_st->presence.smallImageKey = "playing";
|
||||
discord_st->presence.smallImageText = msg_hash_to_str(
|
||||
MENU_ENUM_LABEL_VALUE_DISCORD_STATUS_PLAYING);
|
||||
discord_st->presence.startTimestamp = discord_st->start_time;
|
||||
|
||||
#ifdef HAVE_CHEEVOS
|
||||
if (rcheevos_get_richpresence(cheevos_richpresence, sizeof(cheevos_richpresence)) > 0)
|
||||
discord_st->presence.details = cheevos_richpresence;
|
||||
else
|
||||
#endif
|
||||
discord_st->presence.details = msg_hash_to_str(
|
||||
MENU_ENUM_LABEL_VALUE_DISCORD_IN_GAME);
|
||||
|
||||
discord_st->presence.state = label;
|
||||
discord_st->presence.instance = 0;
|
||||
|
||||
if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL))
|
||||
{
|
||||
discord_st->peer_party_id[0] = '\0';
|
||||
discord_st->connecting = false;
|
||||
discord_st->presence.partyId = NULL;
|
||||
discord_st->presence.partyMax = 0;
|
||||
discord_st->presence.partySize = 0;
|
||||
discord_st->presence.joinSecret = (const char*)'\0';
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case DISCORD_PRESENCE_NETPLAY_HOSTING:
|
||||
{
|
||||
char join_secret[128];
|
||||
struct netplay_room *room = &networking_state_get_ptr()->host_room;
|
||||
bool host_method_is_mitm = room->host_method == NETPLAY_HOST_METHOD_MITM;
|
||||
const char *srv_address = host_method_is_mitm ? room->mitm_address : room->address;
|
||||
unsigned srv_port = host_method_is_mitm ? room->mitm_port : room->port;
|
||||
if (room->id == 0)
|
||||
return;
|
||||
|
||||
RARCH_LOG("[DISCORD]: Netplay room details: ID=%d"
|
||||
", Nick=%s IP=%s Port=%d\n",
|
||||
room->id, room->nickname,
|
||||
srv_address, srv_port);
|
||||
|
||||
snprintf(discord_st->self_party_id,
|
||||
sizeof(discord_st->self_party_id), "%d", room->id);
|
||||
snprintf(join_secret,
|
||||
sizeof(join_secret), "%d|%" PRId64,
|
||||
room->id, cpu_features_get_time_usec());
|
||||
|
||||
discord_st->presence.joinSecret = strdup(join_secret);
|
||||
#if 0
|
||||
discord_st->presence.spectateSecret = "SPECSPECSPEC";
|
||||
#endif
|
||||
discord_st->presence.partyId = strdup(discord_st->self_party_id);
|
||||
discord_st->presence.partyMax = 2;
|
||||
discord_st->presence.partySize = 1;
|
||||
|
||||
RARCH_LOG("[DISCORD]: Join secret: %s\n", join_secret);
|
||||
RARCH_LOG("[DISCORD]: Party ID: %s\n", discord_st->self_party_id);
|
||||
}
|
||||
break;
|
||||
case DISCORD_PRESENCE_NETPLAY_CLIENT:
|
||||
RARCH_LOG("[DISCORD]: Party ID: %s\n", discord_st->peer_party_id);
|
||||
discord_st->presence.partyId = strdup(discord_st->peer_party_id);
|
||||
break;
|
||||
case DISCORD_PRESENCE_NETPLAY_NETPLAY_STOPPED:
|
||||
{
|
||||
if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL) &&
|
||||
!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_CONNECTED, NULL))
|
||||
{
|
||||
discord_st->peer_party_id[0] = '\0';
|
||||
discord_st->connecting = false;
|
||||
discord_st->presence.partyId = NULL;
|
||||
discord_st->presence.partyMax = 0;
|
||||
discord_st->presence.partySize = 0;
|
||||
discord_st->presence.joinSecret = (const char*)'\0';
|
||||
}
|
||||
}
|
||||
break;
|
||||
#ifdef HAVE_CHEEVOS
|
||||
case DISCORD_PRESENCE_RETROACHIEVEMENTS:
|
||||
if (discord_st->pause_time)
|
||||
return;
|
||||
|
||||
if (rcheevos_get_richpresence(cheevos_richpresence, sizeof(cheevos_richpresence)) > 0)
|
||||
discord_st->presence.details = cheevos_richpresence;
|
||||
presence = DISCORD_PRESENCE_GAME;
|
||||
break;
|
||||
#endif
|
||||
case DISCORD_PRESENCE_SHUTDOWN:
|
||||
discord_st->presence.partyId = NULL;
|
||||
discord_st->presence.partyMax = 0;
|
||||
discord_st->presence.partySize = 0;
|
||||
discord_st->presence.joinSecret = (const char*)'\0';
|
||||
discord_st->connecting = false;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
Discord_UpdatePresence(&discord_st->presence);
|
||||
#ifdef DISCORD_DISABLE_IO_THREAD
|
||||
Discord_UpdateConnection();
|
||||
#endif
|
||||
discord_st->status = presence;
|
||||
}
|
||||
|
||||
void discord_init(const char *discord_app_id, char *args)
|
||||
{
|
||||
DiscordEventHandlers handlers;
|
||||
#ifdef _WIN32
|
||||
char full_path[PATH_MAX_LENGTH];
|
||||
#endif
|
||||
char command[PATH_MAX_LENGTH];
|
||||
discord_state_t *discord_st = &discord_state_st;
|
||||
|
||||
discord_st->start_time = time(0);
|
||||
|
||||
handlers.ready = handle_discord_ready;
|
||||
handlers.disconnected = handle_discord_disconnected;
|
||||
handlers.errored = handle_discord_error;
|
||||
handlers.joinGame = handle_discord_join;
|
||||
handlers.spectateGame = handle_discord_spectate;
|
||||
handlers.joinRequest = handle_discord_join_request;
|
||||
|
||||
Discord_Initialize(discord_app_id, &handlers, 0, NULL);
|
||||
#ifdef DISCORD_DISABLE_IO_THREAD
|
||||
Discord_UpdateConnection();
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
fill_pathname_application_path(full_path, sizeof(full_path));
|
||||
if (strstr(args, full_path))
|
||||
strlcpy(command, args, sizeof(command));
|
||||
else
|
||||
{
|
||||
path_basedir(full_path);
|
||||
strlcpy(command, full_path, sizeof(command));
|
||||
strlcat(command, args, sizeof(command));
|
||||
}
|
||||
#else
|
||||
strcpy_literal(command, "sh -c ");
|
||||
strlcat(command, args, sizeof(command));
|
||||
#endif
|
||||
RARCH_LOG("[DISCORD]: Registering startup command: %s\n", command);
|
||||
Discord_Register(discord_app_id, command);
|
||||
#ifdef DISCORD_DISABLE_IO_THREAD
|
||||
Discord_UpdateConnection();
|
||||
#endif
|
||||
discord_st->ready = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
static void log_counters(
|
||||
struct retro_perf_counter **counters, unsigned num)
|
||||
{
|
||||
@ -4879,8 +4422,6 @@ static void runloop_pause_checks(void)
|
||||
|
||||
if (is_paused)
|
||||
{
|
||||
RARCH_LOG("[Core]: %s\n", msg_hash_to_str(MSG_PAUSED));
|
||||
|
||||
#if defined(HAVE_GFX_WIDGETS)
|
||||
if (!widgets_active)
|
||||
#endif
|
||||
@ -4903,8 +4444,6 @@ static void runloop_pause_checks(void)
|
||||
}
|
||||
else
|
||||
{
|
||||
RARCH_LOG("[Core]: %s\n", msg_hash_to_str(MSG_UNPAUSED));
|
||||
|
||||
#ifdef HAVE_LAKKA
|
||||
set_cpu_scaling_signal(CPUSCALING_EVENT_FOCUS_CORE);
|
||||
#endif
|
||||
@ -6785,9 +6324,9 @@ bool command_event(enum event_command cmd, void *data)
|
||||
case CMD_EVENT_DISCORD_INIT:
|
||||
#ifdef HAVE_DISCORD
|
||||
{
|
||||
bool discord_enable = settings ? settings->bools.discord_enable : false;
|
||||
const char *discord_app_id = settings ? settings->arrays.discord_app_id : NULL;
|
||||
discord_state_t *discord_st = &discord_state_st;
|
||||
bool discord_enable = settings ? settings->bools.discord_enable : false;
|
||||
const char *discord_app_id = settings ? settings->arrays.discord_app_id : NULL;
|
||||
discord_state_t *discord_st = discord_state_get_ptr();
|
||||
if (!settings)
|
||||
return false;
|
||||
if (!discord_enable)
|
||||
@ -6802,7 +6341,7 @@ bool command_event(enum event_command cmd, void *data)
|
||||
{
|
||||
#ifdef HAVE_DISCORD
|
||||
discord_userdata_t *userdata = NULL;
|
||||
discord_state_t *discord_st = &discord_state_st;
|
||||
discord_state_t *discord_st = discord_state_get_ptr();
|
||||
if (!data || !discord_st->ready)
|
||||
return false;
|
||||
|
||||
@ -15790,7 +15329,7 @@ bool retroarch_main_quit(void)
|
||||
settings_t *settings = config_get_ptr();
|
||||
global_t *global = global_get_ptr();
|
||||
#ifdef HAVE_DISCORD
|
||||
discord_state_t *discord_st = &discord_state_st;
|
||||
discord_state_t *discord_st = discord_state_get_ptr();
|
||||
if (discord_st->inited)
|
||||
{
|
||||
discord_userdata_t userdata;
|
||||
@ -17150,7 +16689,7 @@ int runloop_iterate(void)
|
||||
#endif
|
||||
bool audio_sync = settings->bools.audio_sync;
|
||||
#ifdef HAVE_DISCORD
|
||||
discord_state_t *discord_st = &discord_state_st;
|
||||
discord_state_t *discord_st = discord_state_get_ptr();
|
||||
|
||||
if (discord_st->inited)
|
||||
{
|
||||
|
@ -1,17 +1,6 @@
|
||||
#ifndef _RETROARCH_FWD_DECLS_H
|
||||
#define _RETROARCH_FWD_DECLS_H
|
||||
|
||||
#ifdef HAVE_DISCORD
|
||||
#if defined(__cplusplus) && !defined(CXX_BUILD)
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
void Discord_Register(const char *a, const char *b);
|
||||
#if defined(__cplusplus) && !defined(CXX_BUILD)
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
static void retroarch_fail(struct rarch_state *p_rarch,
|
||||
int error_code, const char *error);
|
||||
static void ui_companion_driver_toggle(
|
||||
|
Loading…
x
Reference in New Issue
Block a user