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Don't flush so eagerly...
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@ -162,8 +162,7 @@ bool netplay_send(struct socket_buffer *sbuf, int sockfd, const void *buf,
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}
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}
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/* Flush what we can immediately */
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return true;
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return netplay_send_flush(sbuf, sockfd, false);
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}
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}
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/**
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/**
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